Player Matchup

Sol
Sol
BEDO-IX
Sol
Level 100
God Stats
63W - 54L
1,591 SR
Queue Stats
532W - 489L
1,505 Elo+
Party 1
Vamana
Vamana
F9fil___
Vamana
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
588W - 568L
1,489 Elo+
Party 1
Da Ji
Da Ji
Jazllow
Da Ji
Level 86
God Stats
3W - 1L
1,715 SR
Queue Stats
543W - 572L
1,368 Elo+
Solo
Merlin
Merlin
Meshari2v
Merlin
Level 108
God Stats
48W - 50L
1,573 SR
Queue Stats
590W - 543L
1,497 Elo+
Party 1
Mulan
Mulan
nusy_
Mulan
Level 121
God Stats
41W - 26L
1,681 SR
Queue Stats
457W - 449L
1,554 Elo+
Party 1
Team Averages
Level 107
1,612 SR
1,482 Elo+

VS

Team Averages
Level 91
1,389 SR
1,447 Elo+
Ymir
Ymir
Abyssal2356
Ymir
Level 118
God Stats
2W - 3L
1,408 SR
Queue Stats
487W - 488L
1,559 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
AmazingIy Bad
Morgan Le Fay
Level 87
God Stats
9W - 10L
1,374 SR
Queue Stats
183W - 209L
1,388 Elo+
Party 2
Izanami
Izanami
BangOrangutang
Izanami
Level 123
God Stats
11W - 13L
1,305 SR
Queue Stats
286W - 281L
1,451 Elo+
Solo
Pele
Pele
HeartKillerNow
Pele
Level 43
God Stats
5W - 5L
1,460 SR
Queue Stats
11W - 12L
1,394 Elo+
Party 2
Bellona
Bellona
Juanrodrgss
Bellona
Level 83
God Stats
18W - 18L
1,396 SR
Queue Stats
820W - 839L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
5 / 3 / 4
8,855
633
8,648
10,960
3,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vamana
F9fil___
Vamana
15
4 / 1 / 5
8,847
632
5,815
8,862
4,446
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
Jazllow
Da Ji
12
3 / 2 / 3
7,637
546
5,647
10,433
3,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Meshari2v
Merlin
14
7 / 1 / 3
8,516
608
7,207
6,672
2,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
nusy_
Mulan
12
5 / 1 / 5
7,523
537
6,836
9,671
5,673
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 5
7,405
529
2,735
11,239
4,675
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
AmazingIy Bad
Morgan Le Fay
10
1 / 6 / 1
5,796
414
9,393
9,064
3,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 7 / 2
6,685
478
4,819
10,845
3,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
4 / 6 / 0
6,585
470
6,443
11,890
3,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Juanrodrgss
Bellona
2
0 / 1 / 0
4,264
305
360
1,466
402
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
24
Kills
7
8
Deaths
24
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
L
Morgan Le Fay
AmazingIy Bad
Morgan Le Fay
1
6
1
0.25
W
Sol
5
3
4
2.33
L
1
7
2
0.29
W
Vamana
F9fil___
Vamana
4
1
5
6.5
L
4
6
0
0.67
W
Da Ji
Jazllow
Da Ji
3
2
3
2.25
L
Bellona
Juanrodrgss
Bellona
0
1
0
0
W
Merlin
Meshari2v
Merlin
7
1
3
8.5
W
Mulan
nusy_
Mulan
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,153
Damage
23,750
46,598
Taken
44,504
18,989
Mitigated
15,268
16,552
Healing
10,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,735
764
0
1,683
11,239
4,675
0
4,257
6,982
25,619
0
L
Morgan Le Fay
AmazingIy Bad
Morgan Le Fay
9,393
827
147
1,272
9,064
3,024
0
1,892
7,172
32,248
0
W
Sol
8,648
3,844
0
4,862
10,960
3,025
3,394
716
10,244
58,333
0
L
4,819
3,691
0
2,472
10,845
3,221
0
7,160
3,685
0
39,286
W
Vamana
F9fil___
Vamana
5,815
1,709
0
3,552
8,862
4,446
169
3,147
5,715
0
50,748
L
6,443
2,534
554
3,662
11,890
3,946
0
2,546
9,344
0
28,768
W
Da Ji
Jazllow
Da Ji
5,647
1,287
0
4,128
10,433
3,455
0
3,358
7,075
0
38,544
L
Bellona
Juanrodrgss
Bellona
360
0
0
698
1,466
402
0
0
1,466
0
2,475
W
Merlin
Meshari2v
Merlin
7,207
947
0
1,526
6,672
2,390
788
2,890
3,782
47,346
0
W
Mulan
nusy_
Mulan
6,836
1,011
0
2,484
9,671
5,673
0
2,017
7,654
0
31,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,378
Gold Earned
30,735
434
Minions Killed
240
0
Camps Cleared
0
1,298,223
Distance Traveled
949,052
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,405
529
44
3
0
244,287
5
L
Morgan Le Fay
5,796
414
49
4
0
216,040
4
W
Sol
8,855
633
106
8
0
230,182
2
L
Izanami
6,685
478
83
6
0
239,176
2
W
Vamana
8,847
632
122
9
0
271,294
2
L
Pele
6,585
470
57
4
0
205,562
1
W
Da Ji
7,637
546
69
5
0
259,701
1
L
Bellona
4,264
305
7
1
0
43,987
0
W
Merlin
8,516
608
91
7
0
257,633
3
W
Mulan
7,523
537
46
3
0
279,413
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role