Player Matchup

Nike
Nike
GrizzlyScot
Nike
Level 16
God Stats
1W - 3L
1,719 SR
Queue Stats
68W - 109L
1,341 Elo+
Solo
Fenrir
Fenrir
Knoxogyn11
Fenrir
Level 5
God Stats
10W - 9L
1,755 SR
Queue Stats
18W - 23L
1,401 Elo+
Solo
Kukulkan
Kukulkan
NuEvA_cHiCaGoo
Kukulkan
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 7L
1,121 Elo+
Party 3
Neith
Neith
Pollgold
Neith
Level 85
God Stats
20W - 21L
1,525 SR
Queue Stats
39W - 41L
1,453 Elo+
Party 3
Ne Zha
Ne Zha
UnderdogOmega
Ne Zha
Level 15
God Stats
6W - 5L
1,555 SR
Queue Stats
13W - 16L
1,510 Elo+
Solo
Team Averages
Level 25
1,611 SR
1,365 Elo+

VS

Team Averages
Level 40
1,463 SR
1,318 Elo+
Zeus
Zeus
Cormandoo
Zeus
Level 12
God Stats
1W - 1L
1,307 SR
Queue Stats
1W - 4L
1,141 Elo+
Party 2
Neith
Neith
EseOrbi98
Neith
Level 7
God Stats
35W - 26L
1,538 SR
Queue Stats
257W - 273L
1,451 Elo+
Party 1
Hun Batz
Hun Batz
Italiax77
Hun Batz
Level 122
God Stats
5W - 4L
1,470 SR
Queue Stats
211W - 216L
1,474 Elo+
Party 1
Kukulkan
Kukulkan
Juno100
Kukulkan
Level 40
God Stats
1W - 2L
1,451 SR
Queue Stats
3W - 10L
1,280 Elo+
Party 2
Merlin
Merlin
Yoshiexp
Merlin
Level 18
God Stats
3W - 1L
1,549 SR
Queue Stats
4W - 7L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 3 / 6
13,360
835
9,841
20,139
21,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
Knoxogyn11
Fenrir
19
2 / 14 / 5
13,122
820
5,835
22,877
12,792
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
20
6 / 5 / 9
15,471
967
23,206
11,600
5,103
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
Pollgold
Neith
20
8 / 1 / 7
16,936
1,059
27,830
13,144
5,463
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 10 / 9
15,083
943
22,059
25,100
10,747
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

41

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
5 / 9 / 12
14,884
930
14,140
20,723
7,909
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
EseOrbi98
Neith
20
5 / 2 / 20
15,741
984
19,199
23,156
16,239
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hun Batz
Italiax77
Hun Batz
20
13 / 1 / 13
17,035
1,065
26,952
20,892
9,444
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kukulkan
Juno100
Kukulkan
20
6 / 0 / 18
15,648
978
16,800
6,438
3,411
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Yoshiexp
Merlin
20
4 / 11 / 12
14,076
880
9,230
21,652
10,021
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
108
23
Kills
33
33
Deaths
23
36
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Zeus
5
9
12
1.22
W
Neith
EseOrbi98
Neith
5
2
20
7.5
L
1
3
6
1.33
W
Hun Batz
Italiax77
Hun Batz
13
1
13
19.5
W
Kukulkan
Juno100
Kukulkan
6
0
18
15
L
Fenrir
Knoxogyn11
Fenrir
2
14
5
0.32
L
Kukulkan
6
5
9
2.1
L
Neith
Pollgold
Neith
8
1
7
11.5
L
6
10
9
1.05
W
Merlin
Yoshiexp
Merlin
4
11
12
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,771
Damage
86,321
92,860
Taken
92,861
55,382
Mitigated
47,024
8,957
Healing
7,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
14,140
4,086
68
2,332
20,723
7,909
0
7,488
13,080
25,766
0
W
Neith
EseOrbi98
Neith
19,199
8,462
0
1,739
23,156
16,239
0
6,192
16,568
0
47,014
L
9,841
1,069
0
403
20,139
21,277
0
8,511
11,628
0
36,508
W
Hun Batz
Italiax77
Hun Batz
26,952
10,256
0
2,019
20,892
9,444
0
3,849
16,950
0
62,685
W
Kukulkan
Juno100
Kukulkan
16,800
1,468
0
1,540
6,438
3,411
0
1,339
5,069
49,423
0
L
Fenrir
Knoxogyn11
Fenrir
5,835
2,496
0
195
22,877
12,792
0
10,082
12,795
0
12,013
L
Kukulkan
23,206
1,910
0
242
11,600
5,103
0
7,360
4,240
47,435
0
L
Neith
Pollgold
Neith
27,830
8,335
0
2,391
13,144
5,463
0
5,314
7,830
0
89,571
L
22,059
6,333
2,217
3,509
25,100
10,747
0
8,903
16,197
0
42,988
W
Merlin
Yoshiexp
Merlin
9,230
743
0
0
21,652
10,021
0
4,183
17,199
39,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,972
Gold Earned
77,384
314
Minions Killed
324
10
Camps Cleared
9
1,326,803
Distance Traveled
1,239,452
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,884
930
32
2
1
187,655
1
W
Neith
15,741
984
70
4
4
262,029
0
L
Nike
13,360
835
79
5
1
287,237
3
W
Hun Batz
17,035
1,065
80
5
3
318,483
0
W
Kukulkan
15,648
978
73
5
1
261,079
0
L
Fenrir
13,122
820
4
0
0
215,951
1
L
Kukulkan
15,471
967
56
4
1
230,025
3
L
Neith
16,936
1,059
143
9
7
293,314
0
L
Ne Zha
15,083
943
32
2
1
300,276
3
W
Merlin
14,076
880
69
4
0
210,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role