Player Matchup

Kuzenbo
Kuzenbo
AcScotty
Kuzenbo
Level 63
God Stats
20W - 19L
1,433 SR
Queue Stats
128W - 137L
1,393 Elo+
Party 1
Kali
Kali
Fat Man USA
Kali
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 69L
1,381 Elo+
Solo
Arachne
Arachne
RivalTscott14
Arachne
Level 25
God Stats
19W - 13L
1,538 SR
Queue Stats
113W - 123L
1,393 Elo+
Party 1
Kukulkan
Kukulkan
TheRealMvp
Kukulkan
Level 18
God Stats
32W - 22L
1,849 SR
Queue Stats
129W - 149L
1,750 Elo+
Party 1
Merlin
Merlin
onebigwilly1970
Merlin
Level 21
God Stats
13W - 15L
1,275 SR
Queue Stats
50W - 46L
1,335 Elo+
Party 1
Team Averages
Level 31
1,519 SR
1,451 Elo+

VS

Team Averages
Level 20
1,449 SR
1,248 Elo+
Da Ji
Da Ji
GoldenSausage081
Da Ji
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 37L
1,347 Elo+
Solo
Neith
Neith
Rockstarr1040
Neith
Level 27
God Stats
165W - 155L
1,454 SR
Queue Stats
207W - 221L
1,340 Elo+
Solo
Ymir
Ymir
SC00BZ_01
Ymir
Level 16
God Stats
6W - 7L
1,338 SR
Queue Stats
16W - 29L
1,210 Elo+
Party 2
Izanami
Izanami
SinZxFallen
Izanami
Level 33
God Stats
2W - 1L
1,808 SR
Queue Stats
74W - 75L
1,380 Elo+
Party 2
Nemesis
Nemesis
beermaid
Nemesis
Level 4
God Stats
0W - 4L
1,147 SR
Queue Stats
0W - 4L
961 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AcScotty
Kuzenbo
19
6 / 1 / 28
13,135
1,194
14,812
12,844
23,971
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
12 / 4 / 13
13,028
1,184
16,563
18,436
8,997
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
18
6 / 2 / 22
11,598
1,054
12,192
13,773
6,194
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
TheRealMvp
Kukulkan
19
13 / 1 / 18
12,297
1,118
25,215
13,324
6,184
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
9 / 2 / 20
12,686
1,153
16,336
7,078
3,598
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

271

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 10 / 5
10,268
933
3,095
17,367
7,541
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 7 / 2
11,133
1,012
14,517
16,827
6,656
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
18
0 / 16 / 9
11,057
1,005
10,573
30,025
26,127
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
SinZxFallen
Izanami
17
8 / 7 / 2
13,212
1,201
25,080
20,816
7,656
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
beermaid
Nemesis
14
0 / 6 / 3
9,297
845
2,497
7,651
2,948
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
31
46
Kills
10
10
Deaths
46
101
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
AcScotty
Kuzenbo
6
1
28
20
W
12
4
13
4.63
L
0
10
5
0.25
W
Arachne
6
2
22
8.5
L
2
7
2
0.43
L
Ymir
0
16
9
0.28
L
Izanami
SinZxFallen
Izanami
8
7
2
1.29
W
Kukulkan
TheRealMvp
Kukulkan
13
1
18
22
L
Nemesis
beermaid
Nemesis
0
6
3
0.25
W
9
2
20
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,118
Damage
55,762
65,455
Taken
92,686
48,944
Mitigated
50,928
16,521
Healing
2,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
AcScotty
Kuzenbo
14,812
5,669
279
279
12,844
23,971
0
1,905
10,719
27,981
0
W
16,563
13,097
123
5,858
18,436
8,997
0
1,697
16,739
0
39,807
L
3,095
936
0
414
17,367
7,541
0
8,167
9,200
0
20,630
W
Arachne
12,192
9,790
0
3,228
13,773
6,194
0
3,706
10,067
0
18,510
L
14,517
6,915
207
712
16,827
6,656
0
9,355
7,472
0
40,328
L
Ymir
10,573
1,774
0
70
30,025
26,127
0
17,907
12,118
15,411
0
L
Izanami
SinZxFallen
Izanami
25,080
16,369
0
0
20,816
7,656
0
14,799
6,017
0
59,332
W
Kukulkan
TheRealMvp
Kukulkan
25,215
6,395
0
6,045
13,324
6,184
0
2,656
10,668
37,964
0
L
Nemesis
beermaid
Nemesis
2,497
1,283
0
753
7,651
2,948
0
6,135
1,516
0
5,144
W
16,336
973
0
709
7,078
3,598
0
609
6,469
38,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,744
Gold Earned
54,967
178
Minions Killed
190
10
Camps Cleared
2
1,081,454
Distance Traveled
805,436
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
13,135
1,194
27
2
2
242,229
1
W
Kali
13,028
1,184
55
5
5
191,809
1
L
Da Ji
10,268
933
41
4
0
160,370
0
W
Arachne
11,598
1,054
18
2
1
231,436
0
L
Neith
11,133
1,012
57
5
0
178,852
0
L
Ymir
11,057
1,005
7
1
1
187,397
1
L
Izanami
13,212
1,201
77
7
1
201,736
0
W
Kukulkan
12,297
1,118
34
3
0
211,253
1
L
Nemesis
9,297
845
8
1
0
77,081
1
W
Merlin
12,686
1,153
44
4
2
204,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role