Player Matchup

Cerberus
Cerberus
BigBlackBalls420
Cerberus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 16L
1,555 Elo+
Party 2
Tyr
Tyr
Hyphnosis
Tyr
Level 124
God Stats
2W - 0L
1,622 SR
Queue Stats
106W - 85L
1,631 Elo+
Party 2
Ratatoskr
Ratatoskr
The6layeR
Ratatoskr
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 20L
1,573 Elo+
Party 2
Anubis
Anubis
TuxsDragonSly
Anubis
Level 148
God Stats
15W - 12L
1,693 SR
Queue Stats
340W - 261L
1,554 Elo+
Party 2
Neith
Neith
vintaag
Neith
Level 122
God Stats
18W - 15L
1,628 SR
Queue Stats
400W - 344L
1,594 Elo+
Party 2
Team Averages
Level 101
1,589 SR
1,582 Elo+

VS

Team Averages
Level 78
1,447 SR
1,429 Elo+
Osiris
Osiris
 
Osiris
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Jantis
Medusa
Level 14
God Stats
0W - 2L
1,618 SR
Queue Stats
2W - 7L
1,287 Elo+
Party 1
Serqet
Serqet
Jewbug
Serqet
Level 109
God Stats
0W - 2L
1,257 SR
Queue Stats
15W - 20L
1,529 Elo+
Solo
Olorun
Olorun
Spuddespud
Olorun
Level 23
God Stats
3W - 7L
1,362 SR
Queue Stats
7W - 13L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 6
5,662
566
2,395
5,831
2,012
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 2 / 6
6,042
604
4,116
6,515
2,823
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ratatoskr
The6layeR
Ratatoskr
9
3 / 0 / 5
5,676
568
2,804
3,861
1,011
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 0 / 6
6,415
642
6,755
5,235
2,548
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
vintaag
Neith
11
2 / 1 / 4
6,164
616
6,011
5,749
1,464
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
8
1 / 3 / 1
5,562
556
3,626
7,260
3,047
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
 
Ymir
7
0 / 3 / 1
4,670
467
2,268
6,037
1,880
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Jantis
Medusa
8
1 / 3 / 0
4,884
488
3,760
7,814
1,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Serqet
Jewbug
Serqet
10
1 / 2 / 0
5,061
506
2,727
5,087
1,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
Spuddespud
Olorun
6
0 / 4 / 0
3,898
390
1,818
5,694
893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
15
Kills
3
3
Deaths
15
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
3
1
0.5
L
Ymir
 
Ymir
0
3
1
0.17
W
4
0
6
7
W
2
2
6
2.5
L
Medusa
Jantis
Medusa
1
3
0
0.33
L
Serqet
Jewbug
Serqet
1
2
0
0.5
L
Olorun
Spuddespud
Olorun
0
4
0
0
W
Ratatoskr
The6layeR
Ratatoskr
3
0
5
5.5
W
4
0
6
7
W
Neith
vintaag
Neith
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,081
Damage
14,199
27,191
Taken
31,892
9,858
Mitigated
8,765
12,436
Healing
6,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
3,626
1,159
0
1,330
7,260
3,047
0
1,578
5,682
0
17,365
L
Ymir
 
Ymir
2,268
395
0
470
6,037
1,880
0
2,631
3,406
11,513
0
W
2,395
0
483
2,653
5,831
2,012
0
1,432
4,399
15,824
0
W
4,116
425
0
2,124
6,515
2,823
47
620
5,791
0
31,404
L
Medusa
Jantis
Medusa
3,760
1,578
0
2,314
7,814
1,643
225
738
7,076
0
25,909
L
Serqet
Jewbug
Serqet
2,727
560
0
466
5,087
1,302
0
1,304
3,783
0
25,560
L
Olorun
Spuddespud
Olorun
1,818
764
0
1,500
5,694
893
0
2,899
2,795
9,516
0
W
Ratatoskr
The6layeR
Ratatoskr
2,804
740
0
2,429
3,861
1,011
57
172
3,548
0
23,821
W
6,755
540
0
2,856
5,235
2,548
336
1,626
3,423
36,961
0
W
Neith
vintaag
Neith
6,011
3,244
0
1,891
5,749
1,464
1,485
236
5,513
0
41,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,959
Gold Earned
24,075
321
Minions Killed
179
0
Camps Cleared
0
998,830
Distance Traveled
866,767
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,562
556
39
4
0
158,322
1
L
Ymir
4,670
467
18
2
0
180,965
1
W
Cerberus
5,662
566
33
3
0
207,316
2
W
Tyr
6,042
604
67
7
0
212,319
2
L
Medusa
4,884
488
50
5
0
157,235
1
L
Serqet
5,061
506
60
6
0
211,381
3
L
Olorun
3,898
390
12
1
0
158,864
0
W
Ratatoskr
5,676
568
58
6
0
234,845
0
W
Anubis
6,415
642
78
8
0
158,511
1
W
Neith
6,164
616
85
9
0
185,839
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role