Player Matchup

Ares
Ares
 
Ares
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
MexicanPoptart
Sun Wukong
Level 108
God Stats
2W - 2L
1,290 SR
Queue Stats
26W - 14L
1,455 Elo+
Party 2
Sol
Sol
blazewolf200
Sol
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 11L
1,601 Elo+
Party 2
Achilles
Achilles
mexamericanmoose
Achilles
Level 103
God Stats
3W - 4L
1,555 SR
Queue Stats
49W - 39L
1,502 Elo+
Party 2
Bellona
Bellona
yahwuey
Bellona
Level 14
God Stats
10W - 5L
1,616 SR
Queue Stats
19W - 11L
1,656 Elo+
Party 2
Team Averages
Level 60
1,492 SR
1,543 Elo+

VS

Team Averages
Level 40
1,490 SR
1,430 Elo+
Discordia
Discordia
Kiizuu
Discordia
Level 29
God Stats
8W - 5L
1,745 SR
Queue Stats
15W - 17L
1,546 Elo+
Party 3
Rama
Rama
TheBeefyBison
Rama
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,356 Elo+
Party 1
Yemoja
Yemoja
Whimsey220
Yemoja
Level 18
God Stats
0W - 2L
1,252 SR
Queue Stats
2W - 9L
1,356 Elo+
Party 1
Thanatos
Thanatos
Zevronn
Thanatos
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,492 Elo+
Party 3
King Arthur
King Arthur
seanlikesguac
King Arthur
Level 31
God Stats
2W - 4L
1,454 SR
Queue Stats
56W - 76L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
3 / 0 / 17
10,140
1,014
6,033
5,361
4,731
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
MexicanPoptart
Sun Wukong
19
14 / 0 / 16
13,128
1,313
21,111
9,059
7,476
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
6 / 2 / 19
10,956
1,096
26,456
8,430
3,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
7 / 2 / 19
10,913
1,091
15,595
15,175
15,830
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
yahwuey
Bellona
17
4 / 2 / 22
10,508
1,051
6,385
7,985
4,804
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Team 1 Tickets

286

VS

Team 2 Tickets

95

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Kiizuu
Discordia
15
1 / 4 / 3
9,209
921
9,394
9,648
3,542
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 7 / 0
8,623
862
6,780
14,502
4,959
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
Whimsey220
Yemoja
15
0 / 7 / 2
9,510
951
3,596
13,334
12,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Zevronn
Thanatos
15
3 / 8 / 3
9,609
961
11,141
19,013
7,683
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
seanlikesguac
King Arthur
15
1 / 8 / 4
9,516
952
6,523
26,104
14,268
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
18
34
Kills
6
6
Deaths
34
93
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
0
17
11.5
L
Discordia
Kiizuu
Discordia
1
4
3
0.63
W
Sun Wukong
MexicanPoptart
Sun Wukong
14
0
16
22
L
1
7
0
0.14
L
Yemoja
Whimsey220
Yemoja
0
7
2
0.14
L
Thanatos
Zevronn
Thanatos
3
8
3
0.56
W
6
2
19
7.75
W
7
2
19
8.25
L
King Arthur
seanlikesguac
King Arthur
1
8
4
0.38
W
Bellona
yahwuey
Bellona
4
2
22
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,580
Damage
37,434
46,010
Taken
82,601
35,987
Mitigated
42,969
15,228
Healing
10,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,033
396
0
800
5,361
4,731
0
1,524
3,837
14,306
0
L
Discordia
Kiizuu
Discordia
9,394
275
127
473
9,648
3,542
0
2,231
7,417
33,651
0
W
Sun Wukong
MexicanPoptart
Sun Wukong
21,111
5,917
0
4,338
9,059
7,476
0
1,837
7,222
0
47,170
L
6,780
5,169
0
916
14,502
4,959
0
2,216
12,286
0
33,838
L
Yemoja
Whimsey220
Yemoja
3,596
1,366
1,883
1,118
13,334
12,517
0
5,429
7,905
12,139
0
L
Thanatos
Zevronn
Thanatos
11,141
3,564
0
3,992
19,013
7,683
0
7,725
11,288
0
17,161
W
26,456
11,531
0
3,782
8,430
3,146
0
3,475
4,955
55,686
0
W
15,595
5,472
0
6,268
15,175
15,830
0
3,789
11,386
0
21,523
L
King Arthur
seanlikesguac
King Arthur
6,523
1,270
0
1,513
26,104
14,268
0
14,888
10,864
0
29,279
W
Bellona
yahwuey
Bellona
6,385
2,495
0
40
7,985
4,804
0
2,365
4,825
0
18,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,645
Gold Earned
46,467
193
Minions Killed
175
10
Camps Cleared
4
943,405
Distance Traveled
839,635
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,140
1,014
9
1
2
181,128
1
L
Discordia
9,209
921
50
5
0
176,744
0
W
Sun Wukong
13,128
1,313
71
7
4
233,156
0
L
Rama
8,623
862
50
5
3
173,825
0
L
Yemoja
9,510
951
23
2
0
133,697
0
L
Thanatos
9,609
961
9
1
0
185,743
0
W
Sol
10,956
1,096
77
8
0
157,154
0
W
Achilles
10,913
1,091
9
1
1
201,294
1
L
King Arthur
9,516
952
43
4
1
169,626
0
W
Bellona
10,508
1,051
27
3
3
170,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role