Player Matchup

Loki
Loki
San_Jonel
Loki
Level 46
God Stats
9W - 9L
1,405 SR
Queue Stats
89W - 95L
1,416 Elo+
Party 1
Sol
Sol
Sukitnoobsrule
Sol
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 26L
1,527 Elo+
Solo
Olorun
Olorun
Zards_11
Olorun
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 56L
1,464 Elo+
Solo
Nox
Nox
iTz-Kalocha
Nox
Level 29
God Stats
6W - 5L
1,641 SR
Queue Stats
148W - 152L
1,478 Elo+
Party 1
Chernobog
Chernobog
iTz_Telettubie
Chernobog
Level 18
God Stats
20W - 23L
1,824 SR
Queue Stats
53W - 58L
1,495 Elo+
Party 1
Team Averages
Level 25
1,574 SR
1,476 Elo+

VS

Team Averages
Level 19
1,458 SR
1,414 Elo+
Hel
Hel
IX Salvador
Hel
Level 29
God Stats
0W - 4L
1,195 SR
Queue Stats
2W - 12L
1,221 Elo+
Solo
Pele
Pele
MedicAndSons
Pele
Level 17
God Stats
4W - 6L
1,500 SR
Queue Stats
30W - 31L
1,448 Elo+
Solo
King Arthur
King Arthur
UWillCry5416
King Arthur
Level 17
God Stats
20W - 17L
1,436 SR
Queue Stats
174W - 183L
1,519 Elo+
Solo
Neith
Neith
XXdeathMetal9XX
Neith
Level 25
God Stats
3W - 8L
1,448 SR
Queue Stats
52W - 65L
1,410 Elo+
Solo
Sylvanus
Sylvanus
anhhaa
Sylvanus
Level 5
God Stats
1W - 1L
1,710 SR
Queue Stats
2W - 4L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
4 / 0 / 1
5,819
582
3,986
4,452
1,169
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 0 / 1
6,581
658
4,281
2,996
1,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Olorun
Zards_11
Olorun
8
1 / 3 / 3
5,192
519
3,106
3,777
1,010
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
3 / 0 / 2
5,510
551
3,253
1,863
634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
iTz_Telettubie
Chernobog
8
2 / 2 / 4
5,194
519
3,596
4,864
1,560
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,559
456
872
4,676
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 1 / 0
4,773
477
1,524
5,861
1,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
UWillCry5416
King Arthur
9
4 / 2 / 1
5,617
562
4,937
7,158
3,090
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

4
0 / 3 / 1
3,845
385
730
3,612
809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Sylvanus
anhhaa
Sylvanus
8
1 / 3 / 2
4,769
477
1,672
6,905
3,243
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
13
Kills
5
5
Deaths
13
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
0
1
0
0
W
Loki
4
0
1
4.5
W
3
0
1
3.5
L
King Arthur
UWillCry5416
King Arthur
4
2
1
2.25
L
0
3
1
0.17
W
Olorun
Zards_11
Olorun
1
3
3
0.83
L
Sylvanus
anhhaa
Sylvanus
1
3
2
0.67
W
3
0
2
4
W
Chernobog
iTz_Telettubie
Chernobog
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,222
Damage
9,735
17,952
Taken
28,212
5,537
Mitigated
10,146
5,005
Healing
5,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
872
0
0
948
4,676
1,421
90
3,086
1,590
19,514
0
L
1,524
603
0
1,069
5,861
1,583
0
1,393
4,468
0
25,570
W
Loki
3,986
1,860
0
1,194
4,452
1,169
325
247
4,205
0
20,740
W
4,281
856
0
1,749
2,996
1,164
1,366
422
2,574
38,128
2,562
L
King Arthur
UWillCry5416
King Arthur
4,937
1,582
0
1,600
7,158
3,090
0
2,446
4,712
0
27,572
L
730
315
0
983
3,612
809
0
806
2,806
0
6,642
W
Olorun
Zards_11
Olorun
3,106
1,658
199
1,161
3,777
1,010
759
923
2,854
11,573
0
L
Sylvanus
anhhaa
Sylvanus
1,672
305
45
974
6,905
3,243
284
2,825
4,080
10,082
0
W
3,253
298
232
470
1,863
634
1,765
518
1,345
16,901
0
W
Chernobog
iTz_Telettubie
Chernobog
3,596
2,753
0
0
4,864
1,560
1,094
434
4,430
0
17,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,296
Gold Earned
23,563
237
Minions Killed
164
0
Camps Cleared
0
911,338
Distance Traveled
793,798
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,559
456
39
4
0
158,410
2
L
Pele
4,773
477
60
6
0
220,446
0
W
Loki
5,819
582
56
6
0
214,926
0
W
Sol
6,581
658
87
9
0
175,827
0
L
King Arthur
5,617
562
39
4
0
200,693
0
L
Neith
3,845
385
8
1
0
77,055
1
W
Olorun
5,192
519
18
2
0
163,955
0
L
Sylvanus
4,769
477
18
2
0
137,194
0
W
Nox
5,510
551
37
4
0
164,253
1
W
Chernobog
5,194
519
39
4
0
192,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role