Player Matchup

Sun Wukong
Sun Wukong
Gold III
ALilTooSendy
Sun Wukong
Gold III
Level 145
God Stats
3W - 2L
1,438 SR
Queue Stats
23W - 21L
1,548 MMR
Solo
Nu Wa
Nu Wa
Gold II
Assassin Gam3r1
Nu Wa
Gold II
Level 120
God Stats
27W - 23L
1,600 SR
Queue Stats
304W - 316L
1,573 MMR
Solo
Thanatos
Thanatos
Bronze III
LMS2080
Thanatos
Bronze III
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,500 MMR
Solo
Cerberus
Cerberus
Gold IV
Lasituacion94
Cerberus
Gold IV
Level 82
God Stats
7W - 5L
1,592 SR
Queue Stats
26W - 27L
1,472 MMR
Solo
Izanami
Izanami
Platinum V
slow_soup857
Izanami
Platinum V
Level 68
God Stats
64W - 35L
1,689 SR
Queue Stats
413W - 401L
1,587 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,564 SR
1,536 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 116
1,664 SR
1,542 MMR
Osiris
Osiris
Gold IV
 
Osiris
Gold IV
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold I
BDEDaddy
Danzaburou
Gold I
Level 130
God Stats
12W - 7L
1,638 SR
Queue Stats
206W - 198L
1,674 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold IV
RazoR Reality
Kumbhakarna
Gold IV
Level 133
God Stats
14W - 13L
1,640 SR
Queue Stats
234W - 238L
1,457 MMR
Party 1
Arachne
Arachne
Gold IV
TBM_Sir-Chavelit
Arachne
Gold IV
Level 119
God Stats
1W - 1L
1,923 SR
Queue Stats
53W - 50L
1,512 MMR
Solo
Scylla
Scylla
Gold IV
Texassss99
Scylla
Gold IV
Level 85
God Stats
2W - 2L
1,619 SR
Queue Stats
37W - 37L
1,569 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ALilTooSendy
Sun Wukong
20
6 / 2 / 9
14,513
581
14,081
20,438
18,625
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
5 / 6 / 13
14,369
575
30,338
17,156
6,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
LMS2080
Thanatos
20
5 / 4 / 5
14,284
571
7,974
19,234
7,806
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
Lasituacion94
Cerberus
18
3 / 1 / 17
12,475
499
10,562
18,601
21,581
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
slow_soup857
Izanami
20
15 / 0 / 7
17,504
700
23,370
17,297
8,010
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
TiamatSetPersephoneGilgameshAthena

VS

Bans
TsukuyomiCu ChulainnAresBakasuraYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
19
3 / 6 / 0
12,129
485
14,576
28,046
23,438
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
BDEDaddy
Danzaburou
17
0 / 7 / 3
11,021
441
11,970
16,141
5,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
RazoR Reality
Kumbhakarna
14
0 / 8 / 3
9,842
394
5,121
24,688
21,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
7 / 6 / 1
12,391
496
13,834
25,931
9,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
Texassss99
Scylla
17
3 / 7 / 2
11,119
445
11,336
15,042
4,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
22
34
Kills
13
13
Deaths
34
51
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
3
6
0
0.5
W
Sun Wukong
ALilTooSendy
Sun Wukong
6
2
9
5.25
W
5
6
13
1.92
L
Danzaburou
BDEDaddy
Danzaburou
0
7
3
0.21
W
Thanatos
LMS2080
Thanatos
5
4
5
1.88
W
Cerberus
Lasituacion94
Cerberus
3
1
17
11.5
L
Kumbhakarna
RazoR Reality
Kumbhakarna
0
8
3
0.19
L
7
6
1
1.25
L
Scylla
Texassss99
Scylla
3
7
2
0.57
W
Izanami
slow_soup857
Izanami
15
0
7
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,325
Damage
56,837
92,726
Taken
109,848
62,969
Mitigated
64,286
41,868
Healing
22,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
14,576
2,276
0
7,616
28,046
23,438
238
10,717
17,329
15,624
69,015
W
Sun Wukong
ALilTooSendy
Sun Wukong
14,081
4,266
0
6,349
20,438
18,625
2,099
3,498
16,856
0
81,386
W
30,338
6,482
87
3,784
17,156
6,947
1,760
5,334
11,608
128,049
0
L
Danzaburou
BDEDaddy
Danzaburou
11,970
5,369
0
3,263
16,141
5,628
0
4,854
11,287
0
84,243
W
Thanatos
LMS2080
Thanatos
7,974
1,666
0
19,199
19,234
7,806
1,980
1,586
17,576
0
86,982
W
Cerberus
Lasituacion94
Cerberus
10,562
523
0
5,642
18,601
21,581
500
5,379
13,003
45,908
0
L
Kumbhakarna
RazoR Reality
Kumbhakarna
5,121
312
0
3,350
24,688
21,455
0
9,042
15,646
25,587
0
L
13,834
8,874
0
7,291
25,931
9,260
1,796
8,463
17,468
0
103,432
L
Scylla
Texassss99
Scylla
11,336
584
0
1,079
15,042
4,505
0
7,824
7,138
56,646
0
W
Izanami
slow_soup857
Izanami
23,370
18,099
0
6,807
17,297
8,010
2,468
4,172
13,059
0
206,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,145
Gold Earned
56,502
852
Minions Killed
605
0
Camps Cleared
0
2,354,069
Distance Traveled
2,214,637
25
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
12,129
485
167
7
0
444,987
5
W
Sun Wukong
14,513
581
144
6
0
492,004
4
W
Nu Wa
14,369
575
175
7
0
409,363
0
L
Danzaburou
11,021
441
140
6
0
417,804
1
W
Thanatos
14,284
571
161
6
0
504,813
3
W
Cerberus
12,475
499
75
3
0
481,353
12
L
Kumbhakarna
9,842
394
30
1
0
473,099
1
L
Arachne
12,391
496
151
6
0
477,187
0
L
Scylla
11,119
445
117
5
0
401,560
4
W
Izanami
17,504
700
297
12
0
466,536
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role