Player Matchup

Bakasura
Bakasura
DogsSushy6
Bakasura
Level 23
God Stats
5W - 2L
1,822 SR
Queue Stats
101W - 68L
1,631 Elo+
Party 2
Yemoja
Yemoja
JarlEudy
Yemoja
Level 4
God Stats
1W - 0L
1,327 SR
Queue Stats
3W - 2L
1,264 Elo+
Solo
Cu Chulainn
Cu Chulainn
Medem
Cu Chulainn
Level 88
God Stats
1W - 0L
1,390 SR
Queue Stats
12W - 7L
1,727 Elo+
Party 2
Baron Samedi
Baron Samedi
Rayman1258
Baron Samedi
Level 2
God Stats
3W - 1L
1,700 SR
Queue Stats
3W - 1L
1,676 Elo+
Party 2
Sun Wukong
Sun Wukong
propofDogSushy6
Sun Wukong
Level 18
God Stats
3W - 3L
1,571 SR
Queue Stats
41W - 30L
1,586 Elo+
Party 2
Team Averages
Level 27
1,562 SR
1,577 Elo+

VS

Team Averages
Level 18
1,470 SR
1,345 Elo+
Sun Wukong
Sun Wukong
Bigboyjones679
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 79L
1,380 Elo+
Party 1
Hera
Hera
Luisluengoq
Hera
Level 20
God Stats
48W - 39L
1,543 SR
Queue Stats
85W - 106L
1,397 Elo+
Party 3
Vamana
Vamana
NeithDoggy
Vamana
Level 7
God Stats
0W - 2L
1,571 SR
Queue Stats
0W - 2L
1,212 Elo+
Party 1
Ares
Ares
Wishfulghost
Ares
Level 16
God Stats
20W - 21L
1,512 SR
Queue Stats
35W - 46L
1,431 Elo+
Solo
Scylla
Scylla
Yvelss
Scylla
Level 17
God Stats
3W - 10L
1,222 SR
Queue Stats
60W - 87L
1,304 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DogsSushy6
Bakasura
20
17 / 4 / 14
14,303
1,192
32,246
20,099
9,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yemoja
JarlEudy
Yemoja
19
1 / 3 / 25
12,820
1,068
12,160
14,286
14,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cu Chulainn
Medem
Cu Chulainn
19
13 / 6 / 12
14,151
1,179
21,389
18,608
17,603
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
Rayman1258
Baron Samedi
19
7 / 1 / 18
12,416
1,035
20,227
8,074
3,968
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
propofDogSushy6
Sun Wukong
18
4 / 3 / 15
11,381
948
13,336
21,343
21,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

246

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bigboyjones679
Sun Wukong
17
2 / 6 / 8
11,294
941
13,383
17,113
11,839
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
0 / 12 / 13
11,321
943
13,347
19,391
6,145
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
NeithDoggy
Vamana
18
8 / 6 / 6
13,632
1,136
20,336
24,826
22,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
0 / 11 / 6
10,416
868
10,623
26,630
27,468
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
Yvelss
Scylla
17
7 / 7 / 6
12,655
1,055
15,423
17,737
5,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
56
42
Kills
17
17
Deaths
42
84
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Bigboyjones679
Sun Wukong
2
6
8
1
W
Bakasura
DogsSushy6
Bakasura
17
4
14
6
W
Yemoja
JarlEudy
Yemoja
1
3
25
4.5
L
0
12
13
0.54
W
Cu Chulainn
Medem
Cu Chulainn
13
6
12
3.17
L
Vamana
NeithDoggy
Vamana
8
6
6
1.83
W
Baron Samedi
Rayman1258
Baron Samedi
7
1
18
16
L
0
11
6
0.27
L
Scylla
Yvelss
Scylla
7
7
6
1.43
W
Sun Wukong
propofDogSushy6
Sun Wukong
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,358
Damage
73,112
82,410
Taken
105,697
66,747
Mitigated
73,053
33,436
Healing
8,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Bigboyjones679
Sun Wukong
13,383
4,083
0
670
17,113
11,839
0
6,208
10,155
0
28,828
W
Bakasura
DogsSushy6
Bakasura
32,246
24,359
0
8,384
20,099
9,335
0
8,973
10,836
0
36,582
W
Yemoja
JarlEudy
Yemoja
12,160
4,459
5,888
2,206
14,286
14,219
0
8,000
5,964
28,850
0
L
13,347
2,990
340
332
19,391
6,145
0
2,268
14,624
23,289
0
W
Cu Chulainn
Medem
Cu Chulainn
21,389
6,945
946
1,161
18,608
17,603
0
8,102
10,124
3,519
41,206
L
Vamana
NeithDoggy
Vamana
20,336
9,818
0
4,971
24,826
22,214
0
12,180
12,049
2,601
40,123
W
Baron Samedi
Rayman1258
Baron Samedi
20,227
3,587
6,455
3,421
8,074
3,968
0
3,633
4,293
44,054
0
L
10,623
1,300
909
1,677
26,630
27,468
0
11,946
12,637
23,792
0
L
Scylla
Yvelss
Scylla
15,423
1,120
0
0
17,737
5,387
0
1,580
14,444
33,804
0
W
Sun Wukong
propofDogSushy6
Sun Wukong
13,336
3,694
0
4,975
21,343
21,622
0
10,041
10,758
0
28,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,071
Gold Earned
59,318
199
Minions Killed
167
11
Camps Cleared
6
1,082,452
Distance Traveled
995,312
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,294
941
37
3
0
219,134
1
W
Bakasura
14,303
1,192
34
3
7
224,601
0
W
Yemoja
12,820
1,068
29
2
0
193,577
3
L
Hera
11,321
943
29
2
2
215,994
1
W
Cu Chulainn
14,151
1,179
43
4
2
196,224
0
L
Vamana
13,632
1,136
29
2
3
219,814
1
W
Baron Samedi
12,416
1,035
61
5
1
222,993
0
L
Ares
10,416
868
21
2
0
129,473
2
L
Scylla
12,655
1,055
51
4
1
210,897
0
W
Sun Wukong
11,381
948
32
3
1
245,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role