Player Matchup

Sun Wukong
Sun Wukong
Crruunk
Sun Wukong
Level 39
God Stats
11W - 7L
1,618 SR
Queue Stats
105W - 102L
1,418 Elo+
Party 2
Xbalanque
Xbalanque
Darth-_-Ice
Xbalanque
Level 38
God Stats
7W - 8L
1,496 SR
Queue Stats
136W - 133L
1,395 Elo+
Party 2
Nu Wa
Nu Wa
KaTo12_KYZ
Nu Wa
Level 28
God Stats
7W - 13L
1,431 SR
Queue Stats
164W - 159L
1,402 Elo+
Party 3
Ganesha
Ganesha
rca1021
Ganesha
Level 28
God Stats
7W - 8L
1,415 SR
Queue Stats
120W - 115L
1,415 Elo+
Party 2
Mercury
Mercury
twolf22_KYZ
Mercury
Level 88
God Stats
1W - 2L
1,417 SR
Queue Stats
71W - 68L
1,333 Elo+
Party 3
Team Averages
Level 44
1,475 SR
1,393 Elo+

VS

Team Averages
Level 52
1,448 SR
1,474 Elo+
Gilgamesh
Gilgamesh
Ares Ori
Gilgamesh
Level 29
God Stats
1W - 0L
1,219 SR
Queue Stats
38W - 48L
1,344 Elo+
Party 1
Cupid
Cupid
Flowerhorn_420
Cupid
Level 44
God Stats
6W - 6L
1,548 SR
Queue Stats
280W - 228L
1,606 Elo+
Solo
Tyr
Tyr
RASM19
Tyr
Level 27
God Stats
18W - 8L
1,764 SR
Queue Stats
134W - 128L
1,609 Elo+
Party 1
Anubis
Anubis
Xibalba237036
Anubis
Level 69
God Stats
3W - 0L
1,209 SR
Queue Stats
155W - 167L
1,412 Elo+
Party 1
Vamana
Vamana
xSITHxPerseusAt
Vamana
Level 93
God Stats
1W - 0L
1,498 SR
Queue Stats
120W - 127L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Crruunk
Sun Wukong
20
0 / 1 / 2
13,446
498
19,434
20,117
15,800
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xbalanque
Darth-_-Ice
Xbalanque
20
11 / 7 / 1
12,883
477
23,487
26,081
12,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
19
2 / 6 / 2
12,006
445
12,722
10,994
3,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
rca1021
Ganesha
19
0 / 5 / 10
13,095
485
10,924
25,309
28,505
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
twolf22_KYZ
Mercury
20
3 / 5 / 2
12,845
476
10,381
20,576
7,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ares Ori
Gilgamesh
20
2 / 7 / 7
13,659
506
11,559
25,546
18,772
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
6 / 6 / 9
13,722
508
23,573
27,549
10,826
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tyr
RASM19
Tyr
20
10 / 0 / 5
15,271
566
19,743
19,398
14,579
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
5 / 3 / 6
14,183
525
14,321
17,016
7,660
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
1 / 0 / 4
13,893
515
9,699
22,299
13,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
55
16
Kills
24
24
Deaths
16
17
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Ares Ori
Gilgamesh
2
7
7
0.79
L
Sun Wukong
Crruunk
Sun Wukong
0
1
2
1
L
Xbalanque
Darth-_-Ice
Xbalanque
11
7
1
1.64
W
6
6
9
1.75
L
Nu Wa
2
6
2
0.5
W
Tyr
RASM19
Tyr
10
0
5
12.5
W
5
3
6
2.67
L
Ganesha
rca1021
Ganesha
0
5
10
1
L
Mercury
twolf22_KYZ
Mercury
3
5
2
0.8
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,948
Damage
78,895
103,077
Taken
111,808
67,943
Mitigated
64,872
24,786
Healing
47,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Ares Ori
Gilgamesh
11,559
1,816
0
3,623
25,546
18,772
171
6,486
19,014
0
60,636
L
Sun Wukong
Crruunk
Sun Wukong
19,434
3,486
0
9,627
20,117
15,800
0
2,223
17,894
0
103,379
L
Xbalanque
Darth-_-Ice
Xbalanque
23,487
9,793
646
8,434
26,081
12,388
1,842
2,098
23,983
0
104,994
W
23,573
12,700
1,631
15,591
27,549
10,826
164
4,456
22,995
0
126,842
L
Nu Wa
12,722
3,513
0
862
10,994
3,482
252
3,534
7,460
71,130
0
W
Tyr
RASM19
Tyr
19,743
3,492
0
4,643
19,398
14,579
238
2,372
16,796
0
139,588
W
14,321
980
0
10,804
17,016
7,660
1,719
7,074
9,572
99,954
0
L
Ganesha
rca1021
Ganesha
10,924
916
1,366
3,446
25,309
28,505
338
3,492
21,817
55,278
0
L
Mercury
twolf22_KYZ
Mercury
10,381
2,677
0
405
20,576
7,768
0
2,974
17,602
0
115,536
W
9,699
2,373
0
11,145
22,299
13,035
137
2,390
19,785
0
98,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,275
Gold Earned
70,728
745
Minions Killed
807
0
Camps Cleared
0
2,382,245
Distance Traveled
2,569,207
16
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,659
506
70
3
0
499,207
0
L
Sun Wukong
13,446
498
223
8
0
515,289
4
L
Xbalanque
12,883
477
189
7
0
435,840
0
W
Cupid
13,722
508
174
6
0
463,571
9
L
Nu Wa
12,006
445
141
5
0
461,883
6
W
Tyr
15,271
566
188
7
0
627,197
8
W
Anubis
14,183
525
174
6
0
448,154
14
L
Ganesha
13,095
485
24
1
0
411,587
1
L
Mercury
12,845
476
168
6
0
557,646
5
W
Vamana
13,893
515
201
7
0
531,078
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role