Player Matchup

Odin
Odin
El SoSaVeRgE
Odin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,201 Elo+
Party 1
Nemesis
Nemesis
GK Apocxlypse
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,201 Elo+
Party 1
Bellona
Bellona
RaptorJesvs
Bellona
Level 24
God Stats
5W - 0L
1,912 SR
Queue Stats
98W - 103L
1,340 Elo+
Solo
Skadi
Skadi
SilverCrow809
Skadi
Level 103
God Stats
2W - 3L
1,421 SR
Queue Stats
169W - 153L
1,559 Elo+
Party 1
Artemis
Artemis
josuecordoba
Artemis
Level 17
God Stats
1W - 1L
1,296 SR
Queue Stats
3W - 5L
1,414 Elo+
Party 1
Team Averages
Level 30
1,526 SR
1,343 Elo+

VS

Team Averages
Level 21
1,544 SR
1,308 Elo+
Bellona
Bellona
FuRxD4ddy
Bellona
Level 27
God Stats
6W - 6L
1,720 SR
Queue Stats
27W - 52L
1,305 Elo+
Solo
Thor
Thor
Gogeta1227
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,331 Elo+
Solo
Hachiman
Hachiman
Vayquan
Hachiman
Level 21
God Stats
5W - 8L
1,500 SR
Queue Stats
79W - 60L
1,332 Elo+
Party 2
King Arthur
King Arthur
WR-855
King Arthur
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,195 Elo+
Party 2
Xing Tian
Xing Tian
devilmike_097
Xing Tian
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 226L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 19
12,090
504
8,393
17,139
13,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
13
3 / 12 / 11
10,166
424
5,893
16,339
9,116
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
RaptorJesvs
Bellona
20
13 / 7 / 4
14,058
586
20,641
24,075
16,784
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
20 / 2 / 9
15,172
632
39,968
22,130
10,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
josuecordoba
Artemis
17
13 / 7 / 17
12,788
533
26,117
16,396
7,068
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FuRxD4ddy
Bellona
18
9 / 11 / 6
12,712
530
17,095
25,405
23,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
3 / 11 / 12
10,447
435
4,577
19,032
7,024
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hachiman
Vayquan
Hachiman
19
5 / 10 / 5
12,153
506
9,261
18,633
9,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
WR-855
King Arthur
16
4 / 15 / 11
10,655
444
10,955
29,147
12,168
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Xing Tian
devilmike_097
Xing Tian
17
9 / 8 / 11
13,703
571
16,405
35,708
42,148
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
75
53
Kills
30
33
Deaths
55
60
Assists
45
Player
Kills
Deaths
Assists
KDA
W
4
5
19
2.7
L
Bellona
FuRxD4ddy
Bellona
9
11
6
1.09
W
Nemesis
3
12
11
0.71
L
3
11
12
0.82
W
Bellona
RaptorJesvs
Bellona
13
7
4
2.14
W
20
2
9
12.25
L
Hachiman
Vayquan
Hachiman
5
10
5
0.75
L
King Arthur
WR-855
King Arthur
4
15
11
0.63
L
Xing Tian
devilmike_097
Xing Tian
9
8
11
1.81
W
Artemis
josuecordoba
Artemis
13
7
17
3.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,012
Damage
58,293
96,079
Taken
127,925
56,300
Mitigated
94,016
17,989
Healing
10,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,393
2,919
0
1,292
17,139
13,061
515
2,595
14,544
5,851
22,341
L
Bellona
FuRxD4ddy
Bellona
17,095
7,668
0
3,591
25,405
23,597
953
655
24,750
0
59,639
W
Nemesis
5,893
2,667
561
1,597
16,339
9,116
445
1,848
14,491
288
27,733
L
4,577
1,442
0
0
19,032
7,024
0
620
18,412
0
24,303
W
Bellona
RaptorJesvs
Bellona
20,641
9,455
0
7,776
24,075
16,784
1,545
3,337
20,738
0
87,622
W
39,968
23,315
0
4,616
22,130
10,271
5,267
4,537
17,593
0
128,131
L
Hachiman
Vayquan
Hachiman
9,261
6,814
0
3,101
18,633
9,079
412
26
18,607
0
78,435
L
King Arthur
WR-855
King Arthur
10,955
2,403
0
2,800
29,147
12,168
215
321
28,826
0
46,433
L
Xing Tian
devilmike_097
Xing Tian
16,405
2,183
0
730
35,708
42,148
0
659
35,049
39,226
0
W
Artemis
josuecordoba
Artemis
26,117
16,248
0
2,147
16,396
7,068
6,919
4,088
12,308
0
58,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,274
Gold Earned
59,670
467
Minions Killed
373
0
Camps Cleared
0
2,010,884
Distance Traveled
1,845,357
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,090
504
35
1
0
467,270
3
L
Bellona
12,712
530
94
4
0
401,028
0
W
Nemesis
10,166
424
54
2
0
365,535
2
L
Thor
10,447
435
42
2
0
318,225
3
W
Bellona
14,058
586
133
6
0
365,128
0
W
Skadi
15,172
632
176
7
0
445,860
2
L
Hachiman
12,153
506
137
6
0
369,460
0
L
King Arthur
10,655
444
64
3
0
342,001
1
L
Xing Tian
13,703
571
36
2
0
414,643
3
W
Artemis
12,788
533
69
3
0
367,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role