Player Matchup

Mercury
Mercury
LiberatedJew
Mercury
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 46L
1,754 Elo+
Party 1
Khepri
Khepri
OppressedJew
Khepri
Level 8
God Stats
3W - 0L
1,705 SR
Queue Stats
6W - 2L
1,751 Elo+
Party 1
Sol
Sol
SnacksWithDad
Sol
Level 150
God Stats
3W - 0L
1,893 SR
Queue Stats
112W - 73L
1,714 Elo+
Party 1
Team Averages
Level 98
1,699 SR
1,740 Elo+

VS

Team Averages
Level 27
1,606 SR
1,670 Elo+
Cupid
Cupid
DaddyOpZ37
Cupid
Level 23
God Stats
7W - 5L
1,662 SR
Queue Stats
103W - 70L
1,601 Elo+
Party 2
Cthulhu
Cthulhu
Nickopz
Cthulhu
Level 29
God Stats
4W - 8L
1,503 SR
Queue Stats
239W - 168L
1,638 Elo+
Party 2
Hera
Hera
TTVGTruthDaReal
Hera
Level 28
God Stats
3W - 1L
1,652 SR
Queue Stats
60W - 17L
1,771 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
LiberatedJew
Mercury
13
7 / 3 / 6
9,062
906
6,711
9,970
4,858
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
11
1 / 2 / 12
7,462
746
1,655
9,743
6,003
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
11 / 1 / 7
9,409
941
20,018
9,777
3,805
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
10
1 / 6 / 3
6,534
653
4,738
7,264
2,603
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Nickopz
Cthulhu
9
2 / 6 / 3
7,215
722
6,589
17,078
8,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
2 / 7 / 4
7,214
721
8,574
8,086
2,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
19
Kills
5
6
Deaths
19
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cupid
1
6
3
0.42
W
Mercury
LiberatedJew
Mercury
7
3
6
3.33
L
Cthulhu
Nickopz
Cthulhu
2
6
3
0.58
W
Khepri
1
2
12
3.5
W
11
1
7
14.5
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,384
Damage
19,901
29,490
Taken
32,428
14,666
Mitigated
14,524
12,355
Healing
2,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
4,738
1,623
172
777
7,264
2,603
0
4,833
2,431
0
16,241
W
Mercury
LiberatedJew
Mercury
6,711
2,537
0
2,550
9,970
4,858
0
3,255
6,715
0
38,192
L
Cthulhu
Nickopz
Cthulhu
6,589
706
120
1,190
17,078
8,950
0
11,346
5,732
18,198
0
W
Khepri
1,655
145
388
2,239
9,743
6,003
100
6,102
3,641
7,074
0
W
20,018
8,977
0
7,178
9,777
3,805
1,694
5,806
3,971
51,476
0
L
8,574
2,026
0
435
8,086
2,971
0
5,494
2,592
22,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,933
Gold Earned
20,963
133
Minions Killed
79
0
Camps Cleared
0
574,288
Distance Traveled
514,626
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,534
653
30
3
0
173,089
1
W
Mercury
9,062
906
51
5
0
210,899
0
L
Cthulhu
7,215
722
15
2
0
175,408
1
W
Khepri
7,462
746
11
1
0
190,662
0
W
Sol
9,409
941
71
7
0
172,727
0
L
Hera
7,214
721
34
3
0
166,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role