Player Matchup

Hercules
Hercules
KRAJO42
Hercules
Level 29
God Stats
4W - 1L
1,544 SR
Queue Stats
16W - 22L
1,415 Elo+
Party 1
Arachne
Arachne
cingtome
Arachne
Level 14
God Stats
15W - 8L
1,454 SR
Queue Stats
27W - 18L
1,469 Elo+
Solo
Cthulhu
Cthulhu
gsdter
Cthulhu
Level 27
God Stats
1W - 2L
1,686 SR
Queue Stats
20W - 19L
1,527 Elo+
Party 1
Guan Yu
Guan Yu
linuss3xtips
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,504 Elo+
Party 3
Anhur
Anhur
scissorssz
Anhur
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,455 Elo+
Party 3
Team Averages
Level 16
1,537 SR
1,474 Elo+

VS

Team Averages
Level 17
1,609 SR
1,444 Elo+
Ganesha
Ganesha
Black_Shogun05
Ganesha
Level 18
God Stats
0W - 2L
1,873 SR
Queue Stats
6W - 9L
1,349 Elo+
Party 2
Bastet
Bastet
NaggerJohnson
Bastet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,570 Elo+
Solo
Sol
Sol
Numbology
Sol
Level 16
God Stats
1W - 1L
1,404 SR
Queue Stats
1W - 2L
1,438 Elo+
Solo
Danzaburou
Danzaburou
kasper9318
Danzaburou
Level 29
God Stats
9W - 6L
1,583 SR
Queue Stats
59W - 55L
1,418 Elo+
Solo
Thor
Thor
soultron27
Thor
Level 6
God Stats
1W - 1L
1,683 SR
Queue Stats
1W - 4L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KRAJO42
Hercules
17
1 / 5 / 9
11,517
501
5,757
19,033
9,124
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
cingtome
Arachne
20
7 / 4 / 7
13,410
583
15,563
23,824
11,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
gsdter
Cthulhu
19
2 / 1 / 10
12,909
561
12,135
18,204
19,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
linuss3xtips
Guan Yu
15
3 / 3 / 7
11,062
481
4,628
14,059
9,915
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
20
28 / 1 / 3
17,678
769
40,530
24,293
11,598
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 6
10,768
468
7,510
21,506
22,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
1 / 6 / 3
9,027
392
6,435
21,346
6,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

16
1 / 8 / 2
9,849
428
8,775
18,797
6,078
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
kasper9318
Danzaburou
15
6 / 12 / 2
9,580
417
11,645
22,302
7,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 9 / 0
10,350
450
9,775
17,387
10,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
27
41
Kills
14
14
Deaths
42
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
7
6
0.71
W
Hercules
KRAJO42
Hercules
1
5
9
1.1
L
1
6
3
0.42
L
1
8
2
0.25
W
Arachne
cingtome
Arachne
7
4
7
2.63
W
Cthulhu
gsdter
Cthulhu
2
1
10
7
L
Danzaburou
kasper9318
Danzaburou
6
12
2
0.58
W
Guan Yu
linuss3xtips
Guan Yu
3
3
7
2.17
W
Anhur
28
1
3
29.5
L
4
9
0
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,613
Damage
44,140
99,413
Taken
101,338
61,912
Mitigated
52,783
47,642
Healing
13,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,510
1,080
0
1,289
21,506
22,163
0
1,617
19,889
44,425
0
W
Hercules
KRAJO42
Hercules
5,757
1,746
381
6,913
19,033
9,124
2,178
3,504
15,529
0
45,281
L
6,435
2,398
0
4,255
21,346
6,831
0
2,323
19,023
0
54,202
L
8,775
2,125
0
4,467
18,797
6,078
0
4,155
14,642
54,037
0
W
Arachne
cingtome
Arachne
15,563
10,835
0
12,649
23,824
11,614
733
2,941
20,173
0
125,535
W
Cthulhu
gsdter
Cthulhu
12,135
601
1,367
4,919
18,204
19,661
1,535
5,995
12,209
86,329
0
L
Danzaburou
kasper9318
Danzaburou
11,645
4,465
0
3,775
22,302
7,192
0
2,751
19,551
0
54,967
W
Guan Yu
linuss3xtips
Guan Yu
4,628
501
550
4,344
14,059
9,915
886
2,005
12,054
0
30,209
W
Anhur
40,530
30,701
0
16,519
24,293
11,598
3,390
1,997
22,296
0
177,839
L
9,775
2,863
0
65
17,387
10,519
760
1,289
16,098
0
40,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,576
Gold Earned
49,574
625
Minions Killed
416
0
Camps Cleared
0
2,231,702
Distance Traveled
1,905,361
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,768
468
32
1
0
435,880
1
W
Hercules
11,517
501
54
2
0
504,397
2
L
Bastet
9,027
392
95
4
0
410,358
3
L
Sol
9,849
428
108
5
0
353,295
0
W
Arachne
13,410
583
158
7
0
458,781
1
W
Cthulhu
12,909
561
142
6
0
458,880
1
L
Danzaburou
9,580
417
99
4
0
345,780
2
W
Guan Yu
11,062
481
47
2
0
389,012
2
W
Anhur
17,678
769
224
10
0
420,632
2
L
Thor
10,350
450
82
4
0
360,048
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role