Player Matchup

Gilgamesh
Gilgamesh
Kirito1312
Gilgamesh
Level 26
God Stats
20W - 16L
1,599 SR
Queue Stats
117W - 116L
1,485 Elo+
Party 1
Chaac
Chaac
LPriam
Chaac
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,355 Elo+
Solo
Tyr
Tyr
SL4LRyy
Tyr
Level 15
God Stats
10W - 9L
1,820 SR
Queue Stats
71W - 76L
1,584 Elo+
Party 2
Ymir
Ymir
SL4LSpaz
Ymir
Level 42
God Stats
7W - 8L
1,504 SR
Queue Stats
9W - 14L
1,459 Elo+
Party 2
Xbalanque
Xbalanque
nekktron
Xbalanque
Level 27
God Stats
16W - 10L
1,608 SR
Queue Stats
122W - 118L
1,500 Elo+
Party 1
Team Averages
Level 27
1,606 SR
1,477 Elo+

VS

Team Averages
Level 18
1,692 SR
1,624 Elo+
Mercury
Mercury
Legit_Mark-
Mercury
Level 14
God Stats
2W - 0L
1,759 SR
Queue Stats
235W - 207L
1,618 Elo+
Solo
Guan Yu
Guan Yu
MaddCoin
Guan Yu
Level 29
God Stats
8W - 7L
1,566 SR
Queue Stats
371W - 363L
1,547 Elo+
Solo
Sol
Sol
MiDNiGHTB0i
Sol
Level 18
God Stats
30W - 7L
1,960 SR
Queue Stats
58W - 21L
1,850 Elo+
Solo
Vulcan
Vulcan
SilverBlunty
Vulcan
Level 16
God Stats
8W - 1L
1,636 SR
Queue Stats
153W - 139L
1,573 Elo+
Solo
Cupid
Cupid
xXSqueepsXx
Cupid
Level 12
God Stats
3W - 1L
1,540 SR
Queue Stats
28W - 38L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kirito1312
Gilgamesh
7
2 / 5 / 0
6,258
348
5,717
10,283
3,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
LPriam
Chaac
13
3 / 6 / 1
7,891
438
4,930
16,222
8,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tyr
12
2 / 4 / 3
7,880
438
8,023
18,081
7,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
13
1 / 2 / 1
7,264
404
4,282
14,842
7,320
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
nekktron
Xbalanque
1
0 / 2 / 0
4,849
269
0
1,274
307

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Legit_Mark-
Mercury
16
1 / 2 / 7
10,175
565
4,664
11,475
4,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
MaddCoin
Guan Yu
13
3 / 1 / 8
8,736
485
5,666
9,936
6,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
6 / 2 / 1
11,772
654
20,755
14,357
6,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
16
5 / 1 / 5
10,998
611
12,106
8,297
3,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 3 / 6
9,770
543
6,375
7,224
2,915
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
8
Kills
19
19
Deaths
9
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Kirito1312
Gilgamesh
2
5
0
0.4
L
Chaac
LPriam
Chaac
3
6
1
0.58
W
Mercury
Legit_Mark-
Mercury
1
2
7
2.25
W
Guan Yu
MaddCoin
Guan Yu
3
1
8
7
W
6
2
1
3.25
L
Tyr
2
4
3
0.88
L
Ymir
1
2
1
0.75
W
Vulcan
5
1
5
7.5
L
Xbalanque
nekktron
Xbalanque
0
2
0
0
W
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,952
Damage
49,566
60,702
Taken
51,289
27,213
Mitigated
24,230
7,474
Healing
22,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Kirito1312
Gilgamesh
5,717
1,556
0
1,000
10,283
3,054
0
3,051
7,022
0
17,711
L
Chaac
LPriam
Chaac
4,930
823
0
2,635
16,222
8,951
53
8,573
7,173
0
20,283
W
Mercury
Legit_Mark-
Mercury
4,664
1,832
0
621
11,475
4,923
366
0
11,415
0
76,554
W
Guan Yu
MaddCoin
Guan Yu
5,666
979
1,862
5,172
9,936
6,514
980
0
9,726
1,872
15,674
W
20,755
5,873
0
9,467
14,357
6,487
4,726
4,282
9,832
100,441
6,735
L
Tyr
8,023
2,149
0
3,020
18,081
7,581
547
7,880
9,943
0
36,236
L
Ymir
4,282
470
0
819
14,842
7,320
128
11,453
3,326
33,509
0
W
Vulcan
12,106
4,792
0
3,377
8,297
3,391
3,454
0
8,041
79,237
0
L
Xbalanque
nekktron
Xbalanque
0
0
0
0
1,274
307
0
1,260
0
0
0
W
6,375
3,433
174
1,557
7,224
2,915
5,521
0
7,224
0
37,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,142
Gold Earned
51,451
194
Minions Killed
540
0
Camps Cleared
0
1,137,285
Distance Traveled
1,689,303
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,258
348
37
2
0
190,831
1
L
Chaac
7,891
438
27
2
0
301,032
0
W
Mercury
10,175
565
121
7
0
391,543
4
W
Guan Yu
8,736
485
34
2
0
368,464
2
W
Sol
11,772
654
159
9
0
299,935
1
L
Tyr
7,880
438
69
4
0
346,592
1
L
Ymir
7,264
404
61
3
0
269,174
0
W
Vulcan
10,998
611
155
9
0
332,097
1
L
Xbalanque
4,849
269
0
0
0
29,656
0
W
Cupid
9,770
543
71
4
0
297,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role