Player Matchup

Kukulkan
Kukulkan
American_fry10
Kukulkan
Level 27
God Stats
7W - 5L
1,608 SR
Queue Stats
64W - 75L
1,436 Elo+
Party 1
Olorun
Olorun
BoomBoomBryant
Olorun
Level 69
God Stats
11W - 14L
1,531 SR
Queue Stats
23W - 40L
1,342 Elo+
Party 3
Mulan
Mulan
angryheath777
Mulan
Level 6
God Stats
2W - 1L
1,509 SR
Queue Stats
9W - 7L
1,399 Elo+
Party 3
Fenrir
Fenrir
dolphinsboii
Fenrir
Level 103
God Stats
6W - 10L
1,492 SR
Queue Stats
26W - 35L
1,376 Elo+
Party 3
Ares
Ares
xTEA_GREENx
Ares
Level 55
God Stats
6W - 6L
1,569 SR
Queue Stats
202W - 188L
1,514 Elo+
Party 1
Team Averages
Level 52
1,542 SR
1,413 Elo+

VS

Team Averages
Level 76
1,628 SR
1,478 Elo+
Ymir
Ymir
Camrick23
Ymir
Level 29
God Stats
40W - 26L
1,661 SR
Queue Stats
199W - 186L
1,508 Elo+
Party 2
Skadi
Skadi
NF_PapaGorons
Skadi
Level 123
God Stats
10W - 4L
1,830 SR
Queue Stats
319W - 311L
1,526 Elo+
Party 2
Thanatos
Thanatos
Octane1458
Thanatos
Level 46
God Stats
32W - 26L
1,484 SR
Queue Stats
168W - 194L
1,389 Elo+
Solo
Baron Samedi
Baron Samedi
Vulcan_Raven134
Baron Samedi
Level 75
God Stats
15W - 14L
1,589 SR
Queue Stats
399W - 442L
1,516 Elo+
Party 2
Terra
Terra
zobo1234
Terra
Level 106
God Stats
5W - 1L
1,577 SR
Queue Stats
67W - 85L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
1 / 6 / 2
7,197
423
5,884
9,270
3,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 6 / 3
7,328
431
4,567
11,638
3,234
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 6 / 2
8,430
496
8,119
10,800
8,102
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Fenrir
16
7 / 4 / 2
9,711
571
9,155
14,059
5,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 9 / 4
8,057
474
7,414
15,197
6,263
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
6 / 0 / 6
9,808
577
5,967
7,508
5,720
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
8 / 3 / 3
10,121
595
11,029
13,602
4,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Octane1458
Thanatos
16
7 / 3 / 8
9,835
579
8,543
12,421
4,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Vulcan_Raven134
Baron Samedi
14
4 / 3 / 10
9,203
541
6,756
11,203
5,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
zobo1234
Terra
14
6 / 3 / 16
10,020
589
9,029
12,694
14,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
74
12
Kills
31
31
Deaths
12
13
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
6
2
0.33
L
1
6
3
0.42
W
Ymir
6
0
6
9
W
8
3
3
3.17
W
Thanatos
Octane1458
Thanatos
7
3
8
3.67
W
Baron Samedi
Vulcan_Raven134
Baron Samedi
4
3
10
3
L
2
6
2
0.5
L
Fenrir
7
4
2
2
L
1
9
4
0.33
W
Terra
zobo1234
Terra
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,139
Damage
41,324
60,964
Taken
57,428
26,236
Mitigated
35,005
12,200
Healing
28,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
5,884
418
0
795
9,270
3,235
0
4,292
4,790
35,000
0
L
4,567
2,817
219
4,789
11,638
3,234
0
3,195
8,395
43,023
0
W
Ymir
5,967
1,190
0
1,575
7,508
5,720
218
320
7,188
48,273
0
W
11,029
6,101
0
4,794
13,602
4,915
2,490
4,260
9,285
0
78,447
W
Thanatos
Octane1458
Thanatos
8,543
2,120
0
10,894
12,421
4,812
184
1,645
10,746
0
48,466
W
Baron Samedi
Vulcan_Raven134
Baron Samedi
6,756
407
859
4,552
11,203
5,288
622
6,056
4,973
36,949
0
L
8,119
1,846
0
1,526
10,800
8,102
1,778
5,753
4,934
0
42,969
L
Fenrir
9,155
1,636
0
4,426
14,059
5,402
0
2,239
11,688
0
61,782
L
7,414
178
0
445
15,197
6,263
0
5,697
9,405
21,612
0
W
Terra
zobo1234
Terra
9,029
828
2,109
3,422
12,694
14,270
264
5,215
7,371
29,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,723
Gold Earned
48,987
386
Minions Killed
456
0
Camps Cleared
0
1,513,935
Distance Traveled
1,636,097
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,197
423
78
5
0
282,383
1
L
Olorun
7,328
431
63
4
0
309,684
5
W
Ymir
9,808
577
113
7
0
317,697
4
W
Skadi
10,121
595
128
8
0
289,554
5
W
Thanatos
9,835
579
93
5
0
369,633
2
W
Baron Samedi
9,203
541
75
4
0
311,860
2
L
Mulan
8,430
496
98
6
0
277,697
3
L
Fenrir
9,711
571
112
7
0
353,633
3
L
Ares
8,057
474
35
2
0
290,538
4
W
Terra
10,020
589
47
3
0
347,353
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role