Player Matchup

Achilles
Achilles
BGxDaedalus
Achilles
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,618 Elo+
Party 1
Janus
Janus
KyleFungi
Janus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,644 Elo+
Party 1
Artemis
Artemis
NotASmurfName
Artemis
Level 18
God Stats
1W - 4L
1,704 SR
Queue Stats
94W - 79L
1,707 Elo+
Solo
Raijin
Raijin
Twistercer
Raijin
Level 31
God Stats
5W - 4L
1,585 SR
Queue Stats
68W - 74L
1,631 Elo+
Party 3
Serqet
Serqet
yeetusfetus69420
Serqet
Level 28
God Stats
2W - 1L
1,863 SR
Queue Stats
107W - 68L
1,722 Elo+
Party 3
Team Averages
Level 22
1,630 SR
1,664 Elo+

VS

Team Averages
Level 15
1,553 SR
1,709 Elo+
Sol
Sol
FunDipLoL
Sol
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 11L
1,662 Elo+
Party 2
Poseidon
Poseidon
NewBland
Poseidon
Level 11
God Stats
1W - 1L
1,282 SR
Queue Stats
27W - 18L
1,633 Elo+
Solo
Guan Yu
Guan Yu
RadioactiveMech
Guan Yu
Level 25
God Stats
6W - 0L
2,081 SR
Queue Stats
19W - 7L
1,691 Elo+
Party 2
Gilgamesh
Gilgamesh
YaBoiWhoody
Gilgamesh
Level 15
God Stats
2W - 1L
1,528 SR
Queue Stats
29W - 22L
1,762 Elo+
Solo
Heimdallr
Heimdallr
xSDLx
Heimdallr
Level 6
God Stats
9W - 8L
1,374 SR
Queue Stats
35W - 23L
1,798 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BGxDaedalus
Achilles
14
1 / 5 / 1
8,690
457
3,530
13,457
5,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
KyleFungi
Janus
17
0 / 4 / 1
10,171
535
7,255
9,864
3,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
16
1 / 3 / 4
9,604
505
13,972
12,389
4,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Twistercer
Raijin
17
0 / 4 / 1
9,474
499
7,228
12,355
4,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 5 / 2
10,209
537
11,776
19,493
12,357
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 2
10,956
577
8,945
12,097
4,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Poseidon
NewBland
Poseidon
19
3 / 1 / 7
11,867
625
8,130
8,286
3,237
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 1 / 8
9,529
502
5,008
12,291
9,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
YaBoiWhoody
Gilgamesh
18
8 / 1 / 7
11,011
580
15,320
17,793
9,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
xSDLx
Heimdallr
16
2 / 5 / 4
9,927
522
7,803
12,782
4,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
9
Kills
21
21
Deaths
9
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Achilles
BGxDaedalus
Achilles
1
5
1
0.3
W
5
1
2
6
L
Janus
KyleFungi
Janus
0
4
1
0.13
W
Poseidon
NewBland
Poseidon
3
1
7
6.5
L
Artemis
1
3
4
1
W
3
1
8
7
L
Raijin
Twistercer
Raijin
0
4
1
0.13
W
Gilgamesh
YaBoiWhoody
Gilgamesh
8
1
7
11.5
W
Heimdallr
xSDLx
Heimdallr
2
5
4
0.8
L
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,761
Damage
45,206
67,558
Taken
63,249
29,266
Mitigated
31,530
14,763
Healing
22,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BGxDaedalus
Achilles
3,530
961
0
910
13,457
5,441
0
2,160
11,296
0
63,798
W
8,945
2,650
0
3,674
12,097
4,448
0
4,106
7,991
68,869
0
L
Janus
KyleFungi
Janus
7,255
173
122
2,353
9,864
3,123
0
5,058
4,806
77,514
0
W
Poseidon
NewBland
Poseidon
8,130
1,902
0
6,490
8,286
3,237
548
3,673
4,333
99,701
0
L
Artemis
13,972
6,196
0
4,444
12,389
4,264
734
1,053
11,336
0
74,758
W
5,008
419
1,877
4,529
12,291
9,919
0
3,620
8,671
0
25,107
L
Raijin
Twistercer
Raijin
7,228
350
0
3,041
12,355
4,081
93
4,556
7,799
78,981
0
W
Gilgamesh
YaBoiWhoody
Gilgamesh
15,320
5,861
0
2,415
17,793
9,556
652
2,466
13,949
0
85,868
W
Heimdallr
xSDLx
Heimdallr
7,803
3,680
0
3,185
12,782
4,370
56
807
11,758
0
68,625
L
11,776
1,722
0
3,893
19,493
12,357
0
4,248
15,245
189
30,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,148
Gold Earned
53,290
594
Minions Killed
638
0
Camps Cleared
0
1,918,193
Distance Traveled
1,916,474
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,690
457
110
6
0
429,353
1
W
Sol
10,956
577
136
7
0
352,284
2
L
Janus
10,171
535
166
9
0
347,163
1
W
Poseidon
11,867
625
196
10
0
399,816
7
L
Artemis
9,604
505
119
6
0
338,594
2
W
Guan Yu
9,529
502
52
3
0
396,306
4
L
Raijin
9,474
499
175
9
0
314,750
2
W
Gilgamesh
11,011
580
132
7
0
435,233
2
W
Heimdallr
9,927
522
122
6
0
332,835
0
L
Serqet
10,209
537
24
1
0
488,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role