Player Matchup

Tyr
Tyr
BallsInYahMouf
Tyr
Level 13
God Stats
15W - 8L
1,567 SR
Queue Stats
165W - 61L
1,741 Elo+
Party 3
Bellona
Bellona
Biohazard925
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,512 Elo+
Party 2
Sol
Sol
ElementPride
Sol
Level 27
God Stats
2W - 1L
1,660 SR
Queue Stats
53W - 35L
1,612 Elo+
Solo
Danzaburou
Danzaburou
MixerMan
Danzaburou
Level 11
God Stats
15W - 3L
1,715 SR
Queue Stats
172W - 59L
1,785 Elo+
Party 3
Nemesis
Nemesis
WeebNibba223
Nemesis
Level 66
God Stats
2W - 1L
1,535 SR
Queue Stats
174W - 139L
1,598 Elo+
Party 2
Team Averages
Level 24
1,595 SR
1,649 Elo+

VS

Team Averages
Level 21
1,583 SR
1,647 Elo+
Ares
Ares
BigSiIlyGoose
Ares
Level 37
God Stats
19W - 5L
1,891 SR
Queue Stats
210W - 131L
1,661 Elo+
Party 1
Hercules
Hercules
DarkWhithe
Hercules
Level 24
God Stats
2W - 4L
1,233 SR
Queue Stats
90W - 45L
1,769 Elo+
Solo
Janus
Janus
Skrilleexx
Janus
Level 11
God Stats
16W - 14L
1,745 SR
Queue Stats
131W - 81L
1,748 Elo+
Party 1
Danzaburou
Danzaburou
ivito3099
Danzaburou
Level 6
God Stats
5W - 15L
1,434 SR
Queue Stats
8W - 19L
1,455 Elo+
Solo
Set
Set
xsilentxd
Set
Level 26
God Stats
8W - 6L
1,612 SR
Queue Stats
24W - 17L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 5
4,653
517
1,868
3,015
889
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Biohazard925
Bellona
7
2 / 4 / 3
4,514
502
2,713
4,902
2,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 2 / 0
6,014
668
2,572
4,240
1,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
MixerMan
Danzaburou
10
1 / 1 / 1
5,417
602
1,780
3,308
885
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
WeebNibba223
Nemesis
9
4 / 0 / 2
5,550
617
3,937
4,234
1,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
5,163
574
1,676
4,079
1,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
DarkWhithe
Hercules
8
4 / 2 / 0
5,131
570
2,792
4,459
2,007
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

Janus
10
1 / 2 / 1
5,805
645
1,221
3,729
975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
ivito3099
Danzaburou
5
0 / 4 / 1
3,802
422
584
4,369
960
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
2 / 2 / 1
5,229
581
2,799
5,339
1,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
10
Kills
7
7
Deaths
11
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
0
5
2.5
L
0
1
2
1
W
Bellona
Biohazard925
Bellona
2
4
3
0.88
L
Hercules
DarkWhithe
Hercules
4
2
0
2
W
3
2
0
1.5
W
Danzaburou
MixerMan
Danzaburou
1
1
1
1.5
L
Janus
1
2
1
0.75
W
Nemesis
WeebNibba223
Nemesis
4
0
2
5
L
Danzaburou
ivito3099
Danzaburou
0
4
1
0.13
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,870
Damage
9,072
19,699
Taken
21,975
6,595
Mitigated
7,069
4,791
Healing
4,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,868
370
0
1,000
3,015
889
0
781
2,234
0
11,339
L
1,676
162
0
1,625
4,079
1,782
0
75
4,004
22,531
0
W
Bellona
Biohazard925
Bellona
2,713
1,255
0
174
4,902
2,669
88
323
4,563
0
9,407
L
Hercules
DarkWhithe
Hercules
2,792
1,732
0
1,711
4,459
2,007
0
513
3,796
0
18,192
W
2,572
887
0
1,410
4,240
1,077
141
1,136
3,038
37,058
0
W
Danzaburou
MixerMan
Danzaburou
1,780
992
0
1,397
3,308
885
0
436
2,872
0
35,334
L
Janus
1,221
78
0
697
3,729
975
0
1,189
2,540
33,394
0
W
Nemesis
WeebNibba223
Nemesis
3,937
2,048
0
810
4,234
1,075
0
103
4,095
0
25,058
L
Danzaburou
ivito3099
Danzaburou
584
297
0
548
4,369
960
96
0
4,309
0
7,796
L
2,799
1,285
0
250
5,339
1,345
0
795
4,544
0
20,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,148
Gold Earned
25,130
248
Minions Killed
233
0
Camps Cleared
0
866,623
Distance Traveled
788,389
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
4,653
517
15
2
0
192,777
0
L
Ares
5,163
574
48
5
0
175,307
2
W
Bellona
4,514
502
11
1
0
153,755
2
L
Hercules
5,131
570
50
6
0
132,126
3
W
Sol
6,014
668
94
10
0
169,230
2
W
Danzaburou
5,417
602
72
8
0
143,217
4
L
Janus
5,805
645
81
9
0
169,693
4
W
Nemesis
5,550
617
56
6
0
207,644
2
L
Danzaburou
3,802
422
13
1
0
134,639
0
L
Set
5,229
581
41
5
0
176,624
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role