Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
NAWLEDGE 101
Ra
Level 154
God Stats
2W - 1L
1,240 SR
Queue Stats
212W - 212L
1,482 Elo+
Party 1
Artemis
Artemis
atkced
Artemis
Level 62
God Stats
53W - 29L
1,626 SR
Queue Stats
228W - 209L
1,551 Elo+
Solo
Team Averages
Level 114
1,455 SR
1,511 Elo+

VS

Team Averages
Level 86
1,504 SR
1,424 Elo+
Ao Kuang
Ao Kuang
FTG Ludacris
Ao Kuang
Level 74
God Stats
8W - 12L
1,512 SR
Queue Stats
60W - 84L
1,387 Elo+
Party 2
Amaterasu
Amaterasu
InertSix3
Amaterasu
Level 123
God Stats
1W - 4L
1,507 SR
Queue Stats
366W - 354L
1,451 Elo+
Solo
Anubis
Anubis
Inf3rn027
Anubis
Level 62
God Stats
6W - 6L
1,491 SR
Queue Stats
16W - 17L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
1 / 2 / 9
7,437
826
3,325
6,682
3,495
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
5 / 2 / 5
7,639
849
5,048
5,219
1,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
atkced
Artemis
10
5 / 3 / 3
7,500
833
6,164
4,852
1,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FTG Ludacris
Ao Kuang
9
2 / 2 / 4
6,556
728
3,814
6,731
1,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
InertSix3
Amaterasu
8
3 / 4 / 3
6,479
720
4,009
6,135
2,281
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anubis
Inf3rn027
Anubis
9
2 / 5 / 3
6,225
692
3,293
6,200
2,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
11
Kills
7
7
Deaths
11
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
1
2
9
2.75
L
Ao Kuang
FTG Ludacris
Ao Kuang
2
2
4
2
L
Amaterasu
InertSix3
Amaterasu
3
4
3
1.13
L
Anubis
Inf3rn027
Anubis
2
5
3
0.7
W
5
2
5
3.75
W
Artemis
atkced
Artemis
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,537
Damage
11,116
16,753
Taken
19,066
6,640
Mitigated
6,724
4,728
Healing
4,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
3,325
175
516
1,243
6,682
3,495
470
3,510
2,958
7,068
0
L
Ao Kuang
FTG Ludacris
Ao Kuang
3,814
1,381
0
2,291
6,731
1,926
0
2,067
4,494
11,561
0
L
Amaterasu
InertSix3
Amaterasu
4,009
1,669
0
1,027
6,135
2,281
0
2,766
3,105
0
11,450
L
Anubis
Inf3rn027
Anubis
3,293
248
0
1,486
6,200
2,517
0
2,990
3,094
20,459
0
W
5,048
554
1,122
1,546
5,219
1,775
1,161
2,037
3,114
31,001
0
W
Artemis
atkced
Artemis
6,164
2,729
0
301
4,852
1,370
654
1,178
3,574
0
17,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,576
Gold Earned
19,260
99
Minions Killed
80
0
Camps Cleared
0
476,062
Distance Traveled
382,686
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,437
826
0
0
0
163,644
2
L
Ao Kuang
6,556
728
18
2
0
158,537
0
L
Amaterasu
6,479
720
15
2
0
106,637
0
L
Anubis
6,225
692
47
5
0
117,512
1
W
Ra
7,639
849
67
7
0
155,454
2
W
Artemis
7,500
833
32
4
0
156,964
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role