Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
FlamaBlanca43
King Arthur
Level 28
God Stats
37W - 26L
1,560 SR
Queue Stats
218W - 200L
1,549 Elo+
Party 2
Khepri
Khepri
HerculesGB12
Khepri
Level 105
God Stats
21W - 21L
1,794 SR
Queue Stats
532W - 529L
1,594 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Wolf_JoRdArK97
Morgan Le Fay
Level 132
God Stats
38W - 28L
1,783 SR
Queue Stats
379W - 377L
1,597 Elo+
Solo
Arachne
Arachne
fumiz
Arachne
Level 155
God Stats
9W - 8L
1,544 SR
Queue Stats
669W - 565L
1,574 Elo+
Party 2
Team Averages
Level 109
1,636 SR
1,563 Elo+

VS

Team Averages
Level 65
1,689 SR
1,561 Elo+
Merlin
Merlin
 
Merlin
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
BAUMBA
Da Ji
Level 29
God Stats
3W - 1L
1,865 SR
Queue Stats
41W - 34L
1,552 Elo+
Party 1
Neith
Neith
Freyastein
Neith
Level 49
God Stats
95W - 71L
1,715 SR
Queue Stats
330W - 282L
1,592 Elo+
Party 3
Nike
Nike
FusionRipper
Nike
Level 119
God Stats
11W - 6L
1,723 SR
Queue Stats
102W - 82L
1,545 Elo+
Party 1
Ymir
Ymir
Sheemy
Ymir
Level 27
God Stats
236W - 179L
1,642 SR
Queue Stats
265W - 223L
1,615 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
9
0 / 2 / 5
5,034
559
4,417
4,939
1,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
FlamaBlanca43
King Arthur
10
2 / 2 / 0
5,608
623
2,931
6,766
2,654
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Khepri
7
0 / 1 / 3
4,733
526
1,612
5,626
2,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Morgan Le Fay
Wolf_JoRdArK97
Morgan Le Fay
10
6 / 0 / 3
6,136
682
4,754
3,828
1,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
fumiz
Arachne
10
4 / 0 / 5
6,313
701
4,260
5,575
1,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
3
0 / 2 / 0
3,501
389
241
1,731
370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Da Ji
BAUMBA
Da Ji
9
1 / 3 / 0
5,147
572
2,198
5,043
1,386
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
7
1 / 3 / 1
4,604
512
6,125
5,984
1,494
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 2 / 1
5,639
627
3,975
6,174
3,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
Sheemy
Ymir
8
2 / 2 / 1
5,187
576
2,425
7,713
4,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
12
Kills
5
5
Deaths
12
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
0
2
5
1.25
L
Merlin
 
Merlin
0
2
0
0
L
Da Ji
BAUMBA
Da Ji
1
3
0
0.33
W
King Arthur
FlamaBlanca43
King Arthur
2
2
0
1
L
Neith
1
3
1
0.5
L
1
2
1
0.75
W
Khepri
0
1
3
1.5
L
Ymir
Sheemy
Ymir
2
2
1
1.25
W
Morgan Le Fay
Wolf_JoRdArK97
Morgan Le Fay
6
0
3
7.5
W
Arachne
fumiz
Arachne
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,974
Damage
14,964
26,734
Taken
26,645
9,680
Mitigated
10,438
8,642
Healing
8,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
4,417
1,738
0
1,901
4,939
1,537
26
643
4,296
0
30,923
L
Merlin
 
Merlin
241
31
0
617
1,731
370
0
883
690
3,313
0
L
Da Ji
BAUMBA
Da Ji
2,198
479
0
160
5,043
1,386
0
769
4,146
0
24,028
W
King Arthur
FlamaBlanca43
King Arthur
2,931
360
0
2,123
6,766
2,654
0
0
6,354
0
27,897
L
Neith
6,125
3,052
99
2,053
5,984
1,494
398
1,861
3,977
0
28,203
L
3,975
354
0
2,984
6,174
3,082
0
195
5,945
0
30,176
W
Khepri
1,612
96
0
1,698
5,626
2,314
0
1,545
4,081
8,137
0
L
Ymir
Sheemy
Ymir
2,425
413
159
1,984
7,713
4,106
46
2,089
5,521
15,154
0
W
Morgan Le Fay
Wolf_JoRdArK97
Morgan Le Fay
4,754
373
0
1,498
3,828
1,325
27
386
3,442
26,847
0
W
Arachne
fumiz
Arachne
4,260
3,640
0
1,422
5,575
1,850
181
92
5,483
0
34,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,824
Gold Earned
24,078
262
Minions Killed
221
0
Camps Cleared
0
887,781
Distance Traveled
725,758
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,034
559
63
7
0
141,279
2
L
Merlin
3,501
389
11
1
0
52,449
0
L
Da Ji
5,147
572
64
7
0
167,675
2
W
King Arthur
5,608
623
63
7
0
174,886
1
L
Neith
4,604
512
53
6
0
161,593
3
L
Nike
5,639
627
75
8
0
183,083
3
W
Khepri
4,733
526
15
2
0
173,396
2
L
Ymir
5,187
576
18
2
0
160,958
0
W
Morgan Le Fay
6,136
682
47
5
0
180,531
3
W
Arachne
6,313
701
74
8
0
217,689
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role