Player Matchup

Chiron
Chiron
Cuervvo
Chiron
Level 149
God Stats
3W - 0L
1,443 SR
Queue Stats
331W - 163L
1,689 Elo+
Party 1
Chang'e
Chang'e
DinoooXX
Chang'e
Level 74
God Stats
2W - 1L
1,793 SR
Queue Stats
4W - 4L
1,580 Elo+
Party 1
Erlang Shen
Erlang Shen
GladyusX
Erlang Shen
Level 144
God Stats
39W - 17L
1,551 SR
Queue Stats
541W - 544L
1,530 Elo+
Party 1
Hercules
Hercules
RaJJaDDa
Hercules
Level 160
God Stats
51W - 54L
1,613 SR
Queue Stats
867W - 659L
1,568 Elo+
Party 1
Yemoja
Yemoja
Stratodon
Yemoja
Level 160
God Stats
3W - 0L
1,538 SR
Queue Stats
60W - 42L
1,694 Elo+
Party 1
Team Averages
Level 137
1,587 SR
1,612 Elo+

VS

Team Averages
Level 130
1,579 SR
1,561 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
LordeBitolinha
Susano
Level 142
God Stats
1W - 1L
1,733 SR
Queue Stats
257W - 174L
1,649 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Snaikeinho
Morgan Le Fay
Level 119
God Stats
23W - 11L
1,604 SR
Queue Stats
214W - 159L
1,649 Elo+
Party 2
Guan Yu
Guan Yu
aricia96
Guan Yu
Level 127
God Stats
0W - 1L
1,558 SR
Queue Stats
74W - 75L
1,500 Elo+
Solo
Anhur
Anhur
iCannabico
Anhur
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
149W - 141L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Cuervvo
Chiron
20
8 / 0 / 2
14,879
709
19,603
12,013
4,119
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
DinoooXX
Chang'e
18
1 / 3 / 9
11,602
552
12,886
14,416
5,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
GladyusX
Erlang Shen
18
8 / 2 / 5
11,732
559
11,181
18,537
11,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
RaJJaDDa
Hercules
19
2 / 3 / 5
12,362
589
7,669
19,227
17,297
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
Stratodon
Yemoja
14
0 / 1 / 7
10,164
484
2,145
7,854
6,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
2 / 4 / 4
9,804
467
11,825
14,358
12,953
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 4 / 2
10,211
486
10,719
17,629
6,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Snaikeinho
Morgan Le Fay
15
1 / 6 / 3
9,221
439
9,411
13,897
4,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
aricia96
Guan Yu
15
1 / 2 / 3
8,642
412
2,631
15,503
16,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
15
0 / 3 / 0
9,362
446
5,439
14,032
3,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
19
Kills
9
9
Deaths
19
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
2
4
4
1
W
Chiron
Cuervvo
Chiron
8
0
2
9
W
Chang'e
DinoooXX
Chang'e
1
3
9
1.83
W
Erlang Shen
GladyusX
Erlang Shen
8
2
5
5.25
L
5
4
2
1.5
W
Hercules
RaJJaDDa
Hercules
2
3
5
1.5
L
Morgan Le Fay
Snaikeinho
Morgan Le Fay
1
6
3
0.42
W
Yemoja
Stratodon
Yemoja
0
1
7
3.5
L
Guan Yu
aricia96
Guan Yu
1
2
3
1.25
L
Anhur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,484
Damage
40,025
72,047
Taken
75,419
45,856
Mitigated
44,258
34,536
Healing
25,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
11,825
1,516
3,003
7,670
14,358
12,953
165
2,878
11,371
63,290
0
W
Chiron
Cuervvo
Chiron
19,603
9,743
559
7,740
12,013
4,119
2,811
0
11,953
0
147,527
W
Chang'e
DinoooXX
Chang'e
12,886
792
2,076
6,126
14,416
5,824
270
3,684
10,702
81,966
0
W
Erlang Shen
GladyusX
Erlang Shen
11,181
5,798
0
4,177
18,537
11,897
32
5,690
12,847
0
93,019
L
10,719
2,552
0
5,644
17,629
6,335
13
4,448
13,023
0
74,939
W
Hercules
RaJJaDDa
Hercules
7,669
2,475
0
7,658
19,227
17,297
531
9,342
9,762
0
76,295
L
Morgan Le Fay
Snaikeinho
Morgan Le Fay
9,411
599
0
2,628
13,897
4,662
32
5,146
8,341
61,251
0
W
Yemoja
Stratodon
Yemoja
2,145
506
3,964
2,236
7,854
6,719
150
2,520
5,274
15,109
0
L
Guan Yu
aricia96
Guan Yu
2,631
135
1,097
3,831
15,503
16,992
66
1,692
13,725
0
36,692
L
Anhur
5,439
1,865
0
1,528
14,032
3,316
0
104
13,928
0
67,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,739
Gold Earned
47,240
688
Minions Killed
542
0
Camps Cleared
0
2,199,670
Distance Traveled
2,029,657
34
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,804
467
129
6
0
386,046
7
W
Chiron
14,879
709
220
10
0
411,113
3
W
Chang'e
11,602
552
147
7
0
417,699
9
W
Erlang Shen
11,732
559
122
6
0
491,327
1
L
Susano
10,211
486
121
6
0
469,619
2
W
Hercules
12,362
589
176
8
0
428,522
8
L
Morgan Le Fay
9,221
439
109
5
0
400,476
1
W
Yemoja
10,164
484
23
1
0
451,009
13
L
Guan Yu
8,642
412
59
3
0
403,736
8
L
Anhur
9,362
446
124
6
0
369,780
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role