Player Matchup

Bastet
Bastet
Darkwarrior742
Bastet
Level 29
God Stats
8W - 9L
1,467 SR
Queue Stats
414W - 434L
1,466 Elo+
Party 1
Ra
Ra
Houndog83
Ra
Level 6
God Stats
1W - 1L
1,364 SR
Queue Stats
1W - 3L
1,363 Elo+
Solo
Neith
Neith
Indrawarrior
Neith
Level 7
God Stats
6W - 7L
1,560 SR
Queue Stats
57W - 48L
1,455 Elo+
Party 1
Bellona
Bellona
Jjaciel33
Bellona
Level 28
God Stats
0W - 4L
1,314 SR
Queue Stats
4W - 15L
1,120 Elo+
Party 3
Ares
Ares
shinodead
Ares
Level 4
God Stats
1W - 3L
1,378 SR
Queue Stats
2W - 3L
1,344 Elo+
Party 3
Team Averages
Level 15
1,417 SR
1,350 Elo+

VS

Team Averages
Level 11
1,518 SR
1,557 Elo+
Olorun
Olorun
BannableOffence
Olorun
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
154W - 108L
1,695 Elo+
Solo
Hercules
Hercules
Player One9675
Hercules
Level 28
God Stats
8W - 2L
1,588 SR
Queue Stats
279W - 301L
1,519 Elo+
Solo
Kukulkan
Kukulkan
YogurtRopes
Kukulkan
Level 3
God Stats
6W - 2L
1,500 SR
Queue Stats
66W - 71L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
ZaMightyBuddha
Amaterasu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,569 Elo+
Solo
Bakasura
Bakasura
radfurby
Bakasura
Level 3
God Stats
11W - 18L
1,500 SR
Queue Stats
63W - 67L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 2 / 5
11,098
528
14,447
16,759
6,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
2 / 7 / 4
8,973
427
6,815
15,103
5,470
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 11 / 2
8,885
423
8,242
16,128
5,242
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Jjaciel33
Bellona
16
4 / 2 / 2
10,476
499
10,079
15,142
20,203
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
13
2 / 6 / 4
8,673
413
8,768
18,502
12,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 2 / 4
13,603
648
31,231
20,467
9,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
16
6 / 0 / 15
11,688
557
15,584
20,914
20,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
YogurtRopes
Kukulkan
12
0 / 10 / 5
8,046
383
4,214
10,964
5,966
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
ZaMightyBuddha
Amaterasu
18
3 / 4 / 2
10,778
513
5,320
15,613
11,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
radfurby
Bakasura
13
1 / 6 / 4
8,844
421
2,649
11,905
4,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
58
21
Kills
28
28
Deaths
22
17
Assists
30
Player
Kills
Deaths
Assists
KDA
W
18
2
4
10
L
11
2
5
6.75
L
2
7
4
0.57
L
2
11
2
0.27
L
Bellona
Jjaciel33
Bellona
4
2
2
2.5
W
Hercules
6
0
15
13.5
W
Kukulkan
YogurtRopes
Kukulkan
0
10
5
0.25
W
Amaterasu
ZaMightyBuddha
Amaterasu
3
4
2
1
W
Bakasura
radfurby
Bakasura
1
6
4
0.5
L
Ares
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,351
Damage
58,998
81,634
Taken
79,863
49,961
Mitigated
50,938
14,479
Healing
35,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,231
21,228
2,842
15,847
20,467
9,114
3,973
2,962
17,505
113,850
0
L
14,447
4,023
0
2,586
16,759
6,328
0
6,707
9,977
0
68,560
L
6,815
907
1,471
3,221
15,103
5,470
634
7,492
7,561
55,721
0
L
8,242
3,600
0
1,655
16,128
5,242
220
7,293
8,555
0
43,492
L
Bellona
Jjaciel33
Bellona
10,079
2,286
0
1,552
15,142
20,203
1,336
6,902
8,240
0
70,766
W
Hercules
15,584
5,116
316
9,493
20,914
20,286
432
4,889
16,025
0
41,223
W
Kukulkan
YogurtRopes
Kukulkan
4,214
1,296
0
0
10,964
5,966
981
4,414
6,550
17,697
0
W
Amaterasu
ZaMightyBuddha
Amaterasu
5,320
1,642
0
4,698
15,613
11,422
646
2,414
13,199
0
75,375
W
Bakasura
radfurby
Bakasura
2,649
2,141
0
1,939
11,905
4,150
0
904
11,001
0
36,621
L
Ares
8,768
544
0
3,994
18,502
12,718
72
7,051
11,391
28,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,105
Gold Earned
52,959
451
Minions Killed
426
0
Camps Cleared
0
1,828,581
Distance Traveled
1,926,176
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,603
648
150
7
0
367,091
2
L
Bastet
11,098
528
114
5
0
440,598
2
L
Ra
8,973
427
93
4
0
294,572
0
L
Neith
8,885
423
74
4
0
353,321
1
L
Bellona
10,476
499
136
6
0
408,199
4
W
Hercules
11,688
557
54
3
0
451,318
5
W
Kukulkan
8,046
383
36
2
0
334,377
1
W
Amaterasu
10,778
513
122
6
0
331,923
0
W
Bakasura
8,844
421
64
3
0
441,467
0
L
Ares
8,673
413
34
2
0
331,891
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role