Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Brock Nd Roll
Heimdallr
Level 47
God Stats
6W - 3L
1,702 SR
Queue Stats
503W - 545L
1,369 Elo+
Party 1
Tyr
Tyr
ColbyTheMachine
Tyr
Level 48
God Stats
3W - 4L
1,274 SR
Queue Stats
288W - 274L
1,379 Elo+
Party 1
Gilgamesh
Gilgamesh
DarksoulYio
Gilgamesh
Level 160
God Stats
4W - 3L
1,531 SR
Queue Stats
106W - 103L
1,464 Elo+
Solo
Discordia
Discordia
x20SAC
Discordia
Level 69
God Stats
4W - 2L
1,486 SR
Queue Stats
168W - 177L
1,465 Elo+
Solo
Team Averages
Level 77
1,499 SR
1,436 Elo+

VS

Team Averages
Level 87
1,399 SR
1,442 Elo+
Baron Samedi
Baron Samedi
Chad1244
Baron Samedi
Level 108
God Stats
1W - 2L
1,265 SR
Queue Stats
81W - 87L
1,411 Elo+
Party 2
Raijin
Raijin
Gingerbr3dMan
Raijin
Level 66
God Stats
4W - 2L
1,578 SR
Queue Stats
67W - 49L
1,394 Elo+
Party 2
Hachiman
Hachiman
Magik Monk3y
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 11L
1,565 Elo+
Party 2
Janus
Janus
lilpapa6969
Janus
Level 74
God Stats
0W - 4L
1,323 SR
Queue Stats
51W - 50L
1,417 Elo+
Party 2
Kuzenbo
Kuzenbo
smokedavinci80
Kuzenbo
Level 159
God Stats
1W - 5L
1,327 SR
Queue Stats
383W - 408L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
19
0 / 3 / 31
12,896
806
10,224
21,134
24,773
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Brock Nd Roll
Heimdallr
18
10 / 4 / 10
12,634
790
10,326
13,070
6,221
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
5 / 4 / 21
11,754
735
9,052
16,667
22,435
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
DarksoulYio
Gilgamesh
20
13 / 4 / 12
13,806
863
16,968
16,662
18,827
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
x20SAC
Discordia
20
7 / 3 / 16
12,784
799
17,924
13,359
5,703
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chad1244
Baron Samedi
20
4 / 6 / 9
11,620
726
18,081
15,190
8,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
9 / 8 / 6
13,283
830
14,497
18,622
7,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Magik Monk3y
Hachiman
17
1 / 9 / 12
9,959
622
12,066
17,546
6,421
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

19
3 / 8 / 11
11,325
708
11,732
14,474
5,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
1 / 4 / 0
8,145
509
724
8,515
7,630
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
56
35
Kills
18
18
Deaths
35
90
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
3
31
5.17
W
Heimdallr
Brock Nd Roll
Heimdallr
10
4
10
3.75
L
Baron Samedi
Chad1244
Baron Samedi
4
6
9
1.42
W
5
4
21
3.88
W
Gilgamesh
DarksoulYio
Gilgamesh
13
4
12
4.75
L
9
8
6
1.5
L
Hachiman
Magik Monk3y
Hachiman
1
9
12
0.78
L
3
8
11
1.06
L
1
4
0
0.25
W
Discordia
x20SAC
Discordia
7
3
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,494
Damage
57,100
80,892
Taken
74,347
77,959
Mitigated
35,175
35,365
Healing
18,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
10,224
570
1,904
4,792
21,134
24,773
382
12,389
8,745
19,542
0
W
Heimdallr
Brock Nd Roll
Heimdallr
10,326
2,536
2,226
2,426
13,070
6,221
2,241
8,313
4,757
0
29,640
L
Baron Samedi
Chad1244
Baron Samedi
18,081
843
3,904
3,868
15,190
8,088
171
6,508
8,682
37,748
0
W
9,052
1,151
4,005
2,800
16,667
22,435
810
7,524
9,143
0
17,699
W
Gilgamesh
DarksoulYio
Gilgamesh
16,968
3,165
4,519
3,660
16,662
18,827
1,206
7,321
9,341
0
38,228
L
14,497
622
2,569
3,072
18,622
7,493
156
6,823
11,799
30,667
0
L
Hachiman
Magik Monk3y
Hachiman
12,066
7,357
188
1,195
17,546
6,421
709
7,163
10,383
0
17,858
L
11,732
890
1,515
974
14,474
5,543
621
5,330
9,144
34,929
0
L
724
90
0
1,241
8,515
7,630
0
2,324
6,191
1,725
0
W
Discordia
x20SAC
Discordia
17,924
1,397
4,943
4,090
13,359
5,703
1,671
9,487
3,872
45,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,874
Gold Earned
54,332
157
Minions Killed
129
0
Camps Cleared
0
1,519,925
Distance Traveled
1,038,965
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,896
806
0
0
0
322,053
0
W
Heimdallr
12,634
790
46
3
0
297,169
0
L
Baron Samedi
11,620
726
46
3
0
210,522
0
W
Tyr
11,754
735
18
1
0
314,622
0
W
Gilgamesh
13,806
863
45
3
0
271,523
0
L
Raijin
13,283
830
22
1
0
187,608
1
L
Hachiman
9,959
622
14
1
0
254,806
0
L
Janus
11,325
708
46
3
0
239,354
1
L
Kuzenbo
8,145
509
1
0
0
146,675
0
W
Discordia
12,784
799
48
3
0
314,558
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role