Player Matchup

Jing Wei
Jing Wei
BaggyOregano99
Jing Wei
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
140W - 83L
1,689 Elo+
Solo
The Morrigan
The Morrigan
Kim Jong Uno815
The Morrigan
Level 25
God Stats
3W - 1L
1,748 SR
Queue Stats
111W - 63L
1,682 Elo+
Solo
Bacchus
Bacchus
KingPhillips__
Bacchus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 41L
1,632 Elo+
Solo
Cu Chulainn
Cu Chulainn
vlSurreallv
Cu Chulainn
Level 17
God Stats
1W - 1L
1,362 SR
Queue Stats
22W - 18L
1,583 Elo+
Solo
Amaterasu
Amaterasu
xStormely
Amaterasu
Level 25
God Stats
27W - 25L
1,614 SR
Queue Stats
399W - 389L
1,629 Elo+
Solo
Team Averages
Level 25
1,545 SR
1,643 Elo+

VS

Team Averages
Level 15
1,650 SR
1,660 Elo+
Amaterasu
Amaterasu
Achoo_I1
Amaterasu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,604 Elo+
Solo
Medusa
Medusa
DaddysFatSack_
Medusa
Level 28
God Stats
13W - 5L
1,831 SR
Queue Stats
97W - 68L
1,626 Elo+
Solo
Tiamat
Tiamat
GreenBuffMe
Tiamat
Level 4
God Stats
2W - 1L
1,725 SR
Queue Stats
13W - 8L
1,690 Elo+
Solo
Cerberus
Cerberus
Kitpotat
Cerberus
Level 7
God Stats
2W - 5L
1,374 SR
Queue Stats
5W - 5L
1,762 Elo+
Solo
Thor
Thor
RASM19
Thor
Level 27
God Stats
2W - 5L
1,820 SR
Queue Stats
134W - 128L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
20
10 / 0 / 3
15,383
669
15,084
20,615
7,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
Kim Jong Uno815
The Morrigan
20
5 / 3 / 10
13,567
590
16,624
10,927
4,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 3 / 10
12,979
564
7,756
14,826
18,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
vlSurreallv
Cu Chulainn
20
8 / 2 / 4
15,127
658
15,340
14,462
14,574
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Amaterasu
xStormely
Amaterasu
20
7 / 1 / 9
14,445
628
13,356
14,915
8,801
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Achoo_I1
Amaterasu
16
1 / 5 / 0
10,374
451
7,312
23,738
14,751
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 7 / 1
9,297
404
6,076
14,570
5,014
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
18
2 / 9 / 1
10,934
475
11,010
21,300
13,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Kitpotat
Cerberus
15
0 / 8 / 1
9,539
415
2,720
19,670
16,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
RASM19
Thor
18
3 / 6 / 1
11,439
497
5,713
18,315
7,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
12
35
Kills
8
9
Deaths
35
36
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Achoo_I1
Amaterasu
1
5
0
0.2
W
Jing Wei
10
0
3
11.5
L
2
7
1
0.36
L
Tiamat
2
9
1
0.28
W
The Morrigan
Kim Jong Uno815
The Morrigan
5
3
10
3.33
W
5
3
10
3.33
L
Cerberus
Kitpotat
Cerberus
0
8
1
0.06
L
Thor
RASM19
Thor
3
6
1
0.58
W
Cu Chulainn
vlSurreallv
Cu Chulainn
8
2
4
5
W
Amaterasu
xStormely
Amaterasu
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,160
Damage
32,831
75,745
Taken
97,593
54,213
Mitigated
57,012
30,786
Healing
18,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Achoo_I1
Amaterasu
7,312
1,957
0
6,673
23,738
14,751
354
5,818
17,720
2,110
65,752
W
Jing Wei
15,084
13,479
0
13,436
20,615
7,785
9,422
5,753
14,862
0
142,574
L
6,076
2,562
0
3,006
14,570
5,014
0
2,729
11,841
0
48,536
L
Tiamat
11,010
1,654
0
4,601
21,300
13,309
14
6,382
14,918
85,932
0
W
The Morrigan
Kim Jong Uno815
The Morrigan
16,624
3,001
0
2,115
10,927
4,475
1,059
3,523
7,398
92,262
3,613
W
7,756
806
0
6,051
14,826
18,578
370
1,889
12,937
37,282
0
L
Cerberus
Kitpotat
Cerberus
2,720
736
0
3,449
19,670
16,619
795
3,893
15,777
46,958
0
L
Thor
RASM19
Thor
5,713
616
0
854
18,315
7,319
2,084
5,059
13,256
0
87,410
W
Cu Chulainn
vlSurreallv
Cu Chulainn
15,340
2,472
0
4,725
14,462
14,574
2,045
1,679
12,783
11,387
88,458
W
Amaterasu
xStormely
Amaterasu
13,356
7,693
0
4,459
14,915
8,801
3,441
2,269
12,646
114
96,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,501
Gold Earned
51,583
749
Minions Killed
589
0
Camps Cleared
0
2,326,055
Distance Traveled
1,823,556
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,374
451
129
6
0
408,277
4
W
Jing Wei
15,383
669
190
8
0
420,463
4
L
Medusa
9,297
404
82
4
0
316,888
3
L
Tiamat
10,934
475
148
6
0
376,857
4
W
The Morrigan
13,567
590
163
7
0
456,050
8
W
Bacchus
12,979
564
44
2
0
452,941
7
L
Cerberus
9,539
415
81
4
0
328,644
2
L
Thor
11,439
497
149
6
0
392,890
7
W
Cu Chulainn
15,127
658
176
8
0
436,520
2
W
Amaterasu
14,445
628
176
8
0
560,081
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role