Player Matchup

Freya
Freya
 
Freya
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
TheDinoKing6815
Kukulkan
Level 78
God Stats
11W - 21L
1,173 SR
Queue Stats
534W - 515L
1,385 Elo+
Solo
Chiron
Chiron
UNCLE FDU
Chiron
Level 68
God Stats
12W - 6L
1,571 SR
Queue Stats
194W - 180L
1,402 Elo+
Solo
Arachne
Arachne
Wrathful_Pact
Arachne
Level 66
God Stats
6W - 7L
1,334 SR
Queue Stats
174W - 217L
1,398 Elo+
Party 1
Team Averages
Level 76
1,416 SR
1,437 Elo+

VS

Team Averages
Level 93
1,469 SR
1,357 Elo+
Cerberus
Cerberus
 
Cerberus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AdvenaR
Izanami
Level 62
God Stats
3W - 3L
1,525 SR
Queue Stats
14W - 23L
1,219 Elo+
Party 2
Mercury
Mercury
Anti-Hero_Wrath
Mercury
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 33L
1,293 Elo+
Party 2
Bacchus
Bacchus
Dcone32
Bacchus
Level 84
God Stats
3W - 5L
1,307 SR
Queue Stats
21W - 31L
1,310 Elo+
Party 2
Merlin
Merlin
Splash Typhoon
Merlin
Level 108
God Stats
7W - 12L
1,511 SR
Queue Stats
340W - 352L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
3 / 1 / 2
7,577
505
6,735
7,843
3,071
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Baron Samedi
 
Baron Samedi
12
1 / 2 / 10
6,953
464
4,850
7,438
5,020
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
14
6 / 3 / 5
8,311
554
9,716
8,016
2,823
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chiron
UNCLE FDU
Chiron
15
9 / 3 / 4
9,556
637
10,560
11,416
3,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
12
3 / 4 / 11
7,830
522
8,467
10,464
4,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
6 / 5 / 2
7,969
531
9,861
15,605
9,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
AdvenaR
Izanami
10
0 / 5 / 2
6,496
433
3,532
10,598
3,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 5 / 4
7,311
487
3,376
11,422
3,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Dcone32
Bacchus
12
5 / 4 / 5
7,990
533
7,993
11,366
8,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 3 / 1
6,012
401
6,097
8,218
2,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
27
22
Kills
13
13
Deaths
22
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
3
1
2
4
W
Baron Samedi
 
Baron Samedi
1
2
10
3
L
Cerberus
 
Cerberus
6
5
2
1.4
L
Izanami
AdvenaR
Izanami
0
5
2
0.2
L
2
5
4
0.8
L
Bacchus
Dcone32
Bacchus
5
4
5
1.88
L
0
3
1
0.17
W
Kukulkan
6
3
5
2.83
W
Chiron
UNCLE FDU
Chiron
9
3
4
3.67
W
Arachne
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,328
Damage
30,859
45,177
Taken
57,209
18,358
Mitigated
28,084
16,632
Healing
13,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
6,735
2,354
0
5,020
7,843
3,071
1,668
2,600
5,243
40,565
0
W
Baron Samedi
 
Baron Samedi
4,850
217
703
1,564
7,438
5,020
0
3,964
3,444
24,345
0
L
Cerberus
 
Cerberus
9,861
821
0
4,139
15,605
9,780
463
3,251
12,354
39,025
0
L
Izanami
AdvenaR
Izanami
3,532
2,335
0
2,469
10,598
3,501
517
5,730
4,868
0
34,367
L
3,376
1,479
0
2,852
11,422
3,868
55
1,723
9,699
0
36,122
L
Bacchus
Dcone32
Bacchus
7,993
448
0
2,188
11,366
8,304
185
5,646
5,720
23,867
0
L
6,097
0
0
2,319
8,218
2,631
312
4,951
3,267
34,402
0
W
Kukulkan
9,716
554
0
732
8,016
2,823
400
5,418
2,478
50,523
0
W
Chiron
UNCLE FDU
Chiron
10,560
5,223
297
5,353
11,416
3,328
680
7,641
3,395
0
48,232
W
Arachne
8,467
5,188
0
2,963
10,464
4,116
0
3,648
6,666
0
33,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,227
Gold Earned
35,778
342
Minions Killed
367
0
Camps Cleared
0
1,367,552
Distance Traveled
1,325,228
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,577
505
75
5
0
266,987
7
W
Baron Samedi
6,953
464
32
2
0
255,457
3
L
Cerberus
7,969
531
119
8
0
238,134
0
L
Izanami
6,496
433
90
6
0
235,666
2
L
Mercury
7,311
487
86
6
0
323,744
0
L
Bacchus
7,990
533
31
2
0
288,505
4
L
Merlin
6,012
401
41
3
0
239,179
1
W
Kukulkan
8,311
554
84
6
0
272,899
4
W
Chiron
9,556
637
99
7
0
266,813
1
W
Arachne
7,830
522
52
3
0
305,396
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role