Player Matchup

Tiamat
Tiamat
JShredz
Tiamat
Level 158
God Stats
7W - 2L
1,573 SR
Queue Stats
99W - 68L
1,719 Elo+
Party 2
Artemis
Artemis
Knight
Artemis
Level 144
God Stats
2W - 0L
1,912 SR
Queue Stats
85W - 45L
1,704 Elo+
Party 2
Mercury
Mercury
luckster07
Mercury
Level 142
God Stats
1W - 0L
2,014 SR
Queue Stats
52W - 25L
1,859 Elo+
Party 2
Team Averages
Level 148
1,833 SR
1,760 Elo+

VS

Team Averages
Level 50
1,499 SR
1,460 Elo+
Geb
Geb
ImSean21
Geb
Level 25
God Stats
0W - 1L
1,710 SR
Queue Stats
7W - 11L
1,405 Elo+
Party 1
Gilgamesh
Gilgamesh
Thegoob4
Gilgamesh
Level 85
God Stats
2W - 3L
1,288 SR
Queue Stats
284W - 334L
1,501 Elo+
Party 1
Chronos
Chronos
superstudly
Chronos
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 77L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JShredz
Tiamat
14
2 / 2 / 12
9,107
759
11,642
9,569
5,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Knight
Artemis
16
13 / 3 / 5
11,271
939
16,416
8,613
3,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
luckster07
Mercury
12
3 / 6 / 8
9,617
801
5,046
14,882
8,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 7 / 5
8,206
684
5,103
19,657
16,878
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
Thegoob4
Gilgamesh
13
4 / 6 / 5
9,783
815
11,057
13,775
10,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
superstudly
Chronos
12
4 / 5 / 5
9,055
755
8,427
10,434
3,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
18
Kills
11
11
Deaths
18
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
7
5
0.79
W
Tiamat
JShredz
Tiamat
2
2
12
4
W
Artemis
Knight
Artemis
13
3
5
5.17
L
Gilgamesh
Thegoob4
Gilgamesh
4
6
5
1.08
W
Mercury
luckster07
Mercury
3
6
8
1.17
L
Chronos
superstudly
Chronos
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,104
Damage
24,587
33,064
Taken
43,866
17,523
Mitigated
30,947
4,174
Healing
6,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,103
1,023
917
2,231
19,657
16,878
0
3,861
15,512
18,995
0
W
Tiamat
JShredz
Tiamat
11,642
1,017
0
1,882
9,569
5,788
423
4,500
5,069
34,595
0
W
Artemis
Knight
Artemis
16,416
9,150
0
2,292
8,613
3,501
2,407
3,099
5,514
0
49,799
L
Gilgamesh
Thegoob4
Gilgamesh
11,057
2,407
0
656
13,775
10,431
305
3,199
10,272
5,279
31,061
W
Mercury
luckster07
Mercury
5,046
2,235
0
0
14,882
8,234
0
7,082
7,800
0
9,395
L
Chronos
superstudly
Chronos
8,427
3,134
0
2,489
10,434
3,638
451
3,656
6,440
25,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,995
Gold Earned
27,044
131
Minions Killed
123
0
Camps Cleared
0
607,254
Distance Traveled
640,477
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,206
684
26
2
0
215,266
2
W
Tiamat
9,107
759
63
5
0
209,894
2
W
Artemis
11,271
939
63
5
0
181,703
1
L
Gilgamesh
9,783
815
50
4
0
218,768
1
W
Mercury
9,617
801
5
0
0
215,657
1
L
Chronos
9,055
755
47
4
0
206,443
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role