Player Matchup

Chaac
Chaac
YogiRyo
Chaac
Level 124
God Stats
35W - 26L
1,563 SR
Queue Stats
253W - 284L
1,497 Elo+
Party 1
Nike
Nike
ahGoaT__
Nike
Level 133
God Stats
2W - 0L
1,643 SR
Queue Stats
141W - 124L
1,570 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
jayantcline5
Morgan Le Fay
Level 95
God Stats
4W - 3L
1,403 SR
Queue Stats
10W - 6L
1,494 Elo+
Solo
Team Averages
Level 117
1,536 SR
1,520 Elo+

VS

Team Averages
Level 78
1,513 SR
1,393 Elo+
Hachiman
Hachiman
MightyMustang23
Hachiman
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 194L
1,433 Elo+
Solo
Ymir
Ymir
Zizle1595
Ymir
Level 49
God Stats
15W - 17L
1,525 SR
Queue Stats
28W - 39L
1,329 Elo+
Party 2
Gilgamesh
Gilgamesh
muffff55
Gilgamesh
Level 81
God Stats
1W - 3L
1,514 SR
Queue Stats
31W - 34L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
YogiRyo
Chaac
19
10 / 7 / 10
14,515
691
22,522
26,458
28,952
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nike
20
6 / 6 / 10
16,526
787
18,595
28,735
14,271
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
jayantcline5
Morgan Le Fay
19
7 / 6 / 12
15,854
755
20,741
18,235
9,624
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
18
2 / 13 / 13
13,820
658
12,746
19,615
6,625
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
17
4 / 5 / 11
14,161
674
11,865
25,592
26,633
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gilgamesh
muffff55
Gilgamesh
19
13 / 5 / 5
15,792
752
33,535
27,116
30,251
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
48
23
Kills
19
19
Deaths
23
32
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hachiman
2
13
13
0.65
W
Chaac
YogiRyo
Chaac
10
7
10
2.14
L
Ymir
4
5
11
1.9
W
Nike
6
6
10
1.83
W
Morgan Le Fay
jayantcline5
Morgan Le Fay
7
6
12
2.17
L
Gilgamesh
muffff55
Gilgamesh
13
5
5
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,858
Damage
58,146
73,428
Taken
72,323
52,847
Mitigated
63,509
14,227
Healing
10,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
12,746
7,638
214
1,517
19,615
6,625
390
6,791
12,824
0
46,182
W
Chaac
YogiRyo
Chaac
22,522
5,012
0
8,151
26,458
28,952
59
5,255
21,203
613
62,588
L
Ymir
11,865
1,375
1,673
2,580
25,592
26,633
428
7,319
18,273
31,117
0
W
Nike
18,595
6,684
0
0
28,735
14,271
1,542
4,180
24,555
2,876
76,912
W
Morgan Le Fay
jayantcline5
Morgan Le Fay
20,741
1,347
1,519
4,557
18,235
9,624
603
2,430
15,805
61,924
0
L
Gilgamesh
muffff55
Gilgamesh
33,535
9,482
1,702
2,618
27,116
30,251
1,118
7,720
19,396
0
76,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,895
Gold Earned
43,773
251
Minions Killed
190
0
Camps Cleared
0
1,052,164
Distance Traveled
1,041,899
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
13,820
658
70
3
0
279,076
4
W
Chaac
14,515
691
61
3
0
344,382
0
L
Ymir
14,161
674
44
2
0
363,842
2
W
Nike
16,526
787
113
5
0
362,764
1
W
Morgan Le Fay
15,854
755
77
4
0
345,018
1
L
Gilgamesh
15,792
752
76
4
0
398,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role