Player Matchup

Thanatos
Thanatos
FeinDior
Thanatos
Level 64
God Stats
2W - 0L
1,704 SR
Queue Stats
45W - 55L
1,394 Elo+
Party 2
Gilgamesh
Gilgamesh
HaruoYhighscore
Gilgamesh
Level 40
God Stats
9W - 14L
1,335 SR
Queue Stats
27W - 34L
1,398 Elo+
Party 2
Cthulhu
Cthulhu
YRN-3RAS3
Cthulhu
Level 11
God Stats
7W - 6L
1,390 SR
Queue Stats
11W - 13L
1,342 Elo+
Party 2
Thoth
Thoth
isaacisbossnater
Thoth
Level 95
God Stats
1W - 2L
1,364 SR
Queue Stats
53W - 64L
1,424 Elo+
Party 2
Neith
Neith
vConsent
Neith
Level 5
God Stats
7W - 3L
1,824 SR
Queue Stats
10W - 5L
1,580 Elo+
Party 2
Team Averages
Level 43
1,524 SR
1,428 Elo+

VS

Team Averages
Level 11
1,428 SR
1,508 Elo+
Nemesis
Nemesis
D3vilishCr33p3r
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,609 Elo+
Party 1
Neith
Neith
Go0nJus7Say1t
Neith
Level 4
God Stats
1W - 4L
1,139 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
X_BUGGZY_X
Cu Chulainn
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Camazotz
Camazotz
xNaNaxxies
Camazotz
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,380 Elo+
Solo
Anubis
Anubis
zambat121
Anubis
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 7L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FeinDior
Thanatos
17
23 / 7 / 27
13,967
499
27,458
24,555
9,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
HaruoYhighscore
Gilgamesh
20
28 / 3 / 26
15,868
567
19,097
20,683
23,872
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
YRN-3RAS3
Cthulhu
15
8 / 6 / 34
12,481
446
14,356
29,060
16,659
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
21 / 5 / 25
14,189
507
40,598
11,410
4,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
vConsent
Neith
14
7 / 6 / 18
11,872
424
15,355
10,170
3,638
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 20 / 3
7,986
285
1,542
21,526
7,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
8 / 18 / 10
12,964
463
13,054
29,152
9,551
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
X_BUGGZY_X
Cu Chulainn
13
3 / 16 / 4
10,564
377
3,756
24,734
14,138
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Camazotz
xNaNaxxies
Camazotz
18
7 / 11 / 3
12,047
430
7,425
30,629
10,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
zambat121
Anubis
14
4 / 23 / 4
11,128
397
9,507
27,349
9,268
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

217
Kill Participation
46
87
Kills
22
27
Deaths
88
130
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
20
3
0.08
W
Thanatos
FeinDior
Thanatos
23
7
27
5.21
L
8
18
10
0.72
W
Gilgamesh
HaruoYhighscore
Gilgamesh
28
3
26
13.67
L
Cu Chulainn
X_BUGGZY_X
Cu Chulainn
3
16
4
0.31
W
Cthulhu
YRN-3RAS3
Cthulhu
8
6
34
4.17
W
21
5
25
6.7
W
Neith
vConsent
Neith
7
6
18
2.67
L
Camazotz
xNaNaxxies
Camazotz
7
11
3
0.77
L
Anubis
zambat121
Anubis
4
23
4
0.26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,864
Damage
35,284
95,878
Taken
133,390
58,023
Mitigated
51,034
36,895
Healing
8,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,542
460
0
669
21,526
7,110
0
6,320
15,086
0
8,475
W
Thanatos
FeinDior
Thanatos
27,458
6,687
0
17,840
24,555
9,726
547
1,628
22,707
431
61,856
L
13,054
7,426
0
796
29,152
9,551
0
10,680
18,142
61
42,562
W
Gilgamesh
HaruoYhighscore
Gilgamesh
19,097
3,685
1,540
4,549
20,683
23,872
2,906
1,935
18,748
0
73,809
L
Cu Chulainn
X_BUGGZY_X
Cu Chulainn
3,756
1,006
0
0
24,734
14,138
110
12,705
11,879
0
12,425
W
Cthulhu
YRN-3RAS3
Cthulhu
14,356
863
869
10,830
29,060
16,659
471
4,373
22,914
36,129
0
W
40,598
1,100
0
988
11,410
4,128
1,106
996
10,414
94,737
0
W
Neith
vConsent
Neith
15,355
10,417
0
279
10,170
3,638
2,559
636
9,534
0
40,372
L
Camazotz
xNaNaxxies
Camazotz
7,425
1,420
0
4,352
30,629
10,967
19
9,973
20,536
0
33,284
L
Anubis
zambat121
Anubis
9,507
232
311
2,510
27,349
9,268
0
14,473
12,546
32,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,377
Gold Earned
54,689
380
Minions Killed
167
0
Camps Cleared
0
2,374,831
Distance Traveled
1,729,236
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,986
285
5
0
0
328,277
6
W
Thanatos
13,967
499
62
2
0
506,548
4
L
Neith
12,964
463
61
2
0
318,192
0
W
Gilgamesh
15,868
567
122
4
0
557,379
4
L
Cu Chulainn
10,564
377
11
0
0
282,252
0
W
Cthulhu
12,481
446
43
2
0
490,502
3
W
Thoth
14,189
507
108
4
0
488,648
0
W
Neith
11,872
424
45
2
0
331,754
0
L
Camazotz
12,047
430
48
2
0
481,045
0
L
Anubis
11,128
397
42
2
0
319,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role