Player Matchup

Morgan Le Fay
Morgan Le Fay
Auroruhs
Morgan Le Fay
Level 81
God Stats
11W - 4L
1,293 SR
Queue Stats
59W - 34L
1,630 Elo+
Party 1
Gilgamesh
Gilgamesh
Barramundis
Gilgamesh
Level 59
God Stats
0W - 2L
1,379 SR
Queue Stats
67W - 49L
1,531 Elo+
Party 1
Neith
Neith
Tinnin
Neith
Level 28
God Stats
23W - 14L
1,659 SR
Queue Stats
43W - 29L
1,577 Elo+
Party 1
Team Averages
Level 56
1,444 SR
1,579 Elo+

VS

Team Averages
Level 28
1,588 SR
1,613 Elo+
Sun Wukong
Sun Wukong
Dullahan R
Sun Wukong
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
145W - 150L
1,537 Elo+
Solo
Skadi
Skadi
PrinceAmarok
Skadi
Level 27
God Stats
1W - 0L
1,765 SR
Queue Stats
9W - 3L
1,616 Elo+
Solo
Eset
Eset
Vince_High420
Eset
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 38L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Auroruhs
Morgan Le Fay
15
5 / 5 / 3
10,734
631
17,386
12,005
3,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Barramundis
Gilgamesh
14
1 / 5 / 7
10,220
601
8,797
17,153
13,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
Tinnin
Neith
15
3 / 3 / 5
10,350
609
6,444
10,099
3,030
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dullahan R
Sun Wukong
16
4 / 1 / 7
11,262
662
6,242
14,644
9,521
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
2 / 6 / 8
10,201
600
9,001
11,658
3,747
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

19
7 / 2 / 5
12,509
736
18,651
18,343
7,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
33
9
Kills
13
13
Deaths
9
15
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Auroruhs
Morgan Le Fay
5
5
3
1.3
L
Gilgamesh
Barramundis
Gilgamesh
1
5
7
0.9
W
Sun Wukong
Dullahan R
Sun Wukong
4
1
7
7.5
W
2
6
8
1
L
Neith
Tinnin
Neith
3
3
5
1.83
W
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,627
Damage
33,894
39,257
Taken
44,645
20,914
Mitigated
20,830
4,588
Healing
9,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Auroruhs
Morgan Le Fay
17,386
617
0
1,820
12,005
3,931
0
5,648
6,357
55,265
0
L
Gilgamesh
Barramundis
Gilgamesh
8,797
1,484
0
1,149
17,153
13,953
0
8,143
9,010
0
28,922
W
Sun Wukong
Dullahan R
Sun Wukong
6,242
1,009
764
993
14,644
9,521
1,657
5,590
8,934
0
29,253
W
9,001
2,449
0
890
11,658
3,747
701
4,659
6,699
0
30,774
L
Neith
Tinnin
Neith
6,444
2,958
0
1,619
10,099
3,030
152
4,860
5,239
0
35,977
W
18,651
973
755
5,685
18,343
7,562
591
7,137
11,086
87,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,304
Gold Earned
33,972
172
Minions Killed
208
0
Camps Cleared
0
915,544
Distance Traveled
863,352
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,734
631
79
5
0
315,532
0
L
Gilgamesh
10,220
601
28
2
0
306,820
0
W
Sun Wukong
11,262
662
52
3
0
320,565
4
W
Skadi
10,201
600
39
2
0
250,683
2
L
Neith
10,350
609
65
4
0
293,192
0
W
Eset
12,509
736
117
7
0
292,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role