Player Matchup

Achilles
Achilles
VaunGarde
Achilles
Level 103
God Stats
7W - 1L
1,795 SR
Queue Stats
32W - 22L
1,566 Elo+
Party 1
Olorun
Olorun
Westraven
Olorun
Level 104
God Stats
9W - 6L
1,617 SR
Queue Stats
80W - 81L
1,471 Elo+
Party 1
Anhur
Anhur
itsenmity
Anhur
Level 29
God Stats
9W - 8L
1,523 SR
Queue Stats
111W - 76L
1,562 Elo+
Party 1
Team Averages
Level 79
1,645 SR
1,533 Elo+

VS

Team Averages
Level 66
1,606 SR
1,571 Elo+
Danzaburou
Danzaburou
Noodlemancerrrr
Danzaburou
Level 29
God Stats
9W - 4L
1,509 SR
Queue Stats
51W - 56L
1,526 Elo+
Party 2
Anubis
Anubis
Zimmonster
Anubis
Level 101
God Stats
12W - 5L
1,660 SR
Queue Stats
45W - 40L
1,563 Elo+
Party 2
Geb
Geb
ZitoBandito
Geb
Level 69
God Stats
2W - 0L
1,650 SR
Queue Stats
75W - 47L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
VaunGarde
Achilles
14
4 / 4 / 9
10,506
700
8,376
15,501
10,277
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Westraven
Olorun
13
2 / 5 / 11
10,208
681
9,745
11,244
3,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
itsenmity
Anhur
15
8 / 7 / 4
11,728
782
10,781
13,357
4,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Noodlemancerrrr
Danzaburou
16
6 / 3 / 10
12,337
822
12,761
9,224
4,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Zimmonster
Anubis
17
8 / 6 / 6
11,977
798
11,964
10,709
4,176
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 5 / 14
11,663
778
8,331
17,700
13,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
46
14
Kills
16
16
Deaths
14
24
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Noodlemancerrrr
Danzaburou
6
3
10
3.67
L
Achilles
VaunGarde
Achilles
4
4
9
2.13
L
Olorun
Westraven
Olorun
2
5
11
1.5
W
Anubis
Zimmonster
Anubis
8
6
6
1.83
W
2
5
14
1.8
L
Anhur
itsenmity
Anhur
8
7
4
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,902
Damage
33,056
40,102
Taken
37,633
18,403
Mitigated
21,484
5,890
Healing
7,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Noodlemancerrrr
Danzaburou
12,761
6,713
0
1,249
9,224
4,058
1,559
3,044
6,180
0
48,093
L
Achilles
VaunGarde
Achilles
8,376
3,034
557
2,069
15,501
10,277
678
5,968
9,533
0
19,151
L
Olorun
Westraven
Olorun
9,745
5,918
68
2,490
11,244
3,877
1,647
6,113
5,131
38,739
1,803
W
Anubis
Zimmonster
Anubis
11,964
267
0
3,276
10,709
4,176
1,019
2,417
8,292
53,615
0
W
8,331
1,640
0
2,730
17,700
13,250
294
3,603
14,097
23,237
0
L
Anhur
itsenmity
Anhur
10,781
5,846
0
706
13,357
4,249
540
8,214
5,143
0
38,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,442
Gold Earned
35,977
149
Minions Killed
183
0
Camps Cleared
0
743,402
Distance Traveled
827,046
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,337
822
74
5
0
280,623
0
L
Achilles
10,506
700
18
1
0
291,609
3
L
Olorun
10,208
681
55
4
0
223,940
0
W
Anubis
11,977
798
93
6
0
250,709
0
W
Geb
11,663
778
16
1
0
295,714
0
L
Anhur
11,728
782
76
5
0
227,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role