Player Matchup

Ymir
Ymir
Ercle
Ymir
Level 9
God Stats
1W - 2L
1,934 SR
Queue Stats
24W - 22L
1,500 Elo+
Party 1
Mulan
Mulan
FortunAntony
Mulan
Level 21
God Stats
4W - 9L
1,632 SR
Queue Stats
14W - 23L
1,297 Elo+
Party 1
Artemis
Artemis
Jdogg97
Artemis
Level 9
God Stats
4W - 3L
1,665 SR
Queue Stats
24W - 23L
1,500 Elo+
Party 1
Pele
Pele
JohnnyCannoli
Pele
Level 102
God Stats
10W - 15L
1,445 SR
Queue Stats
32W - 37L
1,339 Elo+
Party 1
Chang'e
Chang'e
VersaceFerg
Chang'e
Level 61
God Stats
1W - 1L
1,783 SR
Queue Stats
5W - 9L
1,294 Elo+
Party 1
Team Averages
Level 40
1,692 SR
1,386 Elo+

VS

Team Averages
Level 17
1,404 SR
1,325 Elo+
Morgan Le Fay
Morgan Le Fay
Kurohesa
Morgan Le Fay
Level 13
God Stats
10W - 10L
1,456 SR
Queue Stats
14W - 23L
1,235 Elo+
Party 2
Sol
Sol
Sergio123457943
Sol
Level 28
God Stats
17W - 12L
1,526 SR
Queue Stats
291W - 348L
1,359 Elo+
Solo
Set
Set
ShadowKruM
Set
Level 15
God Stats
1W - 3L
1,378 SR
Queue Stats
16W - 25L
1,242 Elo+
Party 2
Bakasura
Bakasura
Xyle0n
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
xxkillerbbmxx
Ymir
Level 27
God Stats
0W - 4L
1,160 SR
Queue Stats
125W - 191L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ercle
Ymir
11
3 / 3 / 5
7,468
533
5,244
10,607
5,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 1 / 1
8,753
625
3,138
7,192
5,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
Jdogg97
Artemis
13
6 / 4 / 2
7,864
562
10,364
8,965
3,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
10 / 2 / 3
9,764
697
11,731
9,708
3,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Chang'e
VersaceFerg
Chang'e
14
3 / 2 / 4
8,462
604
3,232
6,482
2,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Kurohesa
Morgan Le Fay
12
3 / 4 / 1
7,158
511
4,439
7,740
3,388
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
7 / 5 / 1
7,551
539
6,476
9,485
2,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
2 / 4 / 0
6,890
492
3,623
8,400
3,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bakasura
Xyle0n
Bakasura
6
0 / 8 / 1
5,194
371
2,720
10,081
2,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 3 / 8
6,643
475
5,224
10,611
4,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
23
Kills
12
12
Deaths
24
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
Ercle
Ymir
3
3
5
1.83
W
1
1
1
1.5
W
Artemis
Jdogg97
Artemis
6
4
2
1.75
W
10
2
3
5.75
L
Morgan Le Fay
Kurohesa
Morgan Le Fay
3
4
1
0.88
L
7
5
1
1.5
L
2
4
0
0.5
W
Chang'e
VersaceFerg
Chang'e
3
2
4
2.5
L
Bakasura
Xyle0n
Bakasura
0
8
1
0.06
L
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,709
Damage
22,482
42,954
Taken
46,317
20,088
Mitigated
15,217
12,766
Healing
8,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Ercle
Ymir
5,244
1,440
0
2,466
10,607
5,745
0
6,217
4,390
23,872
0
W
3,138
297
0
1,761
7,192
5,540
1,918
0
7,192
0
46,201
W
Artemis
Jdogg97
Artemis
10,364
5,224
0
2,744
8,965
3,140
2,838
3,933
5,032
0
42,209
W
11,731
3,434
366
1,708
9,708
3,600
2,000
2,655
7,028
0
65,199
L
Morgan Le Fay
Kurohesa
Morgan Le Fay
4,439
387
0
527
7,740
3,388
0
1,923
5,659
33,040
0
L
6,476
1,826
0
2,682
9,485
2,205
200
1,060
8,425
43,914
0
L
3,623
696
0
1,557
8,400
3,153
0
914
7,252
0
25,839
W
Chang'e
VersaceFerg
Chang'e
3,232
506
291
3,430
6,482
2,063
1,121
3,334
3,118
38,101
0
L
Bakasura
Xyle0n
Bakasura
2,720
2,362
0
1,045
10,081
2,223
0
1,728
8,309
0
15,334
L
5,224
1,501
516
2,196
10,611
4,248
0
2,615
7,986
15,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,311
Gold Earned
33,436
422
Minions Killed
229
0
Camps Cleared
0
1,346,447
Distance Traveled
1,303,988
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,468
533
39
3
0
245,970
2
W
Mulan
8,753
625
120
9
0
294,136
1
W
Artemis
7,864
562
64
5
0
234,906
5
W
Pele
9,764
697
117
8
0
297,136
3
L
Morgan Le Fay
7,158
511
55
4
0
266,176
1
L
Sol
7,551
539
72
5
0
241,413
1
L
Set
6,890
492
40
3
0
275,677
0
W
Chang'e
8,462
604
82
6
0
274,299
5
L
Bakasura
5,194
371
34
2
0
270,532
0
L
Ymir
6,643
475
28
2
0
250,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role