Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
NuclearHusky
Achilles
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 26L
1,645 Elo+
Party 3
Ganesha
Ganesha
Spookycatz
Ganesha
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,478 Elo+
Party 3
Zeus
Zeus
UberCBlock
Zeus
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 10L
1,144 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
myjul
Morgan Le Fay
Level 105
God Stats
4W - 4L
1,169 SR
Queue Stats
102W - 84L
1,573 Elo+
Party 3
Team Averages
Level 99
1,434 SR
1,468 Elo+

VS

Team Averages
Level 54
1,328 SR
1,338 Elo+
Poseidon
Poseidon
HermitWitchDr
Poseidon
Level 89
God Stats
15W - 9L
1,543 SR
Queue Stats
180W - 210L
1,457 Elo+
Party 1
Artio
Artio
MommyCaroline
Artio
Level 29
God Stats
19W - 100L
1,099 SR
Queue Stats
64W - 251L
1,151 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PapaStephane
Tsukuyomi
Level 67
God Stats
37W - 91L
1,362 SR
Queue Stats
123W - 296L
1,369 Elo+
Party 2
Bellona
Bellona
TheProHunter13
Bellona
Level 28
God Stats
7W - 39L
1,217 SR
Queue Stats
35W - 158L
1,138 Elo+
Party 2
Izanami
Izanami
sammy_moose10
Izanami
Level 59
God Stats
3W - 5L
1,418 SR
Queue Stats
13W - 8L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
19
14 / 0 / 19
13,096
1,310
24,483
8,296
2,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
NuclearHusky
Achilles
17
6 / 0 / 25
10,599
1,060
13,346
13,726
14,678
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
Spookycatz
Ganesha
18
0 / 1 / 31
10,411
1,041
8,723
9,853
9,774
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
9 / 2 / 18
10,802
1,080
10,591
5,820
1,999
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Morgan Le Fay
myjul
Morgan Le Fay
18
12 / 2 / 20
11,990
1,199
23,473
6,967
3,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

301

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
HermitWitchDr
Poseidon
15
2 / 2 / 3
10,176
1,018
10,405
5,104
1,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 15 / 3
9,780
978
6,904
36,555
32,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
PapaStephane
Tsukuyomi
15
1 / 12 / 2
9,340
934
6,773
17,327
6,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 12 / 2
8,967
897
7,647
23,178
12,463
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
15
1 / 0 / 2
9,449
945
6,680
4,806
1,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
17
41
Kills
5
5
Deaths
41
113
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
14
0
19
23.5
L
Poseidon
HermitWitchDr
Poseidon
2
2
3
1.75
L
1
15
3
0.17
W
Achilles
NuclearHusky
Achilles
6
0
25
18.5
L
Tsukuyomi
PapaStephane
Tsukuyomi
1
12
2
0.17
W
Ganesha
Spookycatz
Ganesha
0
1
31
15.5
L
0
12
2
0.08
W
9
2
18
9
W
Morgan Le Fay
myjul
Morgan Le Fay
12
2
20
11
L
Izanami
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,616
Damage
38,409
44,662
Taken
86,970
32,251
Mitigated
54,675
10,370
Healing
5,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
24,483
14,866
0
4,016
8,296
2,682
0
4,001
3,781
0
56,175
L
Poseidon
HermitWitchDr
Poseidon
10,405
271
248
144
5,104
1,188
0
1,926
3,178
29,193
0
L
6,904
1,632
770
2,956
36,555
32,691
0
19,021
17,534
13,693
0
W
Achilles
NuclearHusky
Achilles
13,346
5,797
936
2,899
13,726
14,678
0
2,620
10,372
0
20,616
L
Tsukuyomi
PapaStephane
Tsukuyomi
6,773
1,831
0
651
17,327
6,828
0
5,072
12,255
0
16,925
W
Ganesha
Spookycatz
Ganesha
8,723
1,027
0
0
9,853
9,774
0
3,677
5,753
11,200
0
L
7,647
1,376
0
705
23,178
12,463
0
14,212
8,966
0
17,876
W
10,591
4,375
0
0
5,820
1,999
0
3,381
2,265
26,785
0
W
Morgan Le Fay
myjul
Morgan Le Fay
23,473
3,329
537
1,982
6,967
3,118
0
2,258
4,621
48,684
0
L
Izanami
6,680
4,165
0
70
4,806
1,505
0
2,556
2,250
0
34,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,898
Gold Earned
47,712
204
Minions Killed
168
8
Camps Cleared
7
937,481
Distance Traveled
971,966
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,096
1,310
103
10
2
190,159
0
L
Poseidon
10,176
1,018
52
5
1
212,223
0
L
Artio
9,780
978
15
2
0
176,334
0
W
Achilles
10,599
1,060
5
1
1
211,013
0
L
Tsukuyomi
9,340
934
14
1
4
206,574
1
W
Ganesha
10,411
1,041
0
0
0
181,377
0
L
Bellona
8,967
897
28
3
2
193,197
0
W
Zeus
10,802
1,080
34
3
1
160,624
0
W
Morgan Le Fay
11,990
1,199
62
6
4
194,308
0
L
Izanami
9,449
945
59
6
0
183,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role