Player Matchup

Chiron
Chiron
IntoxicatorGod
Chiron
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 16L
1,663 Elo+
Party 1
Sun Wukong
Sun Wukong
LieutenantSmokes
Sun Wukong
Level 79
God Stats
0W - 1L
1,546 SR
Queue Stats
72W - 27L
1,702 Elo+
Party 1
Scylla
Scylla
OptimusDabzz
Scylla
Level 28
God Stats
24W - 9L
1,822 SR
Queue Stats
55W - 19L
1,704 Elo+
Party 1
Ne Zha
Ne Zha
TheMoneyMan
Ne Zha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 21L
1,674 Elo+
Party 1
Cthulhu
Cthulhu
Zaxobeat
Cthulhu
Level 9
God Stats
4W - 2L
1,962 SR
Queue Stats
80W - 52L
1,799 Elo+
Party 1
Team Averages
Level 38
1,666 SR
1,709 Elo+

VS

Team Averages
Level 78
1,582 SR
1,534 Elo+
Sol
Sol
DaddyDeathKing
Sol
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
195W - 190L
1,538 Elo+
Party 2
Thanatos
Thanatos
Jwizzyy
Thanatos
Level 15
God Stats
13W - 16L
1,534 SR
Queue Stats
14W - 23L
1,529 Elo+
Party 2
Hercules
Hercules
MuchNutty
Hercules
Level 158
God Stats
29W - 15L
1,649 SR
Queue Stats
413W - 370L
1,601 Elo+
Party 2
Cerberus
Cerberus
Rexxi
Cerberus
Level 46
God Stats
2W - 0L
1,523 SR
Queue Stats
28W - 26L
1,442 Elo+
Solo
Danzaburou
Danzaburou
superdohj
Danzaburou
Level 45
God Stats
15W - 7L
1,705 SR
Queue Stats
208W - 207L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 3
9,211
419
9,758
22,736
8,823
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
LieutenantSmokes
Sun Wukong
19
4 / 6 / 5
11,931
542
14,819
20,500
15,992
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
16
5 / 9 / 3
10,682
486
11,235
13,253
5,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
16
0 / 6 / 7
9,660
439
13,782
19,158
7,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Zaxobeat
Cthulhu
14
2 / 10 / 3
9,166
417
5,863
17,416
13,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 10
12,925
588
14,039
18,092
7,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Jwizzyy
Thanatos
17
2 / 4 / 8
11,703
532
5,606
17,789
7,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
MuchNutty
Hercules
20
9 / 1 / 13
14,031
638
20,607
23,685
23,120
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Rexxi
Cerberus
16
4 / 4 / 12
12,074
549
9,689
20,363
23,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
superdohj
Danzaburou
19
15 / 2 / 7
14,287
649
23,276
16,831
7,515
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
88
13
Kills
38
38
Deaths
14
21
Assists
50
Player
Kills
Deaths
Assists
KDA
W
8
3
10
4.33
L
2
7
3
0.5
W
Thanatos
Jwizzyy
Thanatos
2
4
8
1.5
L
Sun Wukong
LieutenantSmokes
Sun Wukong
4
6
5
1.08
W
Hercules
MuchNutty
Hercules
9
1
13
15.5
L
Scylla
5
9
3
0.72
W
Cerberus
Rexxi
Cerberus
4
4
12
2.5
L
Ne Zha
0
6
7
0.58
L
Cthulhu
Zaxobeat
Cthulhu
2
10
3
0.35
W
Danzaburou
superdohj
Danzaburou
15
2
7
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,457
Damage
73,217
93,063
Taken
96,760
50,820
Mitigated
68,068
24,320
Healing
40,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,039
5,483
0
5,436
18,092
7,077
4,547
4,282
13,538
85,428
0
L
9,758
3,838
253
6,984
22,736
8,823
378
5,447
17,172
0
67,799
W
Thanatos
Jwizzyy
Thanatos
5,606
657
0
10,836
17,789
7,112
338
2,257
15,454
0
72,409
L
Sun Wukong
LieutenantSmokes
Sun Wukong
14,819
2,331
0
7,236
20,500
15,992
68
3,902
16,522
0
78,466
W
Hercules
MuchNutty
Hercules
20,607
8,688
0
13,930
23,685
23,120
1,022
3,559
19,779
0
97,826
L
Scylla
11,235
741
0
1,191
13,253
5,098
0
3,297
9,754
38,908
0
W
Cerberus
Rexxi
Cerberus
9,689
588
0
6,357
20,363
23,244
115
4,719
15,496
36,635
0
L
Ne Zha
13,782
2,066
0
5,946
19,158
7,655
0
5,400
13,634
0
71,904
L
Cthulhu
Zaxobeat
Cthulhu
5,863
301
683
2,027
17,416
13,252
186
5,099
12,225
32,575
0
W
Danzaburou
superdohj
Danzaburou
23,276
14,766
0
3,838
16,831
7,515
4,641
2,336
14,455
0
120,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,650
Gold Earned
65,020
498
Minions Killed
610
0
Camps Cleared
0
2,027,177
Distance Traveled
2,150,078
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,925
588
126
6
0
417,288
4
L
Chiron
9,211
419
98
4
0
390,255
7
W
Thanatos
11,703
532
114
5
0
438,435
0
L
Sun Wukong
11,931
542
154
7
0
416,109
0
W
Hercules
14,031
638
175
8
0
479,726
8
L
Scylla
10,682
486
71
3
0
361,398
0
W
Cerberus
12,074
549
60
3
0
411,788
2
L
Ne Zha
9,660
439
118
5
0
447,262
2
L
Cthulhu
9,166
417
57
3
0
412,153
4
W
Danzaburou
14,287
649
135
6
0
402,841
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role