Player Matchup

Gilgamesh
Gilgamesh
Digiplaybb151
Gilgamesh
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 44L
1,465 Elo+
Party 1
Hades
Hades
ScoBeavs420
Hades
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,319 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Smurffdecarton
Morgan Le Fay
Level 14
God Stats
1W - 3L
1,168 SR
Queue Stats
45W - 36L
1,605 Elo+
Party 1
Izanami
Izanami
TrueLamb
Izanami
Level 9
God Stats
3W - 3L
1,488 SR
Queue Stats
9W - 8L
1,558 Elo+
Party 3
Bellona
Bellona
irreverentindigo
Bellona
Level 17
God Stats
1W - 2L
1,312 SR
Queue Stats
1W - 2L
1,102 Elo+
Party 3
Team Averages
Level 14
1,394 SR
1,410 Elo+

VS

Team Averages
Level 21
1,584 SR
1,545 Elo+
Yemoja
Yemoja
Mathe-2019
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,500 Elo+
Solo
Ares
Ares
ORA_Jotaro
Ares
Level 7
God Stats
4W - 3L
1,765 SR
Queue Stats
83W - 88L
1,569 Elo+
Solo
Janus
Janus
ShadowFall22
Janus
Level 83
God Stats
5W - 11L
1,179 SR
Queue Stats
539W - 560L
1,522 Elo+
Party 2
Nemesis
Nemesis
Yaomomori
Nemesis
Level 4
God Stats
3W - 3L
1,589 SR
Queue Stats
5W - 8L
1,589 Elo+
Party 2
King Arthur
King Arthur
ßuff
King Arthur
Level 5
God Stats
2W - 1L
1,889 SR
Queue Stats
12W - 6L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Digiplaybb151
Gilgamesh
13
6 / 1 / 6
8,307
639
4,392
7,506
4,112
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
2 / 3 / 10
6,941
534
5,861
8,546
3,306
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
Smurffdecarton
Morgan Le Fay
13
10 / 3 / 7
8,686
668
8,162
6,130
1,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
TrueLamb
Izanami
12
1 / 3 / 5
7,251
558
3,330
5,428
1,554
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 4 / 3
7,045
542
5,037
9,081
4,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Mathe-2019
Yemoja
2
0 / 3 / 0
4,146
319
162
1,856
561
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

7
0 / 8 / 2
5,241
403
1,730
10,146
5,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

13
9 / 5 / 1
8,109
624
8,769
8,370
2,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
Yaomomori
Nemesis
11
3 / 2 / 2
7,174
552
4,520
8,178
3,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
ßuff
King Arthur
9
2 / 6 / 3
6,011
462
7,471
9,664
5,139
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
23
Kills
14
14
Deaths
24
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Digiplaybb151
Gilgamesh
6
1
6
9
L
Yemoja
Mathe-2019
Yemoja
0
3
0
0
L
0
8
2
0.13
W
2
3
10
2.33
L
9
5
1
1.9
W
Morgan Le Fay
Smurffdecarton
Morgan Le Fay
10
3
7
4.5
W
Izanami
TrueLamb
Izanami
1
3
5
1.17
L
Nemesis
Yaomomori
Nemesis
3
2
2
2
W
4
4
3
1.38
L
King Arthur
ßuff
King Arthur
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,782
Damage
22,652
36,691
Taken
38,214
15,216
Mitigated
17,053
9,047
Healing
3,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Digiplaybb151
Gilgamesh
4,392
968
0
532
7,506
4,112
682
985
6,365
0
35,102
L
Yemoja
Mathe-2019
Yemoja
162
162
0
0
1,856
561
114
529
1,247
510
0
L
1,730
435
0
64
10,146
5,844
0
4,404
5,271
7,746
0
W
5,861
930
1,038
3,684
8,546
3,306
1,044
2,256
6,165
15,649
0
L
8,769
454
0
2,029
8,370
2,497
0
2,346
5,906
48,366
0
W
Morgan Le Fay
Smurffdecarton
Morgan Le Fay
8,162
988
0
1,277
6,130
1,668
490
2,339
3,230
28,990
0
W
Izanami
TrueLamb
Izanami
3,330
2,050
0
520
5,428
1,554
3,308
2,158
3,051
0
41,066
L
Nemesis
Yaomomori
Nemesis
4,520
2,297
0
380
8,178
3,012
0
2,725
5,317
0
39,356
W
5,037
1,581
0
1,996
9,081
4,576
1,063
1,827
7,174
0
26,051
L
King Arthur
ßuff
King Arthur
7,471
1,001
0
670
9,664
5,139
0
3,186
6,450
60
22,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,230
Gold Earned
30,681
295
Minions Killed
196
0
Camps Cleared
0
1,302,358
Distance Traveled
999,300
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,307
639
57
4
0
279,245
0
L
Yemoja
4,146
319
2
0
0
50,815
0
L
Ares
5,241
403
9
1
0
203,225
4
W
Hades
6,941
534
33
3
0
229,242
0
L
Janus
8,109
624
89
7
0
227,822
1
W
Morgan Le Fay
8,686
668
56
4
0
265,832
8
W
Izanami
7,251
558
94
7
0
269,162
3
L
Nemesis
7,174
552
75
6
0
289,897
0
W
Bellona
7,045
542
55
4
0
258,877
0
L
King Arthur
6,011
462
21
2
0
227,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role