Player Matchup

Kukulkan
Kukulkan
DaredevilNCS
Kukulkan
Level 8
God Stats
1W - 1L
1,227 SR
Queue Stats
13W - 15L
1,399 Elo+
Party 3
Xing Tian
Xing Tian
FoxyGrandpa37
Xing Tian
Level 11
God Stats
5W - 0L
1,711 SR
Queue Stats
30W - 20L
1,550 Elo+
Party 1
Horus
Horus
MoistWood
Horus
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 29L
1,505 Elo+
Party 1
Bakasura
Bakasura
SVGaming01
Bakasura
Level 27
God Stats
7W - 9L
1,362 SR
Queue Stats
13W - 13L
1,428 Elo+
Party 3
Cupid
Cupid
shari316
Cupid
Level 13
God Stats
29W - 16L
1,488 SR
Queue Stats
30W - 20L
1,412 Elo+
Party 1
Team Averages
Level 15
1,458 SR
1,459 Elo+

VS

Team Averages
Level 17
1,459 SR
1,420 Elo+
Olorun
Olorun
APlatapuss
Olorun
Level 12
God Stats
3W - 5L
1,327 SR
Queue Stats
11W - 17L
1,421 Elo+
Solo
Medusa
Medusa
Dryhaldar
Medusa
Level 29
God Stats
25W - 34L
1,433 SR
Queue Stats
119W - 142L
1,412 Elo+
Solo
Ne Zha
Ne Zha
GeorgePeterVO
Ne Zha
Level 17
God Stats
24W - 25L
1,535 SR
Queue Stats
31W - 38L
1,522 Elo+
Solo
Xing Tian
Xing Tian
Jmere
Xing Tian
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 53L
1,421 Elo+
Party 2
Fenrir
Fenrir
littletinyfinger
Fenrir
Level 11
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 19L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DaredevilNCS
Kukulkan
19
4 / 2 / 24
12,448
1,037
17,150
9,086
4,078
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
FoxyGrandpa37
Xing Tian
20
4 / 1 / 28
13,097
1,091
10,790
13,267
15,492
Talisman

Talisman

+75
Health
+15
Magical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Horus
MoistWood
Horus
20
6 / 2 / 33
14,054
1,171
20,729
19,083
24,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
SVGaming01
Bakasura
20
15 / 1 / 12
14,707
1,226
19,843
12,679
6,507
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cupid
shari316
Cupid
20
12 / 4 / 24
13,688
1,141
30,716
14,515
7,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

243

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
APlatapuss
Olorun
16
0 / 7 / 5
9,982
832
5,571
16,409
6,135
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
Dryhaldar
Medusa
17
3 / 10 / 3
12,021
1,002
13,490
21,362
7,773
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 8 / 6
11,355
946
7,846
25,716
15,390
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
Jmere
Xing Tian
17
4 / 8 / 6
11,948
996
20,993
27,353
24,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 8 / 3
11,063
922
12,090
20,762
8,240
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
33
41
Kills
10
10
Deaths
41
121
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Olorun
APlatapuss
Olorun
0
7
5
0.36
W
Kukulkan
DaredevilNCS
Kukulkan
4
2
24
8
L
Medusa
Dryhaldar
Medusa
3
10
3
0.45
W
Xing Tian
FoxyGrandpa37
Xing Tian
4
1
28
18
L
0
8
6
0.38
L
Xing Tian
Jmere
Xing Tian
4
8
6
0.88
W
Horus
MoistWood
Horus
6
2
33
11.25
W
Bakasura
SVGaming01
Bakasura
15
1
12
21
L
3
8
3
0.56
W
Cupid
shari316
Cupid
12
4
24
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,228
Damage
59,990
68,630
Taken
111,602
58,129
Mitigated
62,256
20,506
Healing
18,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
APlatapuss
Olorun
5,571
2,923
259
2,740
16,409
6,135
0
4,555
11,224
18,113
0
W
Kukulkan
DaredevilNCS
Kukulkan
17,150
2,380
0
461
9,086
4,078
0
2,643
6,443
44,874
0
L
Medusa
Dryhaldar
Medusa
13,490
5,358
0
2,037
21,362
7,773
0
4,922
15,974
0
42,019
W
Xing Tian
FoxyGrandpa37
Xing Tian
10,790
1,886
0
0
13,267
15,492
0
5,387
7,880
20,846
0
L
7,846
2,817
561
4,633
25,716
15,390
0
6,963
17,423
0
19,090
L
Xing Tian
Jmere
Xing Tian
20,993
2,735
1,170
3,707
27,353
24,718
0
6,319
20,231
46,567
0
W
Horus
MoistWood
Horus
20,729
8,226
3,076
6,972
19,083
24,617
0
8,191
10,892
0
24,899
W
Bakasura
SVGaming01
Bakasura
19,843
12,378
1,660
2,873
12,679
6,507
0
3,906
8,773
0
44,138
L
12,090
4,930
965
1,993
20,762
8,240
0
5,181
14,634
0
26,834
W
Cupid
shari316
Cupid
30,716
24,344
232
5,232
14,515
7,435
0
6,437
8,078
0
57,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,994
Gold Earned
56,369
235
Minions Killed
197
10
Camps Cleared
5
1,117,127
Distance Traveled
972,024
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,982
832
31
3
1
142,042
0
W
Kukulkan
12,448
1,037
77
6
0
196,751
0
L
Medusa
12,021
1,002
68
6
0
204,170
0
W
Xing Tian
13,097
1,091
18
2
0
220,739
1
L
Ne Zha
11,355
946
26
2
1
220,331
0
L
Xing Tian
11,948
996
42
4
1
203,801
0
W
Horus
14,054
1,171
6
1
1
232,404
0
W
Bakasura
14,707
1,226
72
6
8
269,752
0
L
Fenrir
11,063
922
30
3
2
201,680
0
W
Cupid
13,688
1,141
62
5
1
197,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role