Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Here-To-MurDa-_-
Scylla
Level 104
God Stats
4W - 0L
1,876 SR
Queue Stats
18W - 28L
1,301 Elo+
Party 2
King Arthur
King Arthur
JBrantley072896
King Arthur
Level 65
God Stats
8W - 3L
1,805 SR
Queue Stats
148W - 185L
1,369 Elo+
Party 2
Team Averages
Level 87
1,727 SR
1,390 Elo+

VS

Team Averages
Level 64
1,384 SR
1,189 Elo+
Yemoja
Yemoja
BIGMOZERO
Yemoja
Level 37
God Stats
1W - 4L
1,213 SR
Queue Stats
4W - 14L
1,115 Elo+
Party 1
Chang'e
Chang'e
T4G1_Shin_Jones
Chang'e
Level 139
God Stats
2W - 3L
1,643 SR
Queue Stats
113W - 97L
1,425 Elo+
Party 1
Thanatos
Thanatos
rich_80
Thanatos
Level 16
God Stats
5W - 9L
1,296 SR
Queue Stats
11W - 28L
1,025 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
5 / 2 / 13
11,698
731
17,004
14,821
5,210
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
9 / 3 / 9
12,206
763
13,502
12,690
3,526
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
JBrantley072896
King Arthur
13
6 / 3 / 7
10,972
686
6,982
16,775
9,917
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BIGMOZERO
Yemoja
15
2 / 4 / 4
11,576
724
7,787
13,975
10,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 6 / 1
10,250
641
11,830
17,020
6,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
rich_80
Thanatos
12
3 / 10 / 1
9,702
606
9,055
13,826
5,168
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
20
Kills
8
8
Deaths
20
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
5
2
13
5.75
L
Yemoja
BIGMOZERO
Yemoja
2
4
4
1
W
9
3
9
4.5
W
King Arthur
JBrantley072896
King Arthur
6
3
7
3.17
L
3
6
1
0.58
L
Thanatos
rich_80
Thanatos
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,488
Damage
28,672
44,286
Taken
44,821
18,653
Mitigated
22,017
8,629
Healing
10,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
17,004
9,051
0
4,104
14,821
5,210
2,180
7,651
7,170
0
50,418
L
Yemoja
BIGMOZERO
Yemoja
7,787
1,529
1,520
745
13,975
10,536
0
5,434
8,541
27,415
0
W
13,502
1,257
0
2,471
12,690
3,526
168
5,264
7,426
42,016
0
W
King Arthur
JBrantley072896
King Arthur
6,982
1,175
1,223
831
16,775
9,917
80
6,702
10,073
0
22,685
L
11,830
272
972
4,444
17,020
6,313
168
4,065
12,955
53,629
0
L
Thanatos
rich_80
Thanatos
9,055
1,493
0
3,290
13,826
5,168
0
4,003
9,823
0
15,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,876
Gold Earned
31,528
140
Minions Killed
118
0
Camps Cleared
0
857,544
Distance Traveled
705,267
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,698
731
59
4
0
264,759
1
L
Yemoja
11,576
724
31
2
0
207,118
1
W
Scylla
12,206
763
63
4
0
291,747
0
W
King Arthur
10,972
686
18
1
0
301,038
0
L
Chang'e
10,250
641
74
5
0
267,308
1
L
Thanatos
9,702
606
13
1
0
230,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role