Player Matchup

Sol
Sol
Charmander035
Sol
Level 16
God Stats
0W - 1L
1,736 SR
Queue Stats
3W - 1L
1,702 Elo+
Solo
Neith
Neith
Cpty Gutts
Neith
Level 28
God Stats
0W - 1L
1,718 SR
Queue Stats
190W - 192L
1,574 Elo+
Party 1
Hel
Hel
DANTEDC2356
Hel
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,334 Elo+
Solo
Ymir
Ymir
NewRug273606921
Ymir
Level 27
God Stats
21W - 20L
1,462 SR
Queue Stats
158W - 159L
1,488 Elo+
Party 1
Bellona
Bellona
iSteakFry
Bellona
Level 15
God Stats
1W - 2L
1,512 SR
Queue Stats
3W - 4L
1,665 Elo+
Solo
Team Averages
Level 20
1,585 SR
1,553 Elo+

VS

Team Averages
Level 21
1,482 SR
1,400 Elo+
King Arthur
King Arthur
Anxeii
King Arthur
Level 17
God Stats
9W - 12L
1,440 SR
Queue Stats
52W - 45L
1,490 Elo+
Solo
Eset
Eset
AuxiliaryHerbs
Eset
Level 21
God Stats
2W - 2L
1,289 SR
Queue Stats
218W - 208L
1,165 Elo+
Solo
Jing Wei
Jing Wei
Brayan175
Jing Wei
Level 39
God Stats
2W - 1L
1,803 SR
Queue Stats
50W - 56L
1,503 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Fulmer3
Morgan Le Fay
Level 17
God Stats
8W - 7L
1,376 SR
Queue Stats
12W - 18L
1,264 Elo+
Solo
Discordia
Discordia
fideloman-1
Discordia
Level 13
God Stats
3W - 4L
1,500 SR
Queue Stats
48W - 49L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 9
13,020
930
20,303
19,647
8,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
19
9 / 7 / 6
14,718
1,051
26,885
25,134
12,974
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
0 / 15 / 12
11,947
853
8,081
24,472
12,609
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

19
2 / 4 / 9
13,072
934
12,473
35,546
38,891
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
iSteakFry
Bellona
19
4 / 12 / 8
13,672
977
18,055
30,035
24,463
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Team 1 Tickets

0

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Anxeii
King Arthur
20
7 / 0 / 27
15,397
1,100
28,169
29,566
23,551
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
2 / 4 / 19
13,199
943
13,585
12,414
4,560
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Brayan175
Jing Wei
20
20 / 7 / 17
17,576
1,255
46,515
21,783
8,747
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
Fulmer3
Morgan Le Fay
19
1 / 4 / 14
12,114
865
9,353
14,908
11,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
fideloman-1
Discordia
20
13 / 3 / 19
15,893
1,135
30,892
13,249
5,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
139
18
Kills
43
43
Deaths
18
44
Assists
96
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Anxeii
King Arthur
7
0
27
20.5
W
2
4
19
2.88
W
Jing Wei
Brayan175
Jing Wei
20
7
17
4.07
L
3
5
9
1.5
L
Neith
9
7
6
1.71
L
0
15
12
0.4
W
Morgan Le Fay
Fulmer3
Morgan Le Fay
1
4
14
2
L
2
4
9
1.63
W
Discordia
fideloman-1
Discordia
13
3
19
7.5
L
Bellona
iSteakFry
Bellona
4
12
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,797
Damage
128,514
134,834
Taken
91,920
97,686
Mitigated
54,020
28,848
Healing
20,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Anxeii
King Arthur
28,169
2,770
1,813
7,703
29,566
23,551
0
14,324
15,242
0
58,083
W
13,585
2,669
2,479
1,704
12,414
4,560
0
4,952
7,462
23,928
0
W
Jing Wei
Brayan175
Jing Wei
46,515
37,742
0
1,826
21,783
8,747
0
8,568
13,215
0
65,085
L
20,303
7,951
0
5,195
19,647
8,749
0
7,869
11,778
49,593
0
L
Neith
26,885
13,474
0
4,061
25,134
12,974
0
8,049
17,085
0
59,795
L
8,081
1,144
3,342
3,578
24,472
12,609
0
12,068
12,404
11,279
0
W
Morgan Le Fay
Fulmer3
Morgan Le Fay
9,353
1,597
0
1,562
14,908
11,644
0
7,586
7,322
15,048
0
L
12,473
1,375
718
9,530
35,546
38,891
0
14,182
21,364
44,958
0
W
Discordia
fideloman-1
Discordia
30,892
1,545
748
2,556
13,249
5,518
0
5,427
7,822
77,537
0
L
Bellona
iSteakFry
Bellona
18,055
6,841
910
1,514
30,035
24,463
0
11,662
18,373
0
37,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,429
Gold Earned
74,179
262
Minions Killed
255
4
Camps Cleared
9
1,241,177
Distance Traveled
1,302,490
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
15,397
1,100
65
5
2
302,046
0
W
Eset
13,199
943
28
2
1
229,982
0
W
Jing Wei
17,576
1,255
25
2
5
292,470
1
L
Sol
13,020
930
53
4
3
249,357
0
L
Neith
14,718
1,051
74
5
0
233,232
1
L
Hel
11,947
853
8
1
0
235,420
4
W
Morgan Le Fay
12,114
865
12
1
0
207,934
0
L
Ymir
13,072
934
92
7
1
234,871
3
W
Discordia
15,893
1,135
125
9
1
270,058
0
L
Bellona
13,672
977
35
3
0
288,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role