Player Matchup

Bakasura
Bakasura
DogsSushy6
Bakasura
Level 23
God Stats
5W - 2L
1,874 SR
Queue Stats
101W - 68L
1,635 Elo+
Party 2
Nu Wa
Nu Wa
Medem
Nu Wa
Level 88
God Stats
0W - 1L
1,238 SR
Queue Stats
12W - 7L
1,739 Elo+
Party 2
King Arthur
King Arthur
NotRogueZealot
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 44L
1,705 Elo+
Solo
Baron Samedi
Baron Samedi
Rayman1258
Baron Samedi
Level 3
God Stats
3W - 1L
1,789 SR
Queue Stats
3W - 1L
1,729 Elo+
Party 2
Da Ji
Da Ji
propofDogSushy6
Da Ji
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 30L
1,592 Elo+
Party 2
Team Averages
Level 32
1,580 SR
1,680 Elo+

VS

Team Averages
Level 32
1,594 SR
1,571 Elo+
Eset
Eset
Brippy2
Eset
Level 18
God Stats
1W - 2L
1,477 SR
Queue Stats
10W - 12L
1,414 Elo+
Solo
Apollo
Apollo
Natural20orBust
Apollo
Level 69
God Stats
31W - 37L
1,528 SR
Queue Stats
346W - 315L
1,602 Elo+
Party 1
Izanami
Izanami
TadashiiPasu
Izanami
Level 24
God Stats
36W - 20L
1,630 SR
Queue Stats
102W - 87L
1,614 Elo+
Party 1
Baron Samedi
Baron Samedi
Unclechewbers
Baron Samedi
Level 29
God Stats
55W - 38L
1,664 SR
Queue Stats
183W - 166L
1,574 Elo+
Party 1
Khepri
Khepri
amaloneysandwich
Khepri
Level 20
God Stats
36W - 26L
1,671 SR
Queue Stats
83W - 59L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DogsSushy6
Bakasura
16
4 / 5 / 11
10,327
1,033
13,514
19,565
9,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nu Wa
Medem
Nu Wa
17
5 / 2 / 14
10,746
1,075
20,092
8,105
3,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
NotRogueZealot
King Arthur
16
4 / 3 / 10
10,360
1,036
9,168
15,149
16,112
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Rayman1258
Baron Samedi
17
4 / 5 / 13
10,540
1,054
17,012
11,712
7,597
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 8 / 9
9,549
955
6,850
17,073
7,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

177

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Brippy2
Eset
16
2 / 8 / 15
9,936
994
11,519
15,977
6,595
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
12 / 3 / 9
12,694
1,269
17,464
10,690
3,621
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
TadashiiPasu
Izanami
16
2 / 3 / 14
10,186
1,019
14,064
14,770
5,403
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Unclechewbers
Baron Samedi
18
6 / 3 / 15
11,465
1,147
16,453
13,124
7,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
1 / 3 / 17
10,639
1,064
5,287
14,065
12,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
93
20
Kills
23
23
Deaths
20
57
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Eset
Brippy2
Eset
2
8
15
1.19
L
Bakasura
DogsSushy6
Bakasura
4
5
11
1.9
L
Nu Wa
Medem
Nu Wa
5
2
14
6
W
12
3
9
5.5
L
King Arthur
NotRogueZealot
King Arthur
4
3
10
3
L
Baron Samedi
Rayman1258
Baron Samedi
4
5
13
2.1
W
Izanami
TadashiiPasu
Izanami
2
3
14
3
W
Baron Samedi
Unclechewbers
Baron Samedi
6
3
15
4.5
W
1
3
17
3.17
L
3
8
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,636
Damage
64,787
71,604
Taken
68,626
43,932
Mitigated
35,744
13,167
Healing
20,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
Brippy2
Eset
11,519
677
805
2,035
15,977
6,595
0
7,664
7,640
32,092
0
L
Bakasura
DogsSushy6
Bakasura
13,514
9,895
0
3,797
19,565
9,834
0
9,409
10,156
0
15,755
L
Nu Wa
Medem
Nu Wa
20,092
4,932
669
1,007
8,105
3,089
0
5,178
2,927
36,531
0
W
17,464
12,754
0
2,217
10,690
3,621
0
5,710
4,057
0
41,139
L
King Arthur
NotRogueZealot
King Arthur
9,168
1,037
0
0
15,149
16,112
0
5,119
10,030
0
29,411
L
Baron Samedi
Rayman1258
Baron Samedi
17,012
1,323
3,375
2,827
11,712
7,597
0
4,852
6,860
36,957
0
W
Izanami
TadashiiPasu
Izanami
14,064
10,222
0
4,085
14,770
5,403
0
8,070
5,931
0
52,209
W
Baron Samedi
Unclechewbers
Baron Samedi
16,453
2,057
4,589
6,150
13,124
7,435
0
4,729
7,151
34,218
0
W
5,287
405
0
1,080
14,065
12,690
0
9,427
4,135
13,418
0
L
6,850
1,809
0
1,492
17,073
7,300
0
8,701
8,372
0
15,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,522
Gold Earned
54,920
161
Minions Killed
234
7
Camps Cleared
8
931,392
Distance Traveled
871,292
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,936
994
49
5
1
169,029
0
L
Bakasura
10,327
1,033
15
2
3
212,988
0
L
Nu Wa
10,746
1,075
44
4
2
178,462
0
W
Apollo
12,694
1,269
59
6
3
182,856
1
L
King Arthur
10,360
1,036
43
4
0
193,597
0
L
Baron Samedi
10,540
1,054
47
5
1
179,338
0
W
Izanami
10,186
1,019
80
8
4
161,169
0
W
Baron Samedi
11,465
1,147
34
3
0
174,202
0
W
Khepri
10,639
1,064
12
1
0
184,036
0
L
Da Ji
9,549
955
12
1
1
167,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role