Player Matchup

Mulan
Mulan
Charmander035
Mulan
Level 16
God Stats
4W - 3L
1,500 SR
Queue Stats
108W - 111L
1,497 Elo+
Solo
Bacchus
Bacchus
SABE2011
Bacchus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 130L
1,458 Elo+
Solo
Nemesis
Nemesis
arion1332
Nemesis
Level 11
God Stats
0W - 3L
1,179 SR
Queue Stats
10W - 10L
1,398 Elo+
Solo
Anubis
Anubis
ucekage-
Anubis
Level 21
God Stats
11W - 9L
1,426 SR
Queue Stats
324W - 355L
1,522 Elo+
Party 1
Ymir
Ymir
yungeenuce
Ymir
Level 13
God Stats
10W - 11L
1,644 SR
Queue Stats
51W - 48L
1,449 Elo+
Party 1
Team Averages
Level 14
1,450 SR
1,465 Elo+

VS

Team Averages
Level 14
1,501 SR
1,498 Elo+
Raijin
Raijin
AceVTV
Raijin
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 57L
1,464 Elo+
Party 2
Gilgamesh
Gilgamesh
Dirtybeanus
Gilgamesh
Level 7
God Stats
2W - 2L
1,424 SR
Queue Stats
7W - 7L
1,590 Elo+
Party 3
Ymir
Ymir
Moto1201317
Ymir
Level 24
God Stats
15W - 12L
1,581 SR
Queue Stats
38W - 40L
1,386 Elo+
Party 2
Medusa
Medusa
Xx_CavaleiroN_xX
Medusa
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 65L
1,461 Elo+
Solo
Tsukuyomi
Tsukuyomi
some simian
Tsukuyomi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,590 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 8 / 3
13,250
491
16,973
24,328
27,158
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bacchus
SABE2011
Bacchus
13
0 / 12 / 6
9,105
337
2,172
17,983
8,099
Nemesis
arion1332
Nemesis
16
4 / 10 / 10
11,237
416
9,798
23,101
7,990
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
ucekage-
Anubis
19
11 / 7 / 9
12,836
475
19,653
20,093
10,738
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
11 / 4 / 19
15,391
570
21,604
26,721
29,876
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AceVTV
Raijin
20
14 / 4 / 12
15,107
560
23,250
18,375
8,220
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Dirtybeanus
Gilgamesh
20
8 / 5 / 16
14,048
520
22,096
25,272
24,986
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
3 / 5 / 11
13,616
504
5,920
18,497
14,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 8 / 7
11,667
432
4,765
16,571
6,705
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Tsukuyomi
some simian
Tsukuyomi
20
13 / 9 / 18
15,019
556
28,472
26,356
10,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
105
31
Kills
41
41
Deaths
31
47
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Raijin
AceVTV
Raijin
14
4
12
5
L
5
8
3
0.81
W
Gilgamesh
Dirtybeanus
Gilgamesh
8
5
16
3.2
W
3
5
11
1.7
L
Bacchus
SABE2011
Bacchus
0
12
6
0.25
W
3
8
7
0.81
L
Nemesis
arion1332
Nemesis
4
10
10
0.9
W
Tsukuyomi
some simian
Tsukuyomi
13
9
18
2.44
L
Anubis
ucekage-
Anubis
11
7
9
2.21
L
11
4
19
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,200
Damage
84,503
112,226
Taken
105,071
83,861
Mitigated
65,047
25,723
Healing
19,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
AceVTV
Raijin
23,250
1,513
172
4,542
18,375
8,220
0
6,682
11,693
108,172
0
L
16,973
1,430
0
6,462
24,328
27,158
724
2,753
21,436
0
67,008
W
Gilgamesh
Dirtybeanus
Gilgamesh
22,096
5,700
0
5,373
25,272
24,986
946
8,196
17,076
0
91,356
W
5,920
1,363
0
52
18,497
14,211
392
11,914
6,583
41,177
0
L
Bacchus
SABE2011
Bacchus
2,172
566
0
0
17,983
8,099
0
5,644
12,128
15,584
0
W
4,765
2,201
0
2,442
16,571
6,705
2,163
8,672
7,899
0
39,517
L
Nemesis
arion1332
Nemesis
9,798
3,491
0
5,592
23,101
7,990
0
5,455
17,389
0
43,989
W
Tsukuyomi
some simian
Tsukuyomi
28,472
8,876
0
6,664
26,356
10,925
60
7,965
18,391
0
132,079
L
Anubis
ucekage-
Anubis
19,653
967
897
6,783
20,093
10,738
0
5,892
14,002
81,277
0
L
21,604
4,001
1,963
4,026
26,721
29,876
941
8,322
18,101
89,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,819
Gold Earned
69,457
455
Minions Killed
567
0
Camps Cleared
0
2,357,049
Distance Traveled
2,330,320
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
15,107
560
157
6
0
434,660
13
L
Mulan
13,250
491
145
5
0
449,802
2
W
Gilgamesh
14,048
520
130
5
0
490,937
1
W
Ymir
13,616
504
67
2
0
440,615
0
L
Bacchus
9,105
337
24
1
0
436,952
4
W
Medusa
11,667
432
68
3
0
441,519
1
L
Nemesis
11,237
416
52
2
0
522,061
0
W
Tsukuyomi
15,019
556
145
5
0
522,589
7
L
Anubis
12,836
475
122
5
0
452,420
1
L
Ymir
15,391
570
112
4
0
495,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role