Player Matchup

Thanatos
Thanatos
DarkImpact04
Thanatos
Level 84
God Stats
5W - 26L
1,246 SR
Queue Stats
979W - 1,026L
1,548 Elo+
Solo
Gilgamesh
Gilgamesh
Knowledge2187
Gilgamesh
Level 116
God Stats
5W - 6L
1,627 SR
Queue Stats
79W - 74L
1,569 Elo+
Party 2
Anubis
Anubis
OldXmanLogan
Anubis
Level 119
God Stats
0W - 1L
1,332 SR
Queue Stats
146W - 123L
1,495 Elo+
Solo
Khepri
Khepri
ShadowInuki
Khepri
Level 120
God Stats
4W - 1L
1,670 SR
Queue Stats
87W - 71L
1,590 Elo+
Party 2
Neith
Neith
xPugNaciouZx
Neith
Level 88
God Stats
1W - 2L
1,929 SR
Queue Stats
37W - 28L
1,619 Elo+
Solo
Team Averages
Level 105
1,561 SR
1,564 Elo+

VS

Team Averages
Level 128
1,610 SR
1,616 Elo+
Cernunnos
Cernunnos
Arkham Recon
Cernunnos
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,803 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ArticusWolf
Morgan Le Fay
Level 146
God Stats
14W - 15L
1,425 SR
Queue Stats
191W - 197L
1,526 Elo+
Solo
Janus
Janus
GnashDzn
Janus
Level 126
God Stats
2W - 5L
1,595 SR
Queue Stats
31W - 43L
1,568 Elo+
Party 1
Gilgamesh
Gilgamesh
ZIULBOY21
Gilgamesh
Level 157
God Stats
18W - 6L
1,842 SR
Queue Stats
123W - 118L
1,553 Elo+
Solo
Bacchus
Bacchus
maxpainx2000
Bacchus
Level 146
God Stats
1W - 0L
1,688 SR
Queue Stats
29W - 24L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DarkImpact04
Thanatos
20
11 / 8 / 15
16,321
1,166
16,671
21,676
13,719
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Knowledge2187
Gilgamesh
20
7 / 4 / 19
16,419
1,173
16,513
26,786
23,671
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
20
4 / 11 / 16
14,421
1,030
13,681
25,040
12,374
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
20
5 / 11 / 17
14,983
1,070
16,163
32,239
14,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
7 / 6 / 11
14,853
1,061
21,133
24,463
9,373
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

34

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Arkham Recon
Cernunnos
20
7 / 7 / 13
14,654
1,047
18,290
16,186
5,860
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
ArticusWolf
Morgan Le Fay
20
6 / 5 / 26
15,653
1,118
25,642
17,598
7,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Janus
GnashDzn
Janus
20
4 / 3 / 10
13,529
966
15,566
9,157
4,281
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
ZIULBOY21
Gilgamesh
20
6 / 7 / 19
16,207
1,158
28,426
22,254
18,794
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bacchus
maxpainx2000
Bacchus
20
17 / 12 / 9
17,193
1,228
36,874
25,634
15,527
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
117
34
Kills
40
40
Deaths
34
78
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Arkham Recon
Cernunnos
7
7
13
1.93
W
Morgan Le Fay
ArticusWolf
Morgan Le Fay
6
5
26
3.8
L
Thanatos
DarkImpact04
Thanatos
11
8
15
2.31
W
Janus
GnashDzn
Janus
4
3
10
3
L
Gilgamesh
Knowledge2187
Gilgamesh
7
4
19
4.13
L
Anubis
4
11
16
1.09
L
Khepri
5
11
17
1.23
W
Gilgamesh
ZIULBOY21
Gilgamesh
6
7
19
2.21
W
Bacchus
maxpainx2000
Bacchus
17
12
9
1.79
L
7
6
11
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,161
Damage
124,798
130,204
Taken
90,829
73,405
Mitigated
51,868
22,331
Healing
8,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Arkham Recon
Cernunnos
18,290
9,924
0
1,996
16,186
5,860
0
4,880
11,148
0
47,571
W
Morgan Le Fay
ArticusWolf
Morgan Le Fay
25,642
2,632
228
3,611
17,598
7,406
0
4,891
12,441
45,759
0
L
Thanatos
DarkImpact04
Thanatos
16,671
4,162
614
9,345
21,676
13,719
0
10,523
11,029
0
23,768
W
Janus
GnashDzn
Janus
15,566
196
0
86
9,157
4,281
0
3,774
5,223
46,574
0
L
Gilgamesh
Knowledge2187
Gilgamesh
16,513
3,134
0
317
26,786
23,671
0
15,658
10,776
1,285
38,199
L
Anubis
13,681
624
0
3,644
25,040
12,374
0
16,674
8,102
51,179
0
L
Khepri
16,163
1,451
506
1,910
32,239
14,268
0
17,230
14,655
32,470
0
W
Gilgamesh
ZIULBOY21
Gilgamesh
28,426
10,472
0
1,064
22,254
18,794
0
6,168
15,802
0
61,963
W
Bacchus
maxpainx2000
Bacchus
36,874
3,870
0
1,870
25,634
15,527
0
9,506
15,927
49,504
0
L
21,133
15,194
0
5,995
24,463
9,373
0
16,631
7,560
0
59,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,997
Gold Earned
77,236
274
Minions Killed
270
8
Camps Cleared
15
1,303,088
Distance Traveled
1,242,576
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,654
1,047
51
4
1
199,975
0
W
Morgan Le Fay
15,653
1,118
46
3
0
263,162
1
L
Thanatos
16,321
1,166
23
2
0
291,369
1
W
Janus
13,529
966
87
6
3
262,797
0
L
Gilgamesh
16,419
1,173
43
3
2
292,857
0
L
Anubis
14,421
1,030
80
6
1
223,114
0
L
Khepri
14,983
1,070
39
3
3
264,384
1
W
Gilgamesh
16,207
1,158
57
4
9
269,906
0
W
Bacchus
17,193
1,228
29
2
2
246,736
0
L
Neith
14,853
1,061
89
6
2
231,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role