Player Matchup

Rama
Rama
DarkSage9093
Rama
Level 26
God Stats
4W - 2L
1,716 SR
Queue Stats
62W - 88L
1,385 Elo+
Solo
Erlang Shen
Erlang Shen
FluffyManOfFur
Erlang Shen
Level 46
God Stats
12W - 12L
1,443 SR
Queue Stats
16W - 23L
1,373 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ImpactVA
Kumbhakarna
Level 23
God Stats
4W - 1L
1,714 SR
Queue Stats
29W - 28L
1,440 Elo+
Party 2
Sol
Sol
Neurochemis
Sol
Level 16
God Stats
9W - 7L
1,576 SR
Queue Stats
35W - 25L
1,464 Elo+
Party 2
Osiris
Osiris
coolbeans512
Osiris
Level 29
God Stats
4W - 2L
1,809 SR
Queue Stats
16W - 25L
1,429 Elo+
Party 2
Team Averages
Level 28
1,652 SR
1,418 Elo+

VS

Team Averages
Level 19
1,499 SR
1,337 Elo+
Chaac
Chaac
Blue Fox8277
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,028 Elo+
Solo
Neith
Neith
GRatedClaps
Neith
Level 23
God Stats
166W - 164L
1,496 SR
Queue Stats
166W - 166L
1,408 Elo+
Solo
Sobek
Sobek
ProtheProdigy
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,452 Elo+
Party 1
Da Ji
Da Ji
XEddy_Sins_0211X
Da Ji
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,314 Elo+
Solo
Nemesis
Nemesis
xX Ghost2k7 Xx
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 3
6,368
579
3,506
6,860
2,073
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
FluffyManOfFur
Erlang Shen
10
10 / 0 / 7
7,213
656
6,314
6,546
2,730
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
ImpactVA
Kumbhakarna
9
3 / 3 / 12
6,429
584
3,562
9,530
6,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
10 / 1 / 12
7,991
726
17,029
8,952
2,805
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
12
6 / 0 / 6
7,099
645
5,973
8,666
5,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 7 / 2
5,713
519
4,233
9,494
4,083
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 8 / 1
4,619
420
5,603
8,409
2,533
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
2 / 7 / 0
5,678
516
3,552
14,497
10,506
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

7
0 / 6 / 0
4,878
443
1,551
7,889
2,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
1 / 6 / 0
4,730
430
4,814
9,774
2,824
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
9
33
Kills
6
6
Deaths
34
40
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
7
2
0.57
W
4
2
3
2.75
W
Erlang Shen
FluffyManOfFur
Erlang Shen
10
0
7
13.5
L
0
8
1
0.06
W
Kumbhakarna
ImpactVA
Kumbhakarna
3
3
12
3
W
10
1
12
16
L
2
7
0
0.29
L
0
6
0
0
W
Osiris
6
0
6
9
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,384
Damage
19,753
40,554
Taken
50,063
19,821
Mitigated
22,089
15,643
Healing
4,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,233
1,208
114
430
9,494
4,083
0
1,946
7,548
0
19,658
W
3,506
2,830
0
2,660
6,860
2,073
1,121
248
6,612
0
30,296
W
Erlang Shen
FluffyManOfFur
Erlang Shen
6,314
3,578
556
1,903
6,546
2,730
744
718
5,828
0
20,628
L
5,603
1,821
270
726
8,409
2,533
448
3,889
4,520
0
17,417
W
Kumbhakarna
ImpactVA
Kumbhakarna
3,562
866
0
796
9,530
6,403
511
831
8,699
6,541
0
W
17,029
8,672
0
5,936
8,952
2,805
2,780
1,069
7,883
47,073
0
L
3,552
394
0
2,189
14,497
10,506
0
8,649
5,848
10,744
0
L
1,551
782
0
647
7,889
2,143
333
1,598
6,291
0
20,966
W
Osiris
5,973
2,235
0
3,792
8,666
5,810
1,200
686
7,980
0
31,660
L
4,814
2,573
0
363
9,774
2,824
0
4,509
5,265
0
19,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,100
Gold Earned
25,618
252
Minions Killed
143
0
Camps Cleared
0
1,107,292
Distance Traveled
934,036
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,713
519
33
3
0
226,321
1
W
Rama
6,368
579
56
5
0
197,834
0
W
Erlang Shen
7,213
656
46
4
0
248,516
0
L
Neith
4,619
420
18
2
0
164,086
2
W
Kumbhakarna
6,429
584
8
1
0
233,556
0
W
Sol
7,991
726
76
7
0
194,096
0
L
Sobek
5,678
516
13
1
0
173,263
0
L
Da Ji
4,878
443
49
4
0
168,125
1
W
Osiris
7,099
645
66
6
0
233,290
2
L
Nemesis
4,730
430
30
3
0
202,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role