Player Matchup

Chernobog
Chernobog
DeathTh3Kid
Chernobog
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,476 Elo+
Party 1
Mercury
Mercury
NoodleOfDanger
Mercury
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,458 Elo+
Party 1
Nemesis
Nemesis
Teraguard
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,465 Elo+
Party 1
Tiamat
Tiamat
kdhammer
Tiamat
Level 21
God Stats
2W - 1L
1,795 SR
Queue Stats
4W - 6L
1,420 Elo+
Party 1
Yemoja
Yemoja
monkeymike117
Yemoja
Level 15
God Stats
1W - 1L
1,756 SR
Queue Stats
2W - 2L
1,724 Elo+
Party 1
Team Averages
Level 23
1,610 SR
1,509 Elo+

VS

Team Averages
Level 28
1,603 SR
1,506 Elo+
Ullr
Ullr
 
Ullr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Brushindo
Morgan Le Fay
Level 29
God Stats
6W - 2L
1,630 SR
Queue Stats
55W - 47L
1,531 Elo+
Solo
Thanatos
Thanatos
Rhydonthesenuts
Thanatos
Level 8
God Stats
32W - 21L
1,882 SR
Queue Stats
112W - 101L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DeathTh3Kid
Chernobog
7
1 / 4 / 0
4,345
435
996
6,581
1,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 4 / 2
5,151
515
1,922
6,317
1,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
Teraguard
Nemesis
10
2 / 2 / 0
5,593
559
2,996
5,534
1,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
kdhammer
Tiamat
9
0 / 4 / 1
5,147
515
4,404
5,928
3,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 4 / 0
4,091
409
2,224
5,730
2,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
8 / 0 / 2
7,046
705
6,346
3,810
1,230
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
 
Bacchus
8
1 / 1 / 7
5,173
517
3,344
3,967
1,877
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
 
King Arthur
9
0 / 2 / 1
5,093
509
1,977
6,151
2,124
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
Brushindo
Morgan Le Fay
11
4 / 1 / 2
6,384
638
4,233
4,334
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
10
5 / 0 / 6
6,263
626
4,709
5,522
1,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
4
Kills
18
18
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
8
0
2
9
W
Bacchus
 
Bacchus
1
1
7
4.5
W
King Arthur
 
King Arthur
0
2
1
0.25
W
Morgan Le Fay
Brushindo
Morgan Le Fay
4
1
2
5
L
Chernobog
DeathTh3Kid
Chernobog
1
4
0
0.25
L
1
4
2
0.5
W
Thanatos
5
0
6
8
L
Nemesis
Teraguard
Nemesis
2
2
0
1
L
Tiamat
kdhammer
Tiamat
0
4
1
0.13
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,542
Damage
20,609
30,090
Taken
23,784
9,279
Mitigated
8,405
6,222
Healing
11,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
6,346
2,371
0
1,472
3,810
1,230
1,290
1,471
2,339
0
41,452
W
Bacchus
 
Bacchus
3,344
46
0
742
3,967
1,877
0
904
3,042
12,326
0
W
King Arthur
 
King Arthur
1,977
202
0
2,302
6,151
2,124
0
112
6,033
0
21,250
W
Morgan Le Fay
Brushindo
Morgan Le Fay
4,233
287
0
640
4,334
1,402
49
2,642
1,484
29,831
0
L
Chernobog
DeathTh3Kid
Chernobog
996
590
0
772
6,581
1,254
0
1,431
5,150
0
10,955
L
1,922
760
0
500
6,317
1,418
0
639
5,678
0
24,263
W
Thanatos
4,709
928
183
6,650
5,522
1,772
0
1,118
4,258
0
28,161
L
Nemesis
Teraguard
Nemesis
2,996
1,028
0
2,394
5,534
1,346
734
586
4,948
0
22,302
L
Tiamat
kdhammer
Tiamat
4,404
167
0
1,325
5,928
3,070
0
2,944
2,984
21,306
0
L
2,224
567
217
1,014
5,730
2,191
0
1,977
3,753
9,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,327
Gold Earned
29,959
200
Minions Killed
255
0
Camps Cleared
0
937,929
Distance Traveled
932,287
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,046
705
88
9
0
184,765
4
W
Bacchus
5,173
517
17
2
0
196,934
3
W
King Arthur
5,093
509
30
3
0
170,253
0
W
Morgan Le Fay
6,384
638
67
7
0
175,033
0
L
Chernobog
4,345
435
27
3
0
168,354
0
L
Mercury
5,151
515
51
5
0
214,519
0
W
Thanatos
6,263
626
53
5
0
205,302
0
L
Nemesis
5,593
559
60
6
0
180,117
2
L
Tiamat
5,147
515
58
6
0
179,257
1
L
Yemoja
4,091
409
4
0
0
195,682
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role