Player Matchup

Bacchus
Bacchus
Gooosey
Bacchus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Javgoblin
Izanami
Level 29
God Stats
30W - 19L
1,593 SR
Queue Stats
143W - 130L
1,559 Elo+
Party 2
Thor
Thor
RckOutCckOut7
Thor
Level 18
God Stats
2W - 1L
1,667 SR
Queue Stats
9W - 6L
1,684 Elo+
Solo
Baron Samedi
Baron Samedi
RightTwixBandit
Baron Samedi
Level 26
God Stats
7W - 5L
1,764 SR
Queue Stats
170W - 201L
1,431 Elo+
Solo
Raijin
Raijin
blaizer99
Raijin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 146L
1,566 Elo+
Party 2
Team Averages
Level 23
1,605 SR
1,548 Elo+

VS

Team Averages
Level 16
1,503 SR
1,569 Elo+
Hou Yi
Hou Yi
Banapes777
Hou Yi
Level 28
God Stats
8W - 19L
1,471 SR
Queue Stats
362W - 340L
1,522 Elo+
Party 1
Ra
Ra
DrunkDargon
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,588 Elo+
Solo
Tsukuyomi
Tsukuyomi
SirPantsX
Tsukuyomi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,664 Elo+
Solo
Cthulhu
Cthulhu
Stanger33
Cthulhu
Level 29
God Stats
18W - 17L
1,543 SR
Queue Stats
55W - 48L
1,477 Elo+
Party 1
Sun Wukong
Sun Wukong
carrothigh
Sun Wukong
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
200W - 196L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gooosey
Bacchus
6
0 / 4 / 1
4,403
440
2,580
6,157
3,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Javgoblin
Izanami
8
2 / 3 / 0
5,093
509
2,891
4,921
1,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
5 / 3 / 1
5,854
585
3,706
8,176
2,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
RightTwixBandit
Baron Samedi
9
0 / 1 / 2
5,094
509
3,314
6,946
5,630
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Raijin
blaizer99
Raijin
10
2 / 3 / 3
5,895
590
3,787
5,353
1,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Banapes777
Hou Yi
9
4 / 1 / 3
5,690
569
5,494
5,267
1,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 6 / 2
5,174
517
1,671
5,754
1,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
SirPantsX
Tsukuyomi
12
8 / 0 / 1
7,214
721
7,833
5,563
1,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cthulhu
Stanger33
Cthulhu
8
1 / 1 / 5
4,714
471
2,920
4,864
2,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sun Wukong
carrothigh
Sun Wukong
10
1 / 1 / 3
5,792
579
4,083
6,428
4,028
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
9
Kills
14
14
Deaths
9
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Banapes777
Hou Yi
4
1
3
5.5
W
0
6
2
0.17
L
Bacchus
Gooosey
Bacchus
0
4
1
0.13
L
Izanami
Javgoblin
Izanami
2
3
0
0.67
L
5
3
1
1.83
L
Baron Samedi
RightTwixBandit
Baron Samedi
0
1
2
1
W
Tsukuyomi
SirPantsX
Tsukuyomi
8
0
1
8.5
W
Cthulhu
Stanger33
Cthulhu
1
1
5
3.5
L
Raijin
blaizer99
Raijin
2
3
3
1.17
W
Sun Wukong
carrothigh
Sun Wukong
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,278
Damage
22,001
31,553
Taken
27,876
14,405
Mitigated
11,737
9,060
Healing
6,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Banapes777
Hou Yi
5,494
2,289
0
1,846
5,267
1,333
1,026
1,265
4,002
0
28,019
W
1,671
534
113
688
5,754
1,661
26
1,775
3,779
26,543
0
L
Bacchus
Gooosey
Bacchus
2,580
661
0
1,773
6,157
3,108
0
1,502
4,435
5,235
0
L
Izanami
Javgoblin
Izanami
2,891
2,406
0
793
4,921
1,142
0
1,029
3,802
0
23,269
L
3,706
772
0
3,139
8,176
2,878
0
198
7,978
0
26,482
L
Baron Samedi
RightTwixBandit
Baron Samedi
3,314
887
0
2,266
6,946
5,630
60
720
6,226
21,271
0
W
Tsukuyomi
SirPantsX
Tsukuyomi
7,833
2,991
0
775
5,563
1,798
0
1,050
4,415
0
40,260
W
Cthulhu
Stanger33
Cthulhu
2,920
329
136
954
4,864
2,917
188
1,747
3,077
10,812
0
L
Raijin
blaizer99
Raijin
3,787
387
0
1,089
5,353
1,647
0
832
4,521
29,567
0
W
Sun Wukong
carrothigh
Sun Wukong
4,083
1,205
0
2,180
6,428
4,028
0
3,454
2,922
0
25,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,339
Gold Earned
28,584
217
Minions Killed
259
0
Camps Cleared
0
846,254
Distance Traveled
904,471
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,690
569
54
5
0
170,657
2
W
Ra
5,174
517
58
6
0
143,764
0
L
Bacchus
4,403
440
2
0
0
178,440
1
L
Izanami
5,093
509
56
6
0
167,125
4
L
Thor
5,854
585
62
6
0
164,238
0
L
Baron Samedi
5,094
509
26
3
0
148,392
1
W
Tsukuyomi
7,214
721
79
8
0
233,859
3
W
Cthulhu
4,714
471
11
1
0
161,712
0
L
Raijin
5,895
590
71
7
0
188,059
3
W
Sun Wukong
5,792
579
57
6
0
194,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role