Player Matchup

Gilgamesh
Gilgamesh
JBARR022
Gilgamesh
Level 43
God Stats
26W - 18L
1,489 SR
Queue Stats
148W - 179L
1,409 Elo+
Party 2
Rama
Rama
JordyBoopz
Rama
Level 37
God Stats
6W - 11L
1,327 SR
Queue Stats
121W - 158L
1,385 Elo+
Party 2
Danzaburou
Danzaburou
Mj_Ballhawk4
Danzaburou
Level 8
God Stats
6W - 7L
1,522 SR
Queue Stats
8W - 11L
1,361 Elo+
Party 2
Kukulkan
Kukulkan
TheJuniorDuck
Kukulkan
Level 28
God Stats
24W - 16L
1,472 SR
Queue Stats
48W - 58L
1,428 Elo+
Party 2
Ymir
Ymir
daihmoine
Ymir
Level 16
God Stats
21W - 24L
1,434 SR
Queue Stats
21W - 27L
1,395 Elo+
Party 2
Team Averages
Level 26
1,449 SR
1,396 Elo+

VS

Team Averages
Level 19
1,471 SR
1,482 Elo+
Neith
Neith
Meechy666
Neith
Level 5
God Stats
1W - 4L
1,733 SR
Queue Stats
3W - 4L
1,724 Elo+
Solo
Loki
Loki
TheMouseyOne
Loki
Level 18
God Stats
31W - 32L
1,312 SR
Queue Stats
54W - 69L
1,314 Elo+
Party 1
Gilgamesh
Gilgamesh
ace_mace_
Gilgamesh
Level 29
God Stats
20W - 14L
1,502 SR
Queue Stats
29W - 30L
1,475 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
pauchemical
Morgan Le Fay
Level 27
God Stats
37W - 47L
1,504 SR
Queue Stats
415W - 491L
1,443 Elo+
Solo
Ra
Ra
spirited_widow4
Ra
Level 15
God Stats
1W - 2L
1,303 SR
Queue Stats
23W - 28L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JBARR022
Gilgamesh
20
20 / 3 / 11
14,711
1,226
22,346
15,022
10,205
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
8 / 0 / 20
13,355
1,113
13,730
9,496
3,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Mj_Ballhawk4
Danzaburou
19
4 / 0 / 22
12,327
1,027
10,311
4,946
2,043
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
TheJuniorDuck
Kukulkan
20
11 / 3 / 18
13,222
1,102
23,061
7,593
3,127
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
18
1 / 2 / 26
11,961
997
8,249
17,651
11,102
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

221

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Meechy666
Neith
16
0 / 11 / 3
10,698
892
3,326
17,444
7,507
16
1 / 8 / 3
10,385
865
6,625
15,522
6,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
ace_mace_
Gilgamesh
16
2 / 8 / 3
10,766
897
14,278
16,911
9,665
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
pauchemical
Morgan Le Fay
18
2 / 6 / 5
12,408
1,034
14,998
15,379
7,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 11 / 3
11,104
925
11,518
18,893
15,086
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
25
44
Kills
8
8
Deaths
44
97
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
JBARR022
Gilgamesh
20
3
11
8.5
W
8
0
20
18
L
Neith
Meechy666
Neith
0
11
3
0.14
W
Danzaburou
Mj_Ballhawk4
Danzaburou
4
0
22
15
W
Kukulkan
TheJuniorDuck
Kukulkan
11
3
18
6.67
L
1
8
3
0.31
L
Gilgamesh
ace_mace_
Gilgamesh
2
8
3
0.44
W
Ymir
1
2
26
7
L
Morgan Le Fay
pauchemical
Morgan Le Fay
2
6
5
0.75
L
3
11
3
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,697
Damage
50,745
54,708
Taken
84,149
30,335
Mitigated
45,790
7,806
Healing
7,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
JBARR022
Gilgamesh
22,346
9,068
0
1,814
15,022
10,205
0
6,184
8,838
0
41,195
W
13,730
11,381
0
2,547
9,496
3,858
0
2,319
7,177
0
32,789
L
Neith
Meechy666
Neith
3,326
1,474
0
0
17,444
7,507
0
5,829
11,400
0
11,678
W
Danzaburou
Mj_Ballhawk4
Danzaburou
10,311
3,220
0
949
4,946
2,043
0
2,256
2,690
0
24,214
W
Kukulkan
TheJuniorDuck
Kukulkan
23,061
2,232
0
220
7,593
3,127
0
4,739
2,854
48,573
0
L
6,625
1,271
0
77
15,522
6,268
0
7,435
8,087
116
19,909
L
Gilgamesh
ace_mace_
Gilgamesh
14,278
5,911
0
441
16,911
9,665
0
4,892
12,019
0
20,714
W
Ymir
8,249
509
0
2,276
17,651
11,102
0
11,134
6,517
14,371
0
L
Morgan Le Fay
pauchemical
Morgan Le Fay
14,998
540
0
1,555
15,379
7,264
0
4,341
11,038
54,678
0
L
11,518
1,862
2,426
3,246
18,893
15,086
0
8,433
10,295
26,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,576
Gold Earned
55,361
189
Minions Killed
198
11
Camps Cleared
3
1,005,394
Distance Traveled
1,045,272
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,711
1,226
40
3
4
190,464
0
W
Rama
13,355
1,113
53
4
4
207,269
0
L
Neith
10,698
892
23
2
0
147,047
0
W
Danzaburou
12,327
1,027
31
3
2
236,371
0
W
Kukulkan
13,222
1,102
57
5
0
184,821
0
L
Loki
10,385
865
25
2
0
238,434
0
L
Gilgamesh
10,766
897
13
1
1
239,479
0
W
Ymir
11,961
997
8
1
1
186,469
1
L
Morgan Le Fay
12,408
1,034
98
8
1
219,727
2
L
Ra
11,104
925
39
3
1
200,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role