Player Matchup

Kukulkan
Kukulkan
Gold IV
 
Kukulkan
Gold IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Silver I
Original-Abcboom
Cupid
Silver I
Level 66
God Stats
2W - 5L
1,254 SR
Queue Stats
160W - 152L
1,172 MMR
Party 2
Cthulhu
Cthulhu
Gold IV
droptheswag
Cthulhu
Gold IV
Level 125
God Stats
9W - 8L
1,552 SR
Queue Stats
183W - 171L
1,445 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 114
1,435 SR
1,372 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 61
1,529 SR
1,361 MMR
Bellona
Bellona
Bronze III
 
Bellona
Bronze III
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
Packin_bowlzz
Baron Samedi
Bronze III
Level 64
God Stats
1W - 3L
1,797 SR
Queue Stats
5W - 11L
1,314 MMR
Party 1
Anhur
Anhur
Bronze III
froggybutton
Anhur
Bronze III
Level 87
God Stats
0W - 1L
1,290 SR
Queue Stats
1W - 5L
1,268 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
4 / 2 / 7
11,016
734
10,129
6,554
2,751
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

16
9 / 4 / 4
12,022
801
15,386
12,768
4,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
droptheswag
Cthulhu
15
3 / 7 / 6
10,951
730
11,880
16,771
9,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
ZeusOlorunGilgameshPersephoneChaac

VS

Bans
CernunnosMedusaNeithDanzaburouIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
3 / 5 / 8
9,956
664
10,242
14,857
9,425
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Packin_bowlzz
Baron Samedi
14
3 / 5 / 9
10,698
713
11,375
12,302
5,185
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 6 / 4
10,930
729
8,953
16,542
5,830
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
34
16
Kills
13
13
Deaths
16
17
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
2
7
3.75
L
Bellona
 
Bellona
3
5
8
1.4
W
9
4
4
2.75
L
Baron Samedi
Packin_bowlzz
Baron Samedi
3
5
9
1.5
W
Cthulhu
droptheswag
Cthulhu
3
7
6
0.86
L
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,395
Damage
30,570
36,093
Taken
43,701
17,070
Mitigated
20,440
6,279
Healing
12,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
10,129
706
0
546
6,554
2,751
842
2,796
3,758
50,069
260
L
Bellona
 
Bellona
10,242
4,061
0
1,434
14,857
9,425
382
8,229
6,628
0
17,110
W
15,386
9,742
538
3,076
12,768
4,734
1,914
3,524
9,244
0
31,855
L
Baron Samedi
Packin_bowlzz
Baron Samedi
11,375
516
2,193
4,573
12,302
5,185
229
6,559
5,743
35,107
0
W
Cthulhu
droptheswag
Cthulhu
11,880
292
109
2,010
16,771
9,585
0
5,055
11,716
42,856
0
L
8,953
5,750
0
3,861
16,542
5,830
809
7,221
9,321
0
50,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,989
Gold Earned
31,584
170
Minions Killed
149
0
Camps Cleared
0
739,698
Distance Traveled
713,601
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,016
734
85
6
0
246,985
3
L
Bellona
9,956
664
18
1
0
264,080
2
W
Cupid
12,022
801
29
2
0
238,867
1
L
Baron Samedi
10,698
713
33
2
0
239,255
0
W
Cthulhu
10,951
730
56
4
0
253,846
2
L
Anhur
10,930
729
98
7
0
210,266
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role