Player Matchup

Ullr
Ullr
G0ld3n_phX20
Ullr
Level 18
God Stats
5W - 6L
1,581 SR
Queue Stats
226W - 168L
1,437 Elo+
Party 2
Hera
Hera
NuclearSwampert
Hera
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
194W - 166L
1,487 Elo+
Party 2
Loki
Loki
ToxicMudkipzzz
Loki
Level 13
God Stats
4W - 5L
1,380 SR
Queue Stats
255W - 189L
1,437 Elo+
Party 2
Team Averages
Level 45
1,487 SR
1,454 Elo+

VS

Team Averages
Level 32
1,489 SR
1,386 Elo+
Amaterasu
Amaterasu
Le coke man
Amaterasu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 77L
1,399 Elo+
Party 1
Baron Samedi
Baron Samedi
URG DankHaze
Baron Samedi
Level 28
God Stats
17W - 9L
1,455 SR
Queue Stats
103W - 134L
1,378 Elo+
Solo
Loki
Loki
V0ZM
Loki
Level 42
God Stats
8W - 4L
1,513 SR
Queue Stats
154W - 191L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 10 / 13
13,278
664
8,676
17,984
6,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
9 / 11 / 8
14,098
705
20,018
16,566
6,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
9 / 5 / 10
15,268
763
18,417
16,053
6,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Le coke man
Amaterasu
17
3 / 8 / 14
13,232
662
10,065
30,277
24,556
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
URG DankHaze
Baron Samedi
20
10 / 7 / 10
15,445
772
15,050
20,501
9,052
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
V0ZM
Loki
18
13 / 7 / 8
15,613
781
14,944
19,346
7,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
58
21
Kills
26
26
Deaths
22
31
Assists
32
Player
Kills
Deaths
Assists
KDA
L
3
10
13
0.95
W
Amaterasu
Le coke man
Amaterasu
3
8
14
1.25
L
9
11
8
1.18
L
9
5
10
2.8
W
Baron Samedi
URG DankHaze
Baron Samedi
10
7
10
2.14
W
Loki
V0ZM
Loki
13
7
8
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,111
Damage
40,059
50,603
Taken
70,124
19,110
Mitigated
40,715
4,104
Healing
12,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,676
5,651
0
1,205
17,984
6,715
1,301
6,513
11,471
0
36,591
W
Amaterasu
Le coke man
Amaterasu
10,065
4,661
975
5,214
30,277
24,556
1,341
7,193
22,715
0
35,445
L
20,018
5,267
0
1,749
16,566
6,106
1,101
4,259
12,307
59,709
0
L
18,417
6,641
0
1,150
16,053
6,289
295
4,278
11,775
0
50,127
W
Baron Samedi
URG DankHaze
Baron Samedi
15,050
1,095
1,065
5,141
20,501
9,052
512
5,255
14,970
74,285
0
W
Loki
V0ZM
Loki
14,944
5,712
0
0
19,346
7,107
1,530
6,675
12,421
0
48,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,644
Gold Earned
44,290
174
Minions Killed
179
0
Camps Cleared
0
967,908
Distance Traveled
1,009,695
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
13,278
664
56
3
0
318,881
0
W
Amaterasu
13,232
662
26
1
0
337,537
1
L
Hera
14,098
705
73
4
0
285,467
0
L
Loki
15,268
763
45
2
0
363,560
0
W
Baron Samedi
15,445
772
104
5
0
311,176
5
W
Loki
15,613
781
49
2
0
360,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role