Player Matchup

Gilgamesh
Gilgamesh
Agentbacon22
Gilgamesh
Level 28
God Stats
9W - 4L
1,627 SR
Queue Stats
162W - 225L
1,311 Elo+
Solo
Thor
Thor
Ander_Ghost_
Thor
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,125 Elo+
Solo
Cthulhu
Cthulhu
DA DOMINATOR 46
Cthulhu
Level 6
God Stats
2W - 0L
1,369 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Olorun
Olorun
JohnFrydaddy
Olorun
Level 29
God Stats
135W - 127L
1,374 SR
Queue Stats
226W - 240L
1,279 Elo+
Solo
Da Ji
Da Ji
Martin_1470
Da Ji
Level 9
God Stats
4W - 9L
1,191 SR
Queue Stats
6W - 14L
1,149 Elo+
Solo
Team Averages
Level 16
1,412 SR
1,273 Elo+

VS

Team Averages
Level 11
1,194 SR
974 Elo+
Anhur
Anhur
AusIsDaBoss
Anhur
Level 29
God Stats
9W - 10L
1,233 SR
Queue Stats
99W - 114L
1,293 Elo+
Solo
Khepri
Khepri
Ga1acticHybrid
Khepri
Level 7
God Stats
2W - 5L
1,073 SR
Queue Stats
3W - 17L
902 Elo+
Party 1
Nemesis
Nemesis
jackieboom125
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 17L
902 Elo+
Party 1
Artemis
Artemis
jcet14570
Artemis
Level 6
God Stats
1W - 8L
1,158 SR
Queue Stats
3W - 23L
843 Elo+
Party 1
Hades
Hades
xLilQx
Hades
Level 7
God Stats
4W - 11L
1,008 SR
Queue Stats
16W - 34L
929 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Agentbacon22
Gilgamesh
19
9 / 3 / 12
13,876
534
17,140
20,402
12,791
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
8 / 4 / 8
12,947
498
6,954
18,708
10,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
9 / 6 / 15
14,256
548
19,589
28,283
28,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
20
10 / 3 / 7
13,619
524
16,450
23,272
9,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

20
17 / 3 / 3
14,680
565
24,660
21,863
8,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 11 / 2
13,313
512
14,945
25,963
10,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 9 / 3
11,878
457
12,411
22,941
11,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
14
0 / 12 / 5
10,066
387
3,499
20,341
6,660
Artemis
jcet14570
Artemis
16
2 / 14 / 4
11,277
434
13,051
18,713
6,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Hades
xLilQx
Hades
20
9 / 11 / 1
13,589
523
30,531
30,408
19,020
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
34
53
Kills
19
19
Deaths
57
45
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Agentbacon22
Gilgamesh
9
3
12
5
W
8
4
8
3
L
4
11
2
0.45
W
9
6
15
2.75
L
4
9
3
0.61
W
Olorun
10
3
7
4.5
W
17
3
3
6.17
L
Nemesis
0
12
5
0.21
L
Artemis
jcet14570
Artemis
2
14
4
0.29
L
Hades
xLilQx
Hades
9
11
1
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,793
Damage
74,437
112,528
Taken
118,366
69,971
Mitigated
54,084
22,664
Healing
23,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Agentbacon22
Gilgamesh
17,140
5,317
159
1,419
20,402
12,791
2,454
6,633
13,769
0
83,737
W
6,954
3,624
0
0
18,708
10,812
1,260
9,267
9,441
0
39,031
L
14,945
10,125
0
7,126
25,963
10,224
2,773
4,539
21,334
0
81,293
W
19,589
3,671
90
4,585
28,283
28,261
973
13,139
15,144
89,106
0
L
12,411
1,898
0
1,454
22,941
11,410
2,552
7,130
15,642
59,717
0
W
Olorun
16,450
8,920
925
11,394
23,272
9,430
5,642
6,547
16,725
80,166
0
W
24,660
10,315
0
4,092
21,863
8,677
1,610
7,356
14,507
0
89,788
L
Nemesis
3,499
645
0
879
20,341
6,660
0
4,639
15,582
0
19,377
L
Artemis
jcet14570
Artemis
13,051
6,992
0
1,204
18,713
6,770
3,065
6,867
11,576
0
53,410
L
Hades
xLilQx
Hades
30,531
6,255
1,139
11,887
30,408
19,020
1,245
11,705
18,193
89,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,378
Gold Earned
60,123
499
Minions Killed
421
0
Camps Cleared
0
2,261,237
Distance Traveled
1,888,671
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,876
534
93
4
0
486,492
1
W
Thor
12,947
498
68
3
0
417,685
0
L
Anhur
13,313
512
102
4
0
349,595
0
W
Cthulhu
14,256
548
118
5
0
466,487
4
L
Khepri
11,878
457
94
4
0
471,557
5
W
Olorun
13,619
524
108
4
0
393,455
0
W
Da Ji
14,680
565
112
4
0
497,118
0
L
Nemesis
10,066
387
23
1
0
335,894
1
L
Artemis
11,277
434
77
3
0
345,509
2
L
Hades
13,589
523
125
5
0
386,116
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role