Player Matchup

Freya
Freya
Silken68
Freya
Level 27
God Stats
46W - 35L
1,409 SR
Queue Stats
141W - 135L
1,364 Elo+
Party 2
Nemesis
Nemesis
ZerephXENO
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 35L
1,502 Elo+
Party 3
Baron Samedi
Baron Samedi
barras13
Baron Samedi
Level 5
God Stats
1W - 1L
1,249 SR
Queue Stats
13W - 9L
1,492 Elo+
Party 2
Da Ji
Da Ji
xNozomi-
Da Ji
Level 29
God Stats
4W - 2L
1,799 SR
Queue Stats
10W - 7L
1,627 Elo+
Party 3
Bellona
Bellona
Λкiгα
Bellona
Level 27
God Stats
28W - 28L
1,507 SR
Queue Stats
31W - 34L
1,449 Elo+
Party 3
Team Averages
Level 23
1,493 SR
1,487 Elo+

VS

Team Averages
Level 33
1,582 SR
1,551 Elo+
Bacchus
Bacchus
Biowolf35
Bacchus
Level 43
God Stats
12W - 9L
1,560 SR
Queue Stats
58W - 39L
1,674 Elo+
Party 1
Cthulhu
Cthulhu
CptSauce69
Cthulhu
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 31L
1,648 Elo+
Party 1
Olorun
Olorun
Matt_Park98
Olorun
Level 8
God Stats
3W - 5L
1,738 SR
Queue Stats
5W - 7L
1,545 Elo+
Party 1
Nike
Nike
NamaEliz
Nike
Level 70
God Stats
0W - 4L
1,548 SR
Queue Stats
22W - 36L
1,476 Elo+
Party 1
Izanami
Izanami
SheerBULLDOG32
Izanami
Level 23
God Stats
45W - 44L
1,564 SR
Queue Stats
87W - 112L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Silken68
Freya
17
5 / 1 / 15
10,315
1,032
9,695
7,878
3,267
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
ZerephXENO
Nemesis
17
4 / 1 / 20
11,195
1,120
10,402
8,181
4,203
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
barras13
Baron Samedi
17
3 / 1 / 21
11,028
1,103
17,584
7,522
3,976
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
xNozomi-
Da Ji
17
10 / 2 / 10
11,096
1,110
13,863
10,437
4,755
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
Λкiгα
Bellona
17
5 / 1 / 16
10,561
1,056
9,424
7,843
5,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

270

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Biowolf35
Bacchus
15
1 / 3 / 3
9,400
940
7,813
12,099
13,276
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cthulhu
CptSauce69
Cthulhu
15
1 / 4 / 5
9,371
937
9,752
15,012
15,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
14
1 / 7 / 1
8,841
884
4,513
9,656
3,435
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nike
15
2 / 6 / 3
9,431
943
8,694
13,672
7,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 7 / 3
9,594
959
6,374
14,186
5,447
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
21
27
Kills
6
6
Deaths
27
82
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Biowolf35
Bacchus
1
3
3
0.83
L
Cthulhu
CptSauce69
Cthulhu
1
4
5
0.88
L
Olorun
1
7
1
0.21
L
Nike
2
6
3
0.58
L
1
7
3
0.36
W
Freya
Silken68
Freya
5
1
15
12.5
W
Nemesis
ZerephXENO
Nemesis
4
1
20
14
W
Baron Samedi
barras13
Baron Samedi
3
1
21
13.5
W
Da Ji
xNozomi-
Da Ji
10
2
10
7.5
W
Bellona
Λкiгα
Bellona
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,968
Damage
37,146
41,861
Taken
64,625
21,432
Mitigated
44,829
11,025
Healing
4,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Biowolf35
Bacchus
7,813
158
0
375
12,099
13,276
0
5,475
6,404
17,785
0
L
Cthulhu
CptSauce69
Cthulhu
9,752
372
203
1,814
15,012
15,106
0
5,344
9,422
18,540
0
L
Olorun
4,513
2,436
120
1,012
9,656
3,435
0
4,528
5,128
15,543
0
L
Nike
8,694
1,107
0
903
13,672
7,565
0
6,793
6,879
0
23,571
L
6,374
5,235
0
0
14,186
5,447
0
5,139
9,017
0
35,348
W
Freya
Silken68
Freya
9,695
3,586
549
1,741
7,878
3,267
0
3,463
4,265
14,953
0
W
Nemesis
ZerephXENO
Nemesis
10,402
5,224
0
438
8,181
4,203
0
4,382
3,619
0
33,733
W
Baron Samedi
barras13
Baron Samedi
17,584
1,484
4,870
3,058
7,522
3,976
0
3,966
3,379
49,120
0
W
Da Ji
xNozomi-
Da Ji
13,863
2,827
0
0
10,437
4,755
0
5,155
4,930
0
18,394
W
Bellona
Λкiгα
Bellona
9,424
2,701
0
369
7,843
5,231
0
4,523
3,110
0
15,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,195
Gold Earned
46,637
164
Minions Killed
168
9
Camps Cleared
4
983,589
Distance Traveled
803,877
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,400
940
21
2
1
179,574
0
L
Cthulhu
9,371
937
18
2
0
180,127
0
L
Olorun
8,841
884
20
2
2
104,410
0
L
Nike
9,431
943
38
4
1
172,811
0
L
Izanami
9,594
959
71
7
0
166,955
0
W
Freya
10,315
1,032
19
2
1
178,370
0
W
Nemesis
11,195
1,120
42
4
5
235,009
0
W
Baron Samedi
11,028
1,103
78
8
2
169,534
1
W
Da Ji
11,096
1,110
5
1
1
194,092
0
W
Bellona
10,561
1,056
20
2
0
206,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role