Player Matchup

Scylla
Scylla
GETBLIXCKED
Scylla
Level 28
God Stats
24W - 11L
1,682 SR
Queue Stats
26W - 12L
1,719 Elo+
Party 1
Awilix
Awilix
Im Kuzan
Awilix
Level 63
God Stats
26W - 22L
1,711 SR
Queue Stats
61W - 62L
1,522 Elo+
Party 1
Danzaburou
Danzaburou
Kiidsus
Danzaburou
Level 24
God Stats
9W - 3L
1,952 SR
Queue Stats
19W - 5L
1,853 Elo+
Party 1
Bellona
Bellona
TGS Ech0x
Bellona
Level 22
God Stats
16W - 14L
1,525 SR
Queue Stats
104W - 114L
1,516 Elo+
Party 1
Cthulhu
Cthulhu
dxdlebob
Cthulhu
Level 26
God Stats
50W - 50L
1,596 SR
Queue Stats
81W - 97L
1,534 Elo+
Party 1
Team Averages
Level 33
1,693 SR
1,629 Elo+

VS

Team Averages
Level 37
1,560 SR
1,540 Elo+
Ra
Ra
BeastyMcGrizzle
Ra
Level 149
God Stats
4W - 7L
1,695 SR
Queue Stats
173W - 203L
1,463 Elo+
Party 2
Mulan
Mulan
JooniSoOfficial
Mulan
Level 14
God Stats
22W - 26L
1,541 SR
Queue Stats
178W - 190L
1,493 Elo+
Solo
Loki
Loki
Mel a bot
Loki
Level 4
God Stats
1W - 1L
1,792 SR
Queue Stats
5W - 5L
1,519 Elo+
Solo
Medusa
Medusa
RoyalDemize2
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,669 Elo+
Party 2
Sobek
Sobek
ToooTwitchyyyy
Sobek
Level 15
God Stats
0W - 2L
1,273 SR
Queue Stats
6W - 7L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
1 / 4 / 3
8,082
449
6,829
7,020
2,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
Im Kuzan
Awilix
17
10 / 5 / 2
10,504
584
16,316
15,648
9,299
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Kiidsus
Danzaburou
15
2 / 3 / 6
8,942
497
6,084
11,402
3,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
TGS Ech0x
Bellona
15
6 / 2 / 3
9,067
504
6,065
7,870
4,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
dxdlebob
Cthulhu
14
1 / 0 / 3
8,455
470
10,182
8,722
5,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 2
10,182
566
8,041
11,719
4,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 2 / 2
8,188
455
2,535
19,147
10,708
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
15
5 / 4 / 2
9,415
523
10,293
12,943
4,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
15
1 / 4 / 3
8,883
494
5,546
9,749
3,089
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 5 / 5
9,329
518
4,634
11,593
9,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
28
20
Kills
14
14
Deaths
20
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
6
5
2
1.4
W
Scylla
1
4
3
0.63
W
Awilix
Im Kuzan
Awilix
10
5
2
2.2
L
0
2
2
0.5
W
Danzaburou
Kiidsus
Danzaburou
2
3
6
1.67
L
Loki
5
4
2
1.5
L
Medusa
1
4
3
0.63
W
Bellona
TGS Ech0x
Bellona
6
2
3
3.75
L
2
5
5
0.9
W
Cthulhu
dxdlebob
Cthulhu
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,476
Damage
31,049
50,662
Taken
65,151
25,564
Mitigated
32,432
14,936
Healing
17,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,041
429
887
4,018
11,719
4,766
476
3,376
8,253
64,215
0
W
Scylla
6,829
610
0
45
7,020
2,177
96
1,880
5,011
48,978
0
W
Awilix
Im Kuzan
Awilix
16,316
7,869
0
4,212
15,648
9,299
0
3,927
11,525
0
60,180
L
2,535
544
0
7,299
19,147
10,708
0
8,117
10,221
0
36,554
W
Danzaburou
Kiidsus
Danzaburou
6,084
2,488
306
4,689
11,402
3,879
974
2,351
8,985
0
69,023
L
Loki
10,293
4,043
0
1,124
12,943
4,741
0
2,317
10,566
0
63,136
L
Medusa
5,546
1,658
0
656
9,749
3,089
0
0
9,749
0
61,781
W
Bellona
TGS Ech0x
Bellona
6,065
1,876
0
2,142
7,870
4,213
0
1,664
6,206
0
38,586
L
4,634
338
0
3,325
11,593
9,128
0
2,122
9,351
25,699
0
W
Cthulhu
dxdlebob
Cthulhu
10,182
712
130
3,412
8,722
5,996
502
2,362
6,260
41,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,050
Gold Earned
45,997
420
Minions Killed
464
0
Camps Cleared
0
1,763,850
Distance Traveled
1,649,501
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,182
566
130
7
0
328,314
2
W
Scylla
8,082
449
81
5
0
334,515
1
W
Awilix
10,504
584
95
5
0
392,907
0
L
Mulan
8,188
455
88
5
0
334,189
2
W
Danzaburou
8,942
497
109
6
0
292,291
3
L
Loki
9,415
523
103
6
0
341,393
0
L
Medusa
8,883
494
105
6
0
313,134
1
W
Bellona
9,067
504
77
4
0
365,522
4
L
Sobek
9,329
518
38
2
0
332,471
2
W
Cthulhu
8,455
470
58
3
0
378,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role