Player Matchup

Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Capt_Redfield_
Ao Kuang
Level 29
God Stats
23W - 16L
1,314 SR
Queue Stats
71W - 66L
1,453 Elo+
Party 2
Arachne
Arachne
JonboyMahbooty
Arachne
Level 27
God Stats
47W - 37L
1,607 SR
Queue Stats
75W - 70L
1,458 Elo+
Party 2
Vamana
Vamana
Spicymeatballls
Vamana
Level 26
God Stats
4W - 6L
1,237 SR
Queue Stats
138W - 146L
1,341 Elo+
Solo
Khepri
Khepri
winterfox124
Khepri
Level 28
God Stats
1W - 2L
1,314 SR
Queue Stats
69W - 65L
1,460 Elo+
Party 2
Team Averages
Level 28
1,394 SR
1,442 Elo+

VS

Team Averages
Level 34
1,568 SR
1,442 Elo+
Fafnir
Fafnir
Death13will
Fafnir
Level 17
God Stats
3W - 2L
1,535 SR
Queue Stats
29W - 28L
1,427 Elo+
Solo
Bacchus
Bacchus
SHUGAAH
Bacchus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 23L
1,341 Elo+
Party 3
Apollo
Apollo
TlTAN_21_
Apollo
Level 29
God Stats
42W - 41L
1,512 SR
Queue Stats
157W - 156L
1,393 Elo+
Party 1
Nu Wa
Nu Wa
slimshady7796
Nu Wa
Level 108
God Stats
37W - 19L
1,790 SR
Queue Stats
514W - 498L
1,476 Elo+
Party 3
Fenrir
Fenrir
victor_banda_
Fenrir
Level 10
God Stats
1W - 3L
1,500 SR
Queue Stats
28W - 25L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 7 / 5
7,963
419
9,619
14,096
4,649
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
13
2 / 5 / 2
8,377
441
6,457
13,261
4,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 3 / 0
9,414
495
6,717
14,415
5,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 9 / 2
7,343
386
5,468
15,592
6,246
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
12
1 / 8 / 2
7,446
392
3,269
11,316
3,699
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
6 / 0 / 10
10,352
545
10,092
10,572
11,150
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
SHUGAAH
Bacchus
12
2 / 4 / 6
8,545
450
3,197
11,326
7,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
TlTAN_21_
Apollo
15
8 / 4 / 5
10,121
533
14,512
14,548
5,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
10 / 0 / 10
10,958
577
13,779
4,226
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
6 / 2 / 8
10,393
547
9,496
15,241
7,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
71
10
Kills
32
32
Deaths
10
11
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
7
5
0.64
L
Ao Kuang
2
5
2
0.6
W
Fafnir
6
0
10
11
L
4
3
0
1.33
W
Bacchus
SHUGAAH
Bacchus
2
4
6
1.25
L
1
9
2
0.22
W
Apollo
TlTAN_21_
Apollo
8
4
5
2.63
W
10
0
10
15
W
6
2
8
5
L
Khepri
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,530
Damage
51,076
68,680
Taken
55,913
24,271
Mitigated
33,062
11,672
Healing
16,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,619
4,491
0
4,005
14,096
4,649
426
5,091
9,005
0
42,263
L
Ao Kuang
6,457
2,076
0
1,262
13,261
4,045
0
3,794
9,467
47,821
0
W
Fafnir
10,092
1,633
0
3,784
10,572
11,150
62
1,924
8,648
55,169
0
L
6,717
4,290
0
4,528
14,415
5,632
0
5,389
9,026
0
71,054
W
Bacchus
SHUGAAH
Bacchus
3,197
592
0
1,066
11,326
7,549
602
1,527
9,799
15,849
0
L
5,468
2,361
0
1,877
15,592
6,246
56
9,634
5,958
0
36,728
W
Apollo
TlTAN_21_
Apollo
14,512
9,148
0
3,145
14,548
5,537
3,578
2,508
12,040
0
56,699
W
13,779
4,700
0
955
4,226
1,550
4,955
357
3,869
64,577
0
W
9,496
1,068
0
7,550
15,241
7,276
192
3,410
11,831
0
78,236
L
Khepri
3,269
319
0
0
11,316
3,699
0
3,160
8,156
19,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,543
Gold Earned
50,369
346
Minions Killed
468
0
Camps Cleared
0
1,645,659
Distance Traveled
1,737,515
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,963
419
72
4
0
288,611
1
L
Ao Kuang
8,377
441
74
4
0
341,878
1
W
Fafnir
10,352
545
105
6
0
353,114
5
L
Arachne
9,414
495
117
6
0
383,619
0
W
Bacchus
8,545
450
25
1
0
352,844
0
L
Vamana
7,343
386
54
3
0
318,022
3
W
Apollo
10,121
533
109
6
0
320,905
2
W
Nu Wa
10,958
577
106
6
0
323,934
2
W
Fenrir
10,393
547
123
6
0
386,718
0
L
Khepri
7,446
392
29
2
0
313,529
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role