Player Matchup

The Morrigan
The Morrigan
Casterx7
The Morrigan
Level 104
God Stats
6W - 5L
1,429 SR
Queue Stats
392W - 391L
1,506 Elo+
Party 1
Fenrir
Fenrir
HECTOR17261
Fenrir
Level 142
God Stats
5W - 2L
1,679 SR
Queue Stats
202W - 211L
1,571 Elo+
Party 1
Serqet
Serqet
PapapanPC
Serqet
Level 94
God Stats
3W - 5L
1,447 SR
Queue Stats
218W - 197L
1,545 Elo+
Party 1
Medusa
Medusa
stevewere
Medusa
Level 105
God Stats
2W - 3L
1,500 SR
Queue Stats
279W - 255L
1,555 Elo+
Party 1
Hercules
Hercules
uktimustata
Hercules
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 66L
1,525 Elo+
Party 1
Team Averages
Level 106
1,511 SR
1,540 Elo+

VS

Team Averages
Level 77
1,413 SR
1,453 Elo+
Neith
Neith
 
Neith
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DmCDantedog
Janus
Level 43
God Stats
0W - 5L
1,099 SR
Queue Stats
42W - 55L
1,393 Elo+
Solo
Sol
Sol
Mordrakgod
Sol
Level 122
God Stats
41W - 40L
1,529 SR
Queue Stats
243W - 266L
1,363 Elo+
Solo
Thanatos
Thanatos
darkiller965
Thanatos
Level 68
God Stats
15W - 17L
1,439 SR
Queue Stats
338W - 342L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Casterx7
The Morrigan
13
7 / 1 / 1
7,392
672
3,900
4,655
1,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
10
1 / 4 / 5
6,225
566
3,472
7,292
3,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Serqet
PapapanPC
Serqet
9
3 / 1 / 5
6,437
585
3,439
5,360
1,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
stevewere
Medusa
13
5 / 0 / 2
7,910
719
5,617
6,348
2,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
uktimustata
Hercules
11
0 / 3 / 1
6,332
576
1,670
5,941
2,260
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 2 / 3
6,704
609
4,779
5,080
1,705
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
 
Kumbhakarna
8
0 / 4 / 2
4,924
448
2,692
6,098
2,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
2 / 4 / 1
5,844
531
4,185
5,954
1,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
0 / 3 / 0
4,133
376
806
2,667
251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
darkiller965
Thanatos
12
6 / 3 / 1
6,864
624
4,472
8,877
2,970
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
16
Kills
9
9
Deaths
16
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
2
3
1.25
L
Kumbhakarna
 
Kumbhakarna
0
4
2
0.25
W
The Morrigan
Casterx7
The Morrigan
7
1
1
7.5
L
2
4
1
0.63
W
Fenrir
1
4
5
0.88
L
0
3
0
0
W
Serqet
PapapanPC
Serqet
3
1
5
5.5
L
Thanatos
darkiller965
Thanatos
6
3
1
2.17
W
Medusa
stevewere
Medusa
5
0
2
6
W
Hercules
uktimustata
Hercules
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,098
Damage
16,934
29,596
Taken
28,676
11,692
Mitigated
8,446
10,523
Healing
7,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,779
1,380
0
725
5,080
1,705
970
338
4,719
0
38,588
L
Kumbhakarna
 
Kumbhakarna
2,692
412
0
205
6,098
2,208
0
241
5,853
13,411
0
W
The Morrigan
Casterx7
The Morrigan
3,900
734
0
730
4,655
1,515
124
2,503
2,152
32,674
1,511
L
4,185
142
0
802
5,954
1,312
580
658
5,084
30,126
0
W
Fenrir
3,472
1,110
0
2,465
7,292
3,466
0
1,340
5,952
0
29,789
L
806
111
0
614
2,667
251
0
0
2,667
7,582
0
W
Serqet
PapapanPC
Serqet
3,439
883
0
2,104
5,360
1,743
186
1,806
3,554
0
11,993
L
Thanatos
darkiller965
Thanatos
4,472
1,491
0
5,356
8,877
2,970
0
943
7,790
0
31,908
W
Medusa
stevewere
Medusa
5,617
2,845
0
3,502
6,348
2,708
2,576
2,034
4,314
0
53,645
W
Hercules
uktimustata
Hercules
1,670
70
0
1,722
5,941
2,260
0
0
5,941
0
37,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,296
Gold Earned
28,469
359
Minions Killed
249
0
Camps Cleared
0
1,048,687
Distance Traveled
872,452
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,704
609
95
9
0
165,998
0
L
Kumbhakarna
4,924
448
17
2
0
236,299
0
W
The Morrigan
7,392
672
88
8
0
188,741
1
L
Janus
5,844
531
60
5
0
184,830
4
W
Fenrir
6,225
566
62
6
0
235,734
3
L
Sol
4,133
376
14
1
0
70,823
0
W
Serqet
6,437
585
22
2
0
250,813
3
L
Thanatos
6,864
624
63
6
0
214,502
1
W
Medusa
7,910
719
96
9
0
168,920
2
W
Hercules
6,332
576
91
8
0
204,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role