Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Frstypwn
Morgan Le Fay
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 60L
1,319 Elo+
Solo
Hercules
Hercules
JalapenoBoi
Hercules
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 9L
1,617 Elo+
Party 2
Heimdallr
Heimdallr
MadManderson
Heimdallr
Level 44
God Stats
3W - 1L
1,335 SR
Queue Stats
8W - 8L
1,617 Elo+
Party 2
Mercury
Mercury
TobiAkatsuki97
Mercury
Level 29
God Stats
2W - 1L
1,775 SR
Queue Stats
8W - 6L
1,617 Elo+
Party 2
Team Averages
Level 27
1,522 SR
1,534 Elo+

VS

Team Averages
Level 16
1,547 SR
1,514 Elo+
Yemoja
Yemoja
Havenswulf
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cupid
Cupid
InfamousArbor
Cupid
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ares
Ares
ThyEviction
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Bacchus
Bacchus
mckmck7
Bacchus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
ogGOOF
Chaac
Level 28
God Stats
3W - 4L
1,733 SR
Queue Stats
233W - 211L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
0 / 3 / 1
7,306
562
6,326
8,308
2,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
Frstypwn
Morgan Le Fay
14
9 / 1 / 0
8,268
636
14,121
7,435
4,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
JalapenoBoi
Hercules
9
2 / 1 / 3
5,746
442
3,105
5,307
3,337
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
MadManderson
Heimdallr
12
4 / 1 / 3
6,795
523
5,280
4,464
2,419
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
2 / 1 / 0
6,388
491
2,264
7,312
2,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Havenswulf
Yemoja
9
0 / 2 / 1
5,667
436
3,629
8,060
4,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

8
0 / 4 / 0
4,655
358
1,289
6,201
1,542
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

7
0 / 5 / 0
5,102
392
1,845
8,181
3,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
mckmck7
Bacchus
8
0 / 5 / 1
5,320
409
2,546
8,200
5,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chaac
ogGOOF
Chaac
14
7 / 1 / 0
8,507
654
9,792
12,549
7,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
17
Kills
7
7
Deaths
17
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
3
1
0.17
W
Morgan Le Fay
Frstypwn
Morgan Le Fay
9
1
0
9
L
Yemoja
Havenswulf
Yemoja
0
2
1
0.25
L
0
4
0
0
W
Hercules
JalapenoBoi
Hercules
2
1
3
3.5
W
Heimdallr
MadManderson
Heimdallr
4
1
3
5.5
L
0
5
0
0
W
2
1
0
2
L
Bacchus
mckmck7
Bacchus
0
5
1
0.1
L
Chaac
ogGOOF
Chaac
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,096
Damage
19,101
32,826
Taken
43,191
14,891
Mitigated
23,122
9,916
Healing
13,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
6,326
1,017
0
2,127
8,308
2,910
888
316
7,517
46,391
0
W
Morgan Le Fay
Frstypwn
Morgan Le Fay
14,121
2,187
0
3,026
7,435
4,206
230
2,007
5,338
51,921
0
L
Yemoja
Havenswulf
Yemoja
3,629
370
413
1,000
8,060
4,910
0
2,312
5,660
22,376
0
L
1,289
675
492
2,014
6,201
1,542
0
5,319
462
0
11,155
W
Hercules
JalapenoBoi
Hercules
3,105
956
418
925
5,307
3,337
0
2,503
2,744
0
13,434
W
Heimdallr
MadManderson
Heimdallr
5,280
1,940
0
0
4,464
2,419
104
2,627
1,837
0
40,306
L
1,845
235
0
1,564
8,181
3,721
0
6,169
1,532
6,239
0
W
2,264
1,175
0
3,420
7,312
2,019
0
567
6,655
0
33,223
L
Bacchus
mckmck7
Bacchus
2,546
390
0
1,150
8,200
5,336
0
0
8,196
16,557
0
L
Chaac
ogGOOF
Chaac
9,792
2,265
0
7,163
12,549
7,613
0
5,323
6,890
0
46,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,503
Gold Earned
29,251
345
Minions Killed
168
0
Camps Cleared
0
1,174,015
Distance Traveled
1,293,527
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,306
562
95
7
0
219,505
2
W
Morgan Le Fay
8,268
636
86
7
0
193,113
0
L
Yemoja
5,667
436
32
2
0
271,815
0
L
Cupid
4,655
358
23
2
0
198,578
0
W
Hercules
5,746
442
15
1
0
254,178
4
W
Heimdallr
6,795
523
82
6
0
208,925
3
L
Ares
5,102
392
7
1
0
236,830
0
W
Mercury
6,388
491
67
5
0
298,294
5
L
Bacchus
5,320
409
23
2
0
324,391
0
L
Chaac
8,507
654
83
6
0
261,913
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role